What are your favorite scary games? How about just ones that remind you of Halloween, or are about traditional “scary” critters, but are just too darn cute to be scary themselves? Or, depending on what actually scares you, extreme isolation? Sean and Vinnk invite Sindra and David back to the podcast for this special Halloween episode! And we may or may not discuss the P.T. Silent Hills demo… JUMP SCARE!!
Rob Matsushita is a Madison, WI based filmmaker and playright. More importantly for our purposes he is also host of the 10 Minutes About Your Favorite Movie podcast on the Little Podcast Network. We’re big fans of his show, and thought that the best way to get Dojo Disciples to become fans to is to show him how awesome it is through the lens of video games. Fortunately, Rob plays them too. Vinnk, Sean, and Rob give each other their top five favorite games, and chose one to talk about for ten minutes. Er, apiece. This is Ten Minutes About Your Favorite Video Game! Times three.
We take a trip over to our friend’s house where everything sounds different. Er, where you play the games that you didn’t play at your house because you didn’t own the system, didn’t own the game, weren’t ALLOWED to own the system or game, or just like the atmosphere better than at your place. And for this episode, we invited a few friends over to our house! Zac, aDam , and Ernie of No Topic Required take over the show for this April Fool’s Day episode. Supposedly Sarah Rattle was there too, but we sure didn’t hear her!
Developed by Kalisto Entertainment and published by Activision, Nightmare Creatures is a gory action thriller that predates games like Devil May Cry and Bayonetta. Taking control of either priest Ignatius Blackward or hot chick Nadia Franciscus as you try to stop cult leader Adam Crowley from taking over London with an army of superhuman monsters. Both characters have a primary weapon as well as a selection of sub weapons they can use. An adrenaline meter constantly ticks away and requires you to keep killing monsters in order to keep it filled, or else you start losing health. While this mechanic doesn’t seem necessary, it does make things challenging and forces you to keep it moving. While its polygonial graphics are dated, the bloody action will keep players hooked even today. A sequel was released a few years later. A third entry in the series was planned for Gamecube, Playstation 2, and Xbox, but plans fell through and development was scrapped. I’m surprised that it has yet to show up on the Playstation Network store or even GOG.com. If any game from the past deserves a second chance, it’s this horror classic.
There’s something to be said for a game missing its release to make it more awesome, but after a while there’s the law of diminishing returns. Then there’s also the trap of trying to make everything SO MUCH MORE awesome than anything else out there, you keep changing things — even things that have or should be long since settled — that you enter the inferno known as “development hell” where ideas both good and bad go to eternally torment fans and developers alike. Sean and Vinnk discuss Duke Nukem, the fate of Silicon Knights and their dedication to Too Human that took them under, and how Rare going to Microsoft Studios changed the company forever.
The Christmas season, in the video game industry, is more about big sales of blockbuster titles, console launches, and a bit of rubbing-it-in-the-face for people who perennially spell Nintendo’s doom. (The 3DS is already outpacing sales of the DS in its first year.) If you’re a kid, subsequently, it means new video game time! Vinnk and Sean talk about their favorite Christmases, the games they got, their favorite Christmas games (yeah, there are a few), their most HATED Christmas games (there are even more), and more!
It’s difficult to admit, but we all wear them. Maybe it’s because something made an impression on us at a young age. Maybe it’s because we just can’t admit flaws in the things that we love. It often takes seeing something through someone else’s eyes to finally see the things you refuse to see for yourself. Vinnk and Sean examine the games and movies of the ’80s where they must admit, sometimes painfully, that their nostalgia goggles are firmly in place. Even so, are there specific games (or movies) that are actually immune to the march of time?
It’s hard for the average gamer to play absolutely EVERYTHING, even everything that’s good. But is that any excuse? Should gamers be shamed for failure to expose themselves to certain kinds of games? In our first Video Game Confessional, Vinnk and SeanOrange talk about the game franchises we should have played, but didn’t. And for good measure, we also discuss a few games we love to death, but have no business liking.