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Sean Unboxes a Wii Mini

Never mind that it can’t get online. (Most of the online services were discontinued over the summer of 2013.) Never mind that there’s no SD card slot. (Who needs one when you can’t get online?) Never mind that there’s no component out. (It’s only 480p anyway.) Never mind that there are no GameCube components. (The last revision of the Wii removed them anyway.) This one comes with a Wii MotionPlus remote. And it’s red.

Famicom Dojo: Minus Worlds

Vinnk and Sean return to video with the 8-bit classic Super Mario Bros., and the game glitch so famous that reputable magazine articles have been written about it.

But this is the Internet! We will show you how to perform this trick (with video), and explain why it works, and what other variations exist besides the well-known “Water Level of Death”.

See more video after the jump!

Six Years of Famicom Dojo!

The Famicom turned 30 on Monday. Famicom Dojo turned six on Tuesday! Coincidence? Mostly!

For perhaps the first time ever, I explain the origins of Famicom Dojo. See more after the jump!

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MAGFest 2013: Famicom Data Recorder Preview

Sean shares a couple of items from his MAGFest haul! This year he procured a Family Keyboard and Famicom Data Recorder from Mad-Gear. It’s a pretty cool, really strange peripheral that saved game data for a very small number of games before the Famicom Disk System came along and stole its thunder.

This will definitely be covered in a future episode of Famicom Dojo, but until then enjoy this quick hardware preview, and imagine the gaming possibilities with sequential magnetic tape!

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Famicom Dojo: Wii U Launch Special

On the eve of the Wii U release, Sean and Phil return to the Target where they waited overnight for the Wii in 2006, only to find it a deserted wasteland. Where are all the campers for the Wii U?

An explanation, unboxing, NintendoLand gameplay, and more after the jump!

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Famicom Dojo: GameCube Menu Secrets

Sean and Vinnk demonstrate some tricks with the GameCube System Menu — a couple of which have been known since the system launched (and involves pushing buttons, as you will see), and one more recently discovered with the aid of a video editor and a NinDB user with a penchant for earworms.

(More on the origins of these secrets and what they mean after the jump!)

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Famicom Dojo: All the Pokemon I Know

Vinnk tells us about all the Pokemon he knows, although… it’s not really that many.

Find our more about 1337band after the jump!

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Famicom Dojo: Warmup Exercises for Gamers

Grandpappy shows us how to limber up our most important gaming appendages. Avoid serious finger-sprain with these tried-and-true exercises for training your game!

Famicom Dojo is delivering one video per week for the rest of the summer! We’ve already launched the “On the Go” segment covering the AppBlaster, and will be releasing the first installment of another new segment “Train Your Game” and a new Denshimail before the month of August is out. Exciting, no?

Keep watching Powet.TV every Wednesday (or your money back) for new episodes of Famicom Dojo and other great Powet.TV series!

Catch up on Season 2 at FamicomDojo.TV, and don’t forget to subscribe to the weekly Famicom Dojo Podcast for news about games and behind-the-scenes commentary about the new upcoming episodes.

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