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Lost Classics: Earth 2140 (PC)

Earth 2140 is an old-school RTS in the vein of Command and Conquer. Strangely, it had more of a following in Turkey than in American and Europe. It told the story of two warring factions: The Eurasian Dynasty and the United Civilized States. This is your typical dystopian future, where Earth has been bombed into a nuclear wasteland and rival factions are at war for the world’s remaining resources. This is pure 4X strategy gameplay (expand, exploit, explore, and exterminate). Gather resources, build bases, and construct units. The soundtrack is a strange blend of jazz and adult contemporary, and the plot is light compared to the sequels. However, this is still a fun classic RTS. You can buy it from GOG.com for $5.99, and teh game includes the DOS version, and both expansion packs.



Lost Classics: WWF Aggression (Music Album)

So this is one of those rare non-gaming Lost Classics, but it’s justified since there are plenty of games based on the WWF (or WWE as it’s called now), and there are plenty of games featuring hip hop music.
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Lost Classics: Blake Stone – Aliens of Gold & Planer Strike (PC)

Apogee Software created Blake Stone: Aliens of Gold shortly after Wolfenstein 3-D was released. Using a modified version of the Wolfenstein 3-D engine, the game depicted Blake Stone, a sort of futuristic James Bond as he tries to stop Dr. Goldfire from taking over the world using a race of genetically engineered aliens. Like Wolfenstein 3-D, Blake Stone was a fun and fast paced FPS game from the genre’s early days. Unfortunately, the game had the misfortune of being released a week before ID Software’s Doom, which turned the genre on its head. Thus, Blake Stone, and its sequel Planet Strike were criminally overlooked. Thankfully, you can find both on GOG.com for cheap.



Lost Classics: Super Turrican 2(Super Nintendo)

Many younger Poweteers recognize Factor 5 from their PS3 disappointment Lair. A few older poweteers remember them for their awesome N64 and Gamecube Rogue Squadron games. Before those however, they created the equally awesome, yet severely overlooked Turrican games, which hit the Sega Genesis, Commodore 64, Amiga, and the Super Nintendo. Super Turrican 2 for the Super Nintendo is actually the third Turrican game released on 16-bit systems, with Super Turrican being released on SNES and Mega Turrican being released on Genesis. Like its predecessors, Super Turrican 2 is a side-scrolling platformer in the vein of Metroid (although the stages are linear). However unlike other games, Super Turrican frequently incorporates other styles of play, mainly vehicles. Many levels you’ll take control of a tank or jeep. Sometimes you’ll even engage enemies in a Mode-7 sequence. When he is on foot, your character has several weapons, including a grappling hook straight out of Bionic Commando. While Super Turrican 2 was nothing groundbreaking, it was still an excellent game that exemplified what was great about SNES platformers back then. All three Turrican games are available on Virtual Console, so check them out.



U.S War Machine (Marvel Comics)

Okay, so this isn’t a video game, or even video game related (although War Machine is a playable character in Marvel vs Capcom 1 and 2, and makes appearances in other games that feature Iron Man), but it is a slept-on classic. In 2001, Marvel introduced Max comics, a sub-line of books aimed at mature audiences (a’la DC’s Vertigo). Although many of the books were hit or miss, the line was used to introduce some pretty creative concepts at the time. Alias introduced the character of Jessica Jones to the Marvel Universe, while Garth Ennis’s hideously gory take on The Punisher was a hit with readers. Writer Chuck Austen contributed a brand new take on War Machine, Iron Man’s buddy. Although he may have been one of comicdom’s most hated writers, Austen scored a hit with this series.
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Lost Classics: Quake III Arena (PC, PS2, Dreamcast, iOS, Xbox Live Arcade)

Quake III, along with Unreal Tournament (which was released 10 days earlier) introduced the concept of multiplayer-centered play in FPS games. These days, FPS multiplayer is just as important of a component in many FPS franchises as the single player experience, if not more important. However, from the late 90s to the early 2000s, it was unheard of to build an FPS game around it’s multiplayer component, even with the popularity of Doom deathmatches and Goldeneye. However, ID software did just that with Quake 3, and just like they did before with Doom so many years ago, they changed the way we look at the FPS genre.
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Lost Classics: Shin Megami Tensei – Persona (PC, PS1, PSP)

While remakes, spinoffs, and re-releases of the demon summoning franchise Shin Megami Tensei series seem to be released every few months these days, for the longest time the releases were confined to Japan only. In Japan, the franchise is the third most popular RPG series after Final Fantasy and Dragon Quest. However, the game didn’t hit U.S shores until almost a decade after its 1987 debut on the Game Boy, largely in part due to its religious themes and Nintendo of America’s stance against such material. Thankfully Sony, just beginning the recognize the popularity of RPGs like Suikoden, Vandal Hearts, and the upcoming FFVII, had few such restrictions.

The first SMT game to be released in North America was part of SMT spinoff series Persona. What’s so unique about this game, and much of the SMT series in general, was that the game didn’t take place in some sci-fi/fantasy timeline, but instead in Modern Day Tokyo. Instead of summoning demons, the characters summon figments of their psyche. Playing as your typical nameless RPG hero, you and your friends, a group of Japanese high school students, find yourselves at the center of some weird happenings after visiting a sick classmate. From there, it’s up to you and your crew to save the city from a demonic threat. You do most of the exploration in a first person view (at least until one of the many random encounters, this being an JRPG and all), while you go into an isometric view for battles and conversations. The game underwent several changes for its U.S release. It was re-named Revelations: Persona, and its cast underwent several changes to make them more westernized. In many cases, characters were given different faces. One character originally named Masao was renamed Mark and made into an African-American. Several places were also renamed as well, and some enemy names were changed in order to avoid referencing Japanese folklore.
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Maximum Letdown: Black College Football – The Experience: Doug Williams Edition (Xbox 360)

I had really high hopes for this game. Obviously it wasn’t going to be the next Madden out the gate (or even NFL Blitz), but there was a lot to like about it, and for the right reasons. For one, it’s development team features several black female programmers, and the developer, Nerjyzed Entertainment is headed by a black female CEO. The company’s mission is to produce games which promote the more positive aspects of minority cultures. While BCFX is a good note to start on, it tends to fall flat during the execution.

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