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Entries Tagged ‘GameCube’:

Famicom Dojo Podcast: Nintendo Adapts

Famicom Dojo Podcst 097: Nintendo Adapts

Nintendo appeases the hardcore Super Smash Bros. tournament crowd with a wired adapter for GameCube controls, playable at the Smash Bros Invitational. The newest Mario Kart was released last week, selling out Pro Controllers everywhere, crashing the Club Nintendo website, and increasing sales of the Wii U in the UK alone by 666%. In less than a week, Mario Kart 8 has sold 1.2 million copies worldwide. YouTube announced a monetization scheme for users uploading Nintendo videos. Is Nintendo finally listening to its fans, or did it just take this long to unlock the Wii U’s potential? Vinnk and Sean put down Mario Kart 8 long enough to discuss what Nintendo is doing right, and if there are bigger things on the horizon. The Wii U is having a renaissance, and it’s not even E3 yet.

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
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Famicom Dojo Podcast: Remakes vs. Reboots

Famicom Dojo Podcast 85: Remakes Vs Reboots

Sometimes a game gets a second life on a new platform or console, typically with upgraded graphics, additional sound effects and/or voices, and additional Internet-enabled features only a Millennial could love. Sometimes a familiar name is slapped onto an entirely new game that
seeks to upend the status quo for the franchise and provide a clean slate — usually with a new developer, and sometimes a new publisher —
to begin totally anew. Sean and Vinnk compare video game remakes to reboots, decide which games deserved them, and which actually got them, and which ones they ended up playing and liking anyway.

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/85

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Famicom Dojo Podcast: This Famicom Life

This week we have something very different. SeanOrange did not have the time to record a podcast with Vinnk this week, and asled Vinnk to see what we could come up with on short notice.

We hope you like the show and we will be back soon with our normal hosts and format.

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/60

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Famicom Dojo: GameCube Menu Secrets

Sean and Vinnk demonstrate some tricks with the GameCube System Menu — a couple of which have been known since the system launched (and involves pushing buttons, as you will see), and one more recently discovered with the aid of a video editor and a NinDB user with a penchant for earworms.

(More on the origins of these secrets and what they mean after the jump!)

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Famicom Dojo Podcast: Romance in Video Games

There are a lot of couples in video games, but is there romance? Mario and Peach, Luigi and Daisy, Link and Zelda, The Brooding Loner and the Star-crossed Japanese Flower Girl Who Loves Him, and — of course — Samus and the baby Metroid. Do any of these games do romance well, or is it just assumed? And how far is too far with player-to-NPC romance? Sean and Vinnk wonder if video games can truly ever be your Valentine as they discuss these problems, the likelihood of your characters ever finding true digital love, and the potentially unfortunate state of Princess Zelda’s armpit hair.

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Famicom Dojo Podcast: The Fanwank Episode

Six months on, how is the Famicom Dojo Podcast doing? Vinnk and Sean take some time out to answer listener mail, reflect on some of their past episodes, and give updates on some of the information that may have gone out of date or had developments since the original episodes were released. Also, Vinnk got a 3DS.

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Famicom Dojo Podcast: Hale to the Spectre

Women in gaming have made tremendous strides, both onscreen and off, behind the scenes, or playing the games. Fans of the Female Shepard in the Mass Effect series — male and female alike — encouraged BioWare to finally put her in their advertisements and materials just so that other gamers would know she exists. It’s 2011; are women still being overlooked in gaming? Sean talks to guest panelists Sindra and Megan about what it’s like to be such a minority in gaming culture, and discuss their favorite heroines from the aforementioned Shepard, to “Lady Hawke” from Dragon Age 2, Samus in Metroid, Alex Roivas in Eternal Darkness, and more! And Sean tries to avoid saying “that’s what she said” for almost an entire hour.

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Lost Classics: Demo Discs (Various)

I’ll never forget when my brother and I unwrapped our Playstation that Christmas morning 15 years ago. Amongst the cables and controllers was a disc featuring previews of several games. PLAYABLE previews of several games. This was important as all three of the games we got were fighting games (Tekken 2, Mortal Kombat Trilogy, and Street Fighter Alpha 2) and it being the holiday, it would be a while before we would increase our collection. That was okay, because the demo disc we got held wonders beyond imagination. Playable demos of King of Fighters 95 and ESPN Extreme Games, and videos of Jet Moto and Twisted Metal 2 were among the discs’ many hidden goodies. There were also several hidden codes, and you could even listen to some tracks by putting the CD in your player. Another memorable disc came with an Official Playstation Magazine issue that I picked up the summer after my freshman year in college. It contained Threads of Fate, Deception 3, and X-men Mutant Academy. I ended up buying most of the games featured on the disc. Since the early days of disc-based gaming, a demo disc has been one of the best ways to sample games before thier release.
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