Yesterday Afternoon, EA and UbiSoft both held conferences on their upcoming plans.. Most of what the two companies showed was already known before E3, they simply went more into depth with what they had. Of course, like Sony and Microsoft, there were a few surprises as well. We meant to have this sooner, but we got hit with some technical difficulties. We’ll have Nintendo and Square-Enix up here early tomorrow. For now, click below and see what EA and Ubi Soft have in store for gamers.
What are your favorite scary games? How about just ones that remind you of Halloween, or are about traditional “scary” critters, but are just too darn cute to be scary themselves? Or, depending on what actually scares you, extreme isolation? Sean and Vinnk invite Sindra and David back to the podcast for this special Halloween episode! And we may or may not discuss the P.T. Silent Hills demo… JUMP SCARE!!
Some of our favorite Famicom and NES games are nearing the end of their respective lifespans. Famicom Disk System games degrade, no matter how well you take care of them. Cartridge games with battery backups will eventually lose power, along with your data, and never be able to save again. Even the batteries that help consoles like the PS2 and Dreamcase keep time are fizzling out. Is there anything we can do to stop it. Sean and Vinnk ponder the move to digital media as a way to preserve their game collections, but at what cost? No, literally, what would that cost? Especially since only a portion of those games are even available on anything but the original release media.
It’s amazing how things looked a year ago, with Nintendo all but left for dead by the gaming press. Now, with a much-needed lift by Mario Kart 8 and a killer showing at E3, Nintendo looks like it might earn the title of number one console (in Japan) — and not just because the PS4 is selling so poorly there. And perhaps do better in America too. Whatever works. Sean and Vinnk skip Future Retro and Pile of Shame to dedicate the entire episode to E3 reactions. And maybe pepper that stuff throughout the show anyway. You better believe we won’t be letting Ubisoft off lightly, either.
Even in the 8-bit days, the theme of time travel in video games was all around us. For some, it was a story excuse to visit historical landmarks and offer. Other explored idea of what it meant to manipulate tiem Usually, they were some poorly-designed movie tie-in. But each one offered an unmentioned promise that someday, somewhen, the ultimate time travel game would arise. Now, if only someone would invent actual time travel and send that game back to us in time for this episode! Vinnk and Sean discuss their favorite (and sometimes not-so-favorite) time travel games, what they did right, what they could have done better, and spend probably too much time gushing about Presto Studio’s The Journeyman Project and bolstering the merits of the 1996 Doctor Who movie on Fox starring Paul McGann. But, mostly, it’s about games. And we somehow forgot to mention Shadow of Destiny… (Don’t worry; we’ll try to cover that in the show notes.)
One of the many interesting things about the PS4 is the name itself, since one of the Japanese words for “Four” is also the word for “death”. Prophetic, given the state of Sony and the PS3, or just a harmless pun? They’ll need a lot of killer apps to overcome that name, amiright? (Thanks to @Cheesemeister3k for that joke.) Sean and Vinnk discuss the PS4 reveal, the DualShock 4 controller redesign, and whether or not either of them will be getting one. Sony, y u no show console? Ah, no matter. What matters is the games, right? We try to find something to hold on to since we only have a list of titles and no price… or box… or…
by Sean "TheOrange" Corse, filed in Games, News on Mar.05, 2013
Six games later, it has finally finally happened: Assassin’s Creed IV: Black Flag mixes Ubisoft’s stealth assassin genre with a bawdy nautical theme, making what looks to be the best ninja/pirate crossover game to date. Will it be able to fulfill such lofty goals? Watch the trailer after the jump!
Rayman Legends is ready to ship for Wii U, but now won’t be released until multi-platform versions are ready. Wii U sales are down, but if games aren’t coming out that people want to buy, who’s to blame? Nintendo is offering a Wii U bundle with Ubisoft’s ZombiU (and Nintendo Land, AND a Pro Controller), but is it too little too late? Vinnk and Sean try and suss out Ubisoft’s strategy, and discuss what Nintendo can do today to get people to buy Wii U without dropping the price. (*COUGH*Wii U Virtual Console!*COUGH*)