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Entries Tagged ‘Duke Nukem Forever’:

Famicom Dojo Podcast: Development Hell

There’s something to be said for a game missing its release to make it more awesome, but after a while there’s the law of diminishing returns. Then there’s also the trap of trying to make everything SO MUCH MORE awesome than anything else out there, you keep changing things — even things that have or should be long since settled — that you enter the inferno known as “development hell” where ideas both good and bad go to eternally torment fans and developers alike. Sean and Vinnk discuss Duke Nukem, the fate of Silicon Knights and their dedication to Too Human that took them under, and how Rare going to Microsoft Studios changed the company forever.

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Stuff You Want for the week of 2011.06.13

Its been a few weeks since we’ve been able to put this column together, but we are back in a big way this week with the releases of the long awaited Duke Nukem: Forever and the movie tie-in game for Transformers: Dark of the Moon. If you are like me and are highly tempted by both titles, check out the links after the jump for some links on where you can buy them. If you do decide to purchase through the links, it helps our site out. So help us, help you!

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Powetcast 55: Oh No!


With some of the regulars preparing for Botcon, the Powetcast shifts to the bizarre as Zac is joined by Captain Genius and Zero as well as series regular aDam. This is perhaps our most off topic and not-safe-for-work episode yet!
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Direct Link: Powetcast 55: Oh No!
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Powet Alphabet: D is For Delay

Tom Delay

Delays are something geeks have to live with. As the hype for a movie, game, or book grows we get more and more excited and upon release its a moment of true excitement. We have to temper our expectations before we get that new thing in our hands, knowing that until its there, we have nothing and that it could be delayed or cancelled.

Delays are always with the best intentions. I mean really, if Portal 2 wasn’t ready for release in November 2010, then it wasn’t ready and it wouldn’t have been worth playing. And when it wasn’t ready in February 2011, it wasn’t ready and it wouldn’t have been worth playing. And now that its been released, some might say wasn’t ready and it its not worth playing, but that OK because they can patch it. [Read the rest of this entry…]

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