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Entries Tagged ‘Sony’:

Maximum Letdown: Beyond the Beyond (PC)

Remember when before Final Fantasy 7 came out, the graphics in Playstation role playing games weren’t that much different from 16-bit role playing games? Thankfully early Playstation RPGs, like their 16-bit ancestors, made up gameplay and storywise for what they were lacking in graphics, so you were still able to enjoy titles like Suikoden and Arc The Lad I and II. Sadly, this was not the case with Beyond the Beyond. This game had a boring storyline which did nothing to move the genre forward, and it didn’t exactly help matters that the game’s graphics resembled a 1993 SNES RPG. Actually, scratch that. In 1993, the SNES had games like Lufia and Secret of Mana that made this game’s graphics look like pong. Not that that was hard to do,
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Magic: The Gathering Interview with Wizards of the Coast Japan

Vinnk interviews Wizards of the Coast Japan about this PSN-only exclusive Magic: The Gathering game designed to introduce Japanese gamers to the classic collectible card game.

See more at FamicomDojo.TV:
http://famicomdojo.tv/tokyo-game-show/2011/interviews/magic-the-gathering

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PlayStation Vita and Uncharted: Golden Abyss first impressions

PlayStation Vita - Uncharted: Golden Abyss - Nathan Drake

The PlayStation Vita will be released on Wednesday February 22nd. Should you pick one up? Now that I’ve had a few days with the system, I’d like to share my first impressions of the system itself and the game I’ve spent the most time with, Uncharted: Golden Abyss. The PlayStation Vita is a powerful machine with great graphics and the best controls a portable has ever seen, but it’s UI and launch titles are plagued by an unnecessary overuse of it’s various gimmicks such as two touch screens, cameras and gyros. At a $250 price point, getting one is a no brainer to me, but the real value of the system won’t be obvious until we see how successful it will be, and what kind of support the system gets from developers.

Playstation Vita size compared to a Playstation Portable and Nintendo 3DS

A PSP, PlayStation Vita and 3DS

The size of the system is larger than Sony’s previous handheld, the PSP and Nintendo’s current offering, the 3DS. It’s not so large that it’s not portable, and a lot of that size is in the screen, which is really noticeable. With an amazing resolution of 960×544, the 3DS with it’s laughable 400×240 main screen offers no competition and this is apparent by the breathtaking graphics this system is capable of pulling off.


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It’s FemShep Friday with the Mass Effect 3: Reinstated Trailer

FemShep fans, wait no longer! The long-promised trailer featuring the voice of Jennifer Hale and the character model that was chosen by popular Facebook vote back in 2011 has finally arrived. But so have the Reapers, and it’s time for this “grounded” Spectre to get back in the game!

Are you ready for galactic civilization to fall on 3-6-2012?

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The Powet Top 5 – Reasons Nintendo Can’t/Won’t/Shouldn’t Go Third Party

When Nintendo reported two straight quarterly losses in early 2011, followed by a less-than-stellar initial release of its new 3DS handheld console, it didn’t take long for the naysayers to begin spelling the company’s doom.

This is a familiar dance. It started in the ’90s, when Nintendo’s veneer of dominance started cracking in the face of competition with the Sega Genesis. Or maybe it was the decision to abandon the CD format for the Nintendo 64 when Sega and Sony made the leap. Or perhaps it was because, even with the GameCube, no Nintendo console had sold better than its predecessor — that is, until the release of the Wii.

However, despite calls that Nintendo abandon its hardware ambitions — even with the new wrinkle of the ever-rising iOS platform — there are plenty of reasons why Nintendo would never, could never, and should never stop making TV or handheld consoles.

Here are the top five:

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$20 Game of The Week: God of War III (PS3)

GOW II started and ended on a pretty intense note, so naturally, stakes were high for the follow-up, which would be Kratos’s PS3 debut. When we last left Kratos, he was leading the titans in a war against the gods of Olympus, who had betrayed him in the title. As you can imagine, things get crazy from the get-go, and players will be on the edge of their seats to see how the saga ends. The gameplay doesn’t depart much from the previous titles, and that’s a good thing. You even get to keep the relics you found in GOW II: The Wings of Icarus and Apollo’s Fleece. Don’t you hate it when you play a sequel starring the previous game’s protagonist and you lose all the cool stuff they had without explanation? You’ll also gain a host of new weapons, each with a magical power attached to it. Series staples such as quick time events, orb upgrading, and even the sex minigames return. God Of War III once again cements Kratos’s status as one of gaming’s biggest action heroes.

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Famicom Dojo Podcast: Rampant Speculation

The Wii U is set to launch by the end of 2012… but is it really? We’ve been seeing the same tech demo since E3 2011, but no actual titles running on Wii U hardware. Will Nintendo make the projected launch date, or is it all smoke and mirrors? Sean and Vinnk disagree about what this means, encourage Sony to get out of the hardware market since the PS3 has never gotten above third place in North America, the PS Vita’s launch has been a larger thud than the one for 3DS, and rumors that the Next Xbox from Microsoft will somehow ban used games. RAMPANT SPECULATION!

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Street Fighter X Tekken adds Mega Man, Pac Man, and More!

Adding Cole from “Infamous” as a Playstation exclusive character was a cool idea. He could work as either an SF or Tekken character.

But Mega Man from the original NES box art? That is crazy! Pac Man in a mech suit? CRAZIER.

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