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Entries Tagged ‘Nintendo’:

Lost Classics: Metroid II – The Return of Samus (Game Boy, 3ds Virtual Console)

Metroid2_boxartMetroid II is seen as the dark horse of the franchise. In fact, it was slightly panned by critics when it was originally released. However, while it wasn’t as received as favorably as its predecessor at the time, it would go on to become one of the biggest games on the original Game Boy, and the events of the game would have major repercussions for every other Metroid game that followed outside the Prime trilogy. Taking control of series hero Samus Aran, players travel to SR388, the Metroid homeworld to permanently wipe out the species (of course we all know how that ended). There is even a counter to display the number of Metroids remaining on the planet to drive home the fact that Samus is basically attempting galactic genocide. In a bit of a departure from the series norm, Samus starts the game with both the missiles and the morph ball. In true Metroid fashion, players will find other suit upgrades. Despite the Game Boy’s limited color palette, the game’s graphics are surprisingly detailed. You’ll also encounter bizarre new enemies, and you’ll see the evolution cycle of the titular creatures. Fans of the series will no doubt want to play this game. If you’re a member of Club Nintendo, you can get this game on the 3DS virtual console for only 150 coins until June 30th.

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$20 Game of the Week: Metroid Prime Trilogy (Wii U)

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While it doesn’t have half as many entries as Mario, Pokemon, or Legend of Zelda, Metroid is one of Nintendo’s most prolific franchises, at least in North America. Along with introducing one of gaming’s strongest female characters, it helped pioneer a new style of gameplay that developers frequently revisit in everything from open world titles to indie retro throwbacks. Even today, Super Metroid is regarded as one of the greatest video games of all time and it’s Virtual Console appearance is a top seller. However, the franchise’s success isn’t as widespread in Japan, Nintendo’s home base. This probably explains why we haven’t received a new title in the series since 2010’s lukewarmly received “The Other M”. It also possibly explains why Nintendo decided to make the series then-next gen debut (it was on GameCube, and it was the first game in the series since Super Metroid 8 years prior) as a FPS. While many players were unsure of the new direction, Metroid Prime, developed by Retro Studios, managed to hit it out of the park. Two sequels followed, both managing to be good in their own right. Despite the first person gameplay, Metroid Prime retains everything that fans loved about the Metroid series. It’s still exploration heavy, and there were loads of gadgets to collect. Metroid Prime Trilogy was previously a Wii-only disc title. It received a limited print run, and copies of the disc would be sold for as much as $50 used. Thankfully, Nintendo announced plans to include Wii games on Wii U’s virtual Console, Metroid Prime Trilogy being one of them. It’s only $20 now, so if you have yet to expereince these games, now is the time. Since this is the Wii version, you’ll need a Wiimote and nunchuck for it.

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Famicom Dojo Podcast: The Osborne Effect (Live at DaishoCon 2014)

Famicom Dojo Podcas 112: The Osborne Effect

There are problems with announcing new hardware that’s not available everywhere, such as the New 3DS coming out in Japan but not the US, including features that the regular 3DS does not have, yet Nintendo claims that because the North American market hasn’t peaked yet with the old hardware that it will hold off releasing it. Instead, we’re getting a line of special 3DS designs (never minding that a feature of the New 3DS is removable faceplates). Vinnk and Sean (well, mostly just Sean) head off to the Kalahari Resort in Wisconsin Dells for this first-ever live recording of the Famicom Dojo podcast, wondering why anyone would even get a 3DS for the holidays when a new one will probably be out in 2015. This is only the sort of thing you can get away with because of region locking. Vinnk explains his person Osborne Effect with Smash Bros. for 3DS, and Sean gushes about P.T., which he played on his new PS4. Plus, questions from our live audience!

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Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/112

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Powetcast 155: Powet Reunion 2014

Powetcast (2009)

No, you’re not going crazy. This is still the Famicom Dojo Podcast feed, but we wanted to share this one-off Powetcast reunion. (Although, warning: this episode is explicit.) Sean gathers (most of) the old Powet.TV crew to discuss the Marvel Cinematic Universe, the next-gen video game systems we’re playing, 30 years of Transformers, 50 years of Doctor Who, and which comics are still worth reading.

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Famicom Dojo Podcast: First World Problems

Famicom Dojo Podcast 111: First World Problems

Magazines have themselves become a retro medium, but what if someone could use that to their advantage in a dying industry? Double-win if you can tie it to retro video games. That’s exactly what we have with our guests this week! Vinnk and Sean welcome co-founders Mike Kennedy and Mark Kaminski of Retro Magazine to talk about their Year 2 Kickstarter, and their favorite retro games. They also stick around for Future Retro and Pile of Shame to share some really interesting games we (or at least some of us) haven’t played before!

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/111

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Famicom Dojo Podcast: RETRO Magazine

Famicom Dojo Podcast 110: RETRO Magazine

Magazines have themselves become a retro medium, but what if someone could use that to their advantage in a dying industry? Double-win if you can tie it to retro video games. That’s exactly what we have with our guests this week! Vinnk and Sean welcome co-founders Mike Kennedy and Mark Kaminski of Retro Magazine to talk about their Year 2 Kickstarter, and their favorite retro games. They also stick around for Future Retro and Pile of Shame to share some really interesting games we (or at least some of us) haven’t played before!

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/110

[Read the rest of this entry…]

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Famicom Dojo Podcast: The Horror

Famicom Dojo Podcast 109: The Horror

What are your favorite scary games? How about just ones that remind you of Halloween, or are about traditional “scary” critters, but are just too darn cute to be scary themselves? Or, depending on what actually scares you, extreme isolation? Sean and Vinnk invite Sindra and David back to the podcast for this special Halloween episode! And we may or may not discuss the P.T. Silent Hills demo… JUMP SCARE!!

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/109

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Famicom Dojo Podcast: 10 Minutes About Your Favorite Video Game

Famicom Dojo Podcast 108 - 10 Minutes About Your Favorite Video Game

Rob Matsushita is a Madison, WI based filmmaker and playright. More importantly for our purposes he is also host of the 10 Minutes About Your Favorite Movie podcast on the Little Podcast Network. We’re big fans of his show, and thought that the best way to get Dojo Disciples to become fans to is to show him how awesome it is through the lens of video games. Fortunately, Rob plays them too. Vinnk, Sean, and Rob give each other their top five favorite games, and chose one to talk about for ten minutes. Er, apiece. This is Ten Minutes About Your Favorite Video Game! Times three.

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/108

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