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Entries Tagged ‘Nintendo’:

Famicom Dojo Podcast: PapaCast and Ferb

Famicom Dojo Podcast 99: PapaCast and Ferb

The thing about being a gainfully-employed adult and parent is that time becomes your most precious commodity. So any time you use for games can only be used on the good ones — if you can figure out which ones those are. Vinnk and Sean reveal how they balance their real lives with gaming life, how the Wii U is great for that, and get all excited over Future Retro that’s really just a quasi-remake of a 20 year old game.

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Lost Classics: Captain N The Game Master (Animated TV Show)

Captain-N

Admit it: If you played Nintendo as a kid, this was your ultimate fantasy. Whisked off to a world inspired by your favorite video games, teaming up with your favorite characters, and scoring with a hot princess. From 1989 until 1991, Nintendo, DIC Entertainment, and Saban made it a reality, although the execution was a bit off.
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Famicom Dojo Podcast: Nintendo Wins E3

Famicom Dojo Podcast 098: Nintendo Wins E3

It’s amazing how things looked a year ago, with Nintendo all but left for dead by the gaming press. Now, with a much-needed lift by Mario Kart 8 and a killer showing at E3, Nintendo looks like it might earn the title of number one console (in Japan) — and not just because the PS4 is selling so poorly there. And perhaps do better in America too. Whatever works. Sean and Vinnk skip Future Retro and Pile of Shame to dedicate the entire episode to E3 reactions. And maybe pepper that stuff throughout the show anyway. You better believe we won’t be letting Ubisoft off lightly, either.

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Famicom Dojo Podcast: Nintendo Adapts

Famicom Dojo Podcst 097: Nintendo Adapts

Nintendo appeases the hardcore Super Smash Bros. tournament crowd with a wired adapter for GameCube controls, playable at the Smash Bros Invitational. The newest Mario Kart was released last week, selling out Pro Controllers everywhere, crashing the Club Nintendo website, and increasing sales of the Wii U in the UK alone by 666%. In less than a week, Mario Kart 8 has sold 1.2 million copies worldwide. YouTube announced a monetization scheme for users uploading Nintendo videos. Is Nintendo finally listening to its fans, or did it just take this long to unlock the Wii U’s potential? Vinnk and Sean put down Mario Kart 8 long enough to discuss what Nintendo is doing right, and if there are bigger things on the horizon. The Wii U is having a renaissance, and it’s not even E3 yet.

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Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
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Famicom Dojo Podcast: DisKinect

Famicom Dojo Podcast 096: DisKinect

We’ve long been wary of digital services on consoles at Famicom Dojo, because every time one shuts down there’s the inevitable pain that follows, and features that can never be recaptured. This is what is happening with the Nintendo Wi-Fi Connection going dark this week, which takes with it all online multiplayer (and related features) for not only Wii and DS titles, but anything that relied on GameSpy for online connectivity. Similarly, Microsoft has continued its Xbox One backpedaling and has decided that the Kinect 2.0 isn’t required hardware after all. Sean and Vinnk wonder if this change to the Xbox One will make them more likely to get it over the PS4, and decide how best to go out on Nintendo’s original online service. Also, we discuss the Amplitude Kickstarter by Harmonix (which, by now, should be fully funded). We review a brand new game in Future Retro, and Pile of Shame isn’t about video games at all!

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Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
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Famicom Dojo Podcast: Sequelitis

Famicom Dojo Podcast 094: Sequelitis

NES Remix 2 is chock full of sequels to games from NES Remix 1, and of course NES followups to other games not seen in the series before. Conventional wisdom dictates that sequels are mere cash-ins of a great idea, but sometimes they can perfect that idea in fun and surprising ways. Sean and Vinnk discuss the sequels we think are better than the originals, some clearly superior, others more controversial. Vinnk touches a game designer’s hair in Future Retro, and pile of shame goes digital-only… kind of like this podcast!

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Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
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Famicom Dojo Podcast: Crossovers and Cameos

Famicom Dojo Podcast 093: Crossovers and Cameos

Recent installments of the Super Smash Bros. series have included characters from third party companies as fighters joining the Nintendo menagerie. Game developers often hide references to their other titles in some of their games, either by obscure references or through sharing characters — sometimes where they don’t really belong. Gamers seem to enjoy these cross-overs and in=jokes… but why? Vinnk and Sean share their favorite cameos in well-known games as well as more obscure titles. Future Retro looks more at the recent past, and Pile of Shame spans a couple of generations.

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Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
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Happy 25th Birthday to the Nintendo Game Boy

GameBoy

April 21, 1989 saw the release of the Nintendo Game Boy in Japan. Bundled with Tetris in the North American market, the system would go on to dominate the mobile gaming market and give Nintendo a lead that they have not lost since.

I still have my original Game Boy and many of it’s games. Share your memories of the system and your favorite games in the comments!

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