Famicom Dojo Podcast: Can’t Wait for 2012
by Sean "TheOrange" Corse, filed in Uncategorized on Dec.30, 2011
What a year! 2011 brought its share of good games, bad weather (including a tsunami that devastated parts of Japan), and lots of changes for Famicom Dojo. Sean and Vinnk discuss what games they’re looking forward to in 2012, if the PS Vita is already a failure before it’s even been released in the US, and if the Wii U will be making its appearance before the end of the year.

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Before Dragon Age, before Elder Scrolls, before Final Fantasy, before Zelda even, Dungeons and Dragons laid out the blueprint for fantasy RPG action. Everything from customizable characters, complex moral alignments, to skill development came from the pen and paper classic. Naturally, there have been many computer adaptations of the popular series, from Cloudy Moutain back on the Intellivision to Capcom’s arcade beat-em-ups. Neverwinter Nights 2, developed by Bioware and Obsidian, is one of the better games in the franchise, thanks to its length, depth, and user content generation tools.

