From our coverage of Pax East 2011, we talk to Mike McCain of Moonshot Games about the art and gameplay of their first title, Fallen Frontier.
A little background: this entire interview happened only because I was waiting a while to play this game. It wasn’t until I was reviewing this footage today that I realize the person taking so long before me was Tim Schafer.
aDam and I played for about 15 minutes and we were both really impressed. The game played smooth and the level we went through was really huge with lots of options for taking on enemies.
Split screen seemed really odd at first, but totally natural once you played it. Most games will split top/bottom or left/right for two players, but Fallen Frontier splits at an angle, and the line will move or tilt based on which way the players are heading and what they’re doing. When you rejoin, the line disappears and you share the screen again. Really cool idea.
Moonshot still has a long way to go on this title, but its clear they have some good ideas in place already. We can only hope they deliver on our expectations!
On March 22nd 1996, Capcom released the game titled “Biohazard” to Japanese audiences, and started a franchise that has spanned 15 years. Re-titled “Resident Evil” in the United States due to copyright constraints, the series that came to be known as one of the staples of survival-horror gaming has produced over as many games as years it’s been alive, with 2 more on the way.
One of them, Resident Evil: The Mercenaries 3D, was a game we were able to take a look at at PAX East.
Check out what has gone on in this series that has spanned a decade and a half after the cut! [Read the rest of this entry…]
If you’ve been on our forums recently, you know that many of the staff and forum members were in attendance at this past weekend’s PAX East convention in Boston, Massachusetts (March 11 – 13). Attendance came in around 69,500 people, making this the largest gaming convention in the United States. The staff was hard at work all weekend getting coverage of games, announcements, and quirky convention happenings. We will link all our news coverage to this post so that you will have one master list of what went down.
Another one of the more fun indie games that we saw during our jaunts through the PAX East Expo Hall was one created by Demiurge Studios titled “Shoot Many Robots”, where you do just that – stomp, romp and riddle holes into every robot you encounter.
Demiurge has lent talent to the production of Mass Effect, Borderlands, Brothers in Arms, and Rock Band, amongst others – so it’s no surprise that is game looks fun as heck. Described by the booth exhibitor as “BorderSlug” (the bastard child between Borderlands and Metal Slug), Shoot Many Robots pits P. Walter Tugnut (the “P” stands for Pickles – no wonder he sticks with “Walter”) against an invasion of robot guns with legs, chainsaws with legs, and so on.
It’s slated for a release in 2011. Perhaps a XBox 360 “Summer of Arcade” release? We’ll find out!
Warner Bros was a solid presences at this year’s PAX East in the grandiose Expo Hall, sporting their large logo just above an equally large dragon logo that is the mainstay of the Mortal Kombat series – WB’s product through NetherRealm Studios.
I managed to mosey my way over to the collection of arcade cabinets that had been customized to accommodate the new game, due out in April. Competition was tough for spots to play the games, that had several cabinets back-to-back, and although I didn’t get to play myself and taking video of gameplay was forbidden, I managed to watch a significant amount of matches and garner information and pictures. [Read the rest of this entry…]
For the first day of gathering intel on the floor of the PAX East Expo Hall, I managed to sneak some footage of one of the more interesting games being featured – SkullGirls
SkullGirls caught our eye due to it’s interesting style of gameplay and art. Looking like a cross between Marvel vs. Capcom and Guilty Gear, SkullGirls features some very crisp 2D art done by none other than Alex Ahad of Scott Pilgrim game fame. Developed by Autumn Games, it features young women duking it out with symbiotic skulls on their heads. It looks cooler than it sounds, so judge for yourself.