From our coverage of Pax East 2011, we talk to Mike McCain of Moonshot Games about the art and gameplay of their first title, Fallen Frontier.

A little background: this entire interview happened only because I was waiting a while to play this game. It wasn’t until I was reviewing this footage today that I realize the person taking so long before me was Tim Schafer.

aDam and I played for about 15 minutes and we were both really impressed. The game played smooth and the level we went through was really huge with lots of options for taking on enemies.

Split screen seemed really odd at first, but totally natural once you played it. Most games will split top/bottom or left/right for two players, but Fallen Frontier splits at an angle, and the line will move or tilt based on which way the players are heading and what they’re doing. When you rejoin, the line disappears and you share the screen again. Really cool idea.

Moonshot still has a long way to go on this title, but its clear they have some good ideas in place already. We can only hope they deliver on our expectations!