Age of Empires 2 is one of the most influential entries in the real time strategy genre. Combining Civilization-style world building with traditional 4X strategy gameplay, AOE 2′s game mechanics still help it remain popular among gamers to this day, even more so than it’s HD remake. [Read the rest of this entry...]
E3 is over, but did anything of substance happen aside from Sony stabbing Microsoft in the side and twisting the knife? Everything of substance occurred before or after E3, including Microsoft’s “Xbox 180″ announcement about its disc DRM and “always on” connectivity. In this digital world, has E3 outlived its usefulness as a press-only event? Sean and Vinnk unpack the reasons why Microsoft reversed course, and struggle with which next-gen console to get to compliment the Wii U. And Sean finally realizes that maybe he shouldn’t have passed over the PS3 last generation.
Before Bungie left Microsoft as a second party developer, the company gave us one last hurrah for the Halo franchise. Taking place shortly before the events of the original Halo, Reach follows the exploits of Noble Team, a group of Spartans fighting the covenant on the doomed planet Reach. If you read the novel ‘The Fall of Reach’, you’ll know that the planet is on borrowed time. Stepping in the shoes of Noble Six, you join the group and do what you can to battle the covenant. While you already know the tragic way it will end, you’ll enjoy getting there in the meantime. [Read the rest of this entry...]
When we first started this podcast, we thought the DLC Apocalypse would be a generation or two off, but if Microsoft has its way (and Sony decides to follow suit next week at E3), it’ll be a lot sooner than anyone wanted. Any gamers, anyway. Microsoft seems pretty happy to keep us in the dark (or they did until the day before this podcast was posted). With disc DRM and a persistent internet connection prevalent on everyone’s minds — even leading to Adam Orth leaving the company — you’d think Microsoft’s messaging would be more on-target. Now they won’t even answer press questions before or after their E3 events. What’s going on? In what world does this make sense? Vinnk is back to discuss with Sean the the consequences of having an unclear PR strategy, holding things too closely to the figurative chest, hanging gamers out to try. We also decide to let loose with a few Famicom Dojo announcements of our own, including a Kickstarter for a Season 2 Blu-ray and DVD, a new YouTube channel, and plans for the video series this year in the 30th Anniversary of the Famicom. Plus, the actual pronunciation of “Tengen”!
The Gears of War franchise was this console generation’s surprise hit. While everyone was busy waiting for Halo 3, Gear of War’s cover-focused gameplay, fun multiplayer, and beautiful Unreal Engine powered 3 graphics took gamers by surprise and made its way into many an Xbox 360 owner’s console. A fourth entry in the series, Judgement was released a few months ago, but many fans still prefer the classic third installment, and for good reason. It wraps up the trilogy in style. [Read the rest of this entry...]
Last week, Microsoft unveiled their next-generation gaming console, controller, and name. While the “XBONE” jokes are already flying, more is being made of what Microsoft didn’t say at this event than what they did say. (Or did. Or showed.) Which is kind of too bad, because even amongst the crazier ideas (e.g. cloud computing), there were some pretty cool concepts. Oh, and that whole pesky “used games” and “always online” messaging fiasco. Sean welcomes guests Zac Shipley (No Topic Required) and Justin Severson (Powet.TV) to talk about these missteps, try to focus at least a little bit on the positive aspects of the presentation, and speculate about Microsoft’s endgame in the console space, and if the Xbox One will really be “the one”, final console that Microsoft will ever make.
by Sean "TheOrange" Corse, filed in Games, News on May.22, 2013
Watching the Xbox One unveiling, one could be forgiven for thinking that Microsoft doesn’t seem to see itself as a games publisher, or the Xbox One as a gaming console. During the event, Microsoft made a big deal about how the company wanted to change the way gamers related to their TVs, but said nothing about wanting to change their relationship with game retailers as well.