No, you’re not going crazy. This is still the Famicom Dojo Podcast feed, but we wanted to share this one-off Powetcast reunion. (Although, warning: this episode is explicit.) Sean gathers (most of) the old Powet.TV crew to discuss the Marvel Cinematic Universe, the next-gen video game systems we’re playing, 30 years of Transformers, 50 years of Doctor Who, and which comics are still worth reading.
Halo Spartan Assault is a top down shooter that takes place between Halo 3 and 4. Taking control of either solder Sarah Palmer or Spartan Davis, you fight back against a rogue sect of the Covenant that ignored the cease fire from Halo 3. Fighting through 25 single player missions, Spartan Assault contains all the action and weapons that Halo is famous for from an all new perspective. The controls are easy to get used to, and all your favorite weapons, vesicles, and enemies are here as well. Seeing as how this was originally a mobile game, it unfortunately contains micro-transactions. Thankfully, it isn’t pay-to-win. A recent update adds new missions, new achievements, and the ability to use XP to buy certain weapons rather than currency. Spartan Assault may not be a killer app for the Windows Phone, but Halo fans will love it, and it will tide them over until Master Chief’s newest adventure hits in 2015. BTW, if you have an Xbox One and a Gold membership, you have until the end of today to download this for free.
We’ve long been wary of digital services on consoles at Famicom Dojo, because every time one shuts down there’s the inevitable pain that follows, and features that can never be recaptured. This is what is happening with the Nintendo Wi-Fi Connection going dark this week, which takes with it all online multiplayer (and related features) for not only Wii and DS titles, but anything that relied on GameSpy for online connectivity. Similarly, Microsoft has continued its Xbox One backpedaling and has decided that the Kinect 2.0 isn’t required hardware after all. Sean and Vinnk wonder if this change to the Xbox One will make them more likely to get it over the PS4, and decide how best to go out on Nintendo’s original online service. Also, we discuss the Amplitude Kickstarter by Harmonix (which, by now, should be fully funded). We review a brand new game in Future Retro, and Pile of Shame isn’t about video games at all!
While the rest of the world is picking up the PlayStation 4 and Xbox One at an admirable pace (sorry, Wii U), the former was only just released earlier this year in Japan, and the latter is not yet on store shelves. The latest Nintendo Direct makes it seem like the company doesn’t understand that they need to support the Wii U over the 3DS with games like Smash Bros., but perhaps the situation underscores a deeper problem. Sean and Vinnk discuss what happened to all of the console gamers, where they went, and what it means for the future of game companies if it all goes away forever. Mayne Nintendo’s mobile strategy isn’t so short-sighted after all.
We’re four generations deep into reasonably realistic 3D graphics based on nothing more than colored triangles, but if you go back to the first fully 3D console graphics the picture isn’t so pretty. And yet we loved these games all the same. Was it am amazing as we thought, or were we just kidding ourselves? Vinnk and Sean try to take off their rose-colored glasses and give a serious look to the Nintendo 64, Playstation, and Sega Saturn. What game franchises were born in that generation? Which ones met their untimely end?
Age of Empires 2 is one of the most influential entries in the real time strategy genre. Combining Civilization-style world building with traditional 4X strategy gameplay, AOE 2’s game mechanics still help it remain popular among gamers to this day, even more so than it’s HD remake. [Read the rest of this entry…]
E3 is over, but did anything of substance happen aside from Sony stabbing Microsoft in the side and twisting the knife? Everything of substance occurred before or after E3, including Microsoft’s “Xbox 180″ announcement about its disc DRM and “always on” connectivity. In this digital world, has E3 outlived its usefulness as a press-only event? Sean and Vinnk unpack the reasons why Microsoft reversed course, and struggle with which next-gen console to get to compliment the Wii U. And Sean finally realizes that maybe he shouldn’t have passed over the PS3 last generation.
Before Bungie left Microsoft as a second party developer, the company gave us one last hurrah for the Halo franchise. Taking place shortly before the events of the original Halo, Reach follows the exploits of Noble Team, a group of Spartans fighting the covenant on the doomed planet Reach. If you read the novel ‘The Fall of Reach’, you’ll know that the planet is on borrowed time. Stepping in the shoes of Noble Six, you join the group and do what you can to battle the covenant. While you already know the tragic way it will end, you’ll enjoy getting there in the meantime. [Read the rest of this entry…]