Since the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.
In the short time they had been around, manufacturers took steps to make video games available in as many formats as possible. After their arcade origins, games were made available on home computers, and consoles. After making consoles which allowed interchangeable cartridges, the next logical step would be to make games that you could take with you on the go. From the tabletop electronic games of the 60s and 70s to the Nintendo DS, Sony PSP, and everything else in between, there has been no better way to pass the time. [Read the rest of this entry…]
Blessed by the deities of ancient Olympus, Diana of Themyscrya travels to man’s world to bring peace, love, and equality as Wonder…..oh wait a sec….
The star of this week’s Lost Classic bears a bit of resemblance to a certain DC comics icon, and it’s also one of Sega’s first female protagonists. Taking control of the title character, you set out on a mission to take out a fat guy who looks like the Kingpin. Hmm, lets see, we a hero that looks like Wonder Woman, and a villain that looks like Wilson Fisk. No wonder we didn’t see more of her after this 1985 release.
Ok, Sonic fans, this isn’t the news you were hoping to hear, but Sega has announced that Sonic 4 Episode 1 has been delayed from its previous summer 2010 release to ‘late 2010’. The reason given was basically to give the development team more time to tweak and fine tune the game. Also announced were the additions of the iPhone and iPod Touch to the list of platform options available for this game.
Not much more was given in terms of details for this announcement. Fortunately, Sonic fans are no strangers to waiting for good games.
Since the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.
The sixteen bit era of video games is considered by many to be the bridge between the past and modern eras of video gaming, and there were two kings of the ring: Nintendo’s Super Nintendo Entertainment System and Sega’s Genesis. Though there were more powerful systems that sprang up around the time, it would be these two that would outlast and outperform all of them, thanks to their accessibility. This was due not only to the technologies that the two systems boasted under the hood, but also with the library of games that were released for the two. It also gave rise to some of those most heated fanboy wars of our hobby. If you think system wars are bad now, you should have seen how bad it was during the 16-bit days, especially when system manufacturers were openly taking pot shots at each other. However, it was pointless for fanboys of both systems to argue with each other, as both systems not only had an equally impressive library of games (even if many multiplatform releases on the Sega Genesis tended to have inferior audio and visual quality to their SNES counterparts), but they outlasted and outsold the more powerful systems that sprang up around the same period. Click below to take a look back at one of gaming’s most exciting eras. [Read the rest of this entry…]