Entries Tagged ‘Classic Gaming’:
by William Talley, filed in Games, Lost Classics on Jun.04, 2010
Blood is an alumni from the early days of the fps genre, and its graduating class includes Hexen, Doom, Duke Nukem 3D, and Marathon. Back in those days, you didn’t need AI companions, ragdoll physics, quick-time events, a fancy 3D graphics engine, or any other neat bells and whistles to get players into your game, just guns, blood, and gore. Developed by Monolith and 3D realms, Blood utilized an enhanced version of the Build engine that had previously been seen in Duke Nukem 3D. It may not exactly have changed the way we look at gaming, but like many other games released during the period, it was chaotic grisly fun.
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Tags: Classic Gaming
by William Talley, filed in Games, Lost Classics on May.20, 2010
Normally I wouldn’t feature a game this mainstream in Lost Classics, but during my 16-Bit Powet Alphabet article, I opened with an image of Contra 3, despite the fact that I mentioned nothing about it during the article. Oh yeah, this game is just plain awesome too.
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Tags: Classic Gaming, Contra, Konami
by William Talley, filed in $20 Game Of The Week, Games on May.10, 2010
Since Iron Man returns to theaters this week, this week’s $20 GOTW will take a look back at one of old shellhead’s finest moments. A mysterious orb threatens all life on both the Marvel and Capcom universes, so Ruby Heart unites heroes from the two universes in order to help save it. However, fights keep breaking out, and now that teams are made up of three, things are more chaotic than ever. Marvel Vs Capcom 2 would be the last game Capcom did utilizing the Marvel license, and they decided to go out with a bang. MVC 2 features Iron Man, his buddy War Machine, and several of his fellow Avengers as part of the 50+ fighters on hand.
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Tags: Capcom, Captain America, Classic Gaming, Iron Man, Marvel, Mega Man, Resident Evil, Spider-Man, Street Fighter, The Hulk, Wolverine, X-Men
by William Talley, filed in Games, Powet Alphabet on May.08, 2010
Since the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.
The sixteen bit era of video games is considered by many to be the bridge between the past and modern eras of video gaming, and there were two kings of the ring: Nintendo’s Super Nintendo Entertainment System and Sega’s Genesis. Though there were more powerful systems that sprang up around the time, it would be these two that would outlast and outperform all of them, thanks to their accessibility. This was due not only to the technologies that the two systems boasted under the hood, but also with the library of games that were released for the two. It also gave rise to some of those most heated fanboy wars of our hobby. If you think system wars are bad now, you should have seen how bad it was during the 16-bit days, especially when system manufacturers were openly taking pot shots at each other. However, it was pointless for fanboys of both systems to argue with each other, as both systems not only had an equally impressive library of games (even if many multiplatform releases on the Sega Genesis tended to have inferior audio and visual quality to their SNES counterparts), but they outlasted and outsold the more powerful systems that sprang up around the same period. Click below to take a look back at one of gaming’s most exciting eras.
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Tags: Arcade, Capcom, Castlevania, Classic Gaming, Contra, Donkey Kong, Final Fantasy, Konami, Mario, Mega Man, Metroid, Midway, Mortal Kombat, Nintendo, Playstation, S is for..., Sega, SNK, Sonic, Sony, Square-Enix, Virtual Console, Wii, Zelda
by William Talley, filed in Games, Lost Classics on May.03, 2010
Before Halo had players hosting 16-player LAN parties, the Bomberman games had players huddled on a couch trying to blow each other to kingdom come. Though the Bomberman series has been bought to just about every system in existence, Super Bomberman 2 is the one I love the most, if for no other reason than it was the first Bomberman game that I played. The single player game revolves around the title character being captured and having to fight his way to freedom and save the universe. You play through maze-like worlds battling enemies and gaining items. It’s fun, but the real package is the multiplayer mode. Up to 4 players can compete on one of 10 maps specifically designed for multiplayer. Like any good Bomberman game, you’ll have hours of fun trying to trap each other and catch each other in explosions.
If you’re a true gamer, you owe it to yourself to play at least one Bomberman game (the horrid Bomberman Zero notwithstanding). If not SBM2, then one of the other games in the series.
Tags: Classic Gaming
by Adam, filed in Games, Keep Playing, Maximum Letdown, PAX East on Mar.26, 2010
As you surely know, Sindra is a mad Castlevania fan, and her favourite installment of the series is Castlevania: Bloodlines.
Here at Pax East 2010 Sindra sat down to play the game in the Classic Gaming room and she got a game over screen for all to see.
Sindra getting Game Over in Castlevania: Bloodlines
Tags: Castlevania, Classic Gaming, Konami
by William Talley, filed in Games, Powet Alphabet on Jan.23, 2010
Since the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.
Duke Nukem. Halo. Call Of Duty. Resistance. Killzone. Goldeneye. Bioshock. Deus Ex. Quake. Timesplitters.
The list of great first person shooters goes on and on, and each game has left its own unique stamp on the genre, weather it’s the RPG-like stat progression of Bioshock and Deus Ex, the cinematic realism of Modern Warfare and Rainbow Six Vegas, the zaniness of Timesplitters and Duke Nukem, or the multiplayer action of Halo and Goldeneye. However, all of these games owe their existence and popularity to one name: Doom. While ID Software’s classic didn’t create the FPS genre (that honor many would say belongs to ID’s previous effort Wolfenstein 3D), it helped shape the face of the genre for years to come. This article will take a look at the classic and its impact on gaming.
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Tags: Classic Gaming, D is for..., Id Software, Modding, PC Gaming
by William Talley, filed in Games, Lost Classics on Jan.22, 2010
Back when Midway was a part of the Nintendo 64 Dream Team, they promised an exclusive Nintendo 64 version of Doom that would take advantage of the console’s capabilities. In 1997 they delivered Doom 64, a continuation of the franchise (yes, even after Final Doom) that gave the game a brand new look while retaining the shoot-em-up action the franchise was known for.
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Tags: Classic Gaming