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Sweet Powet.TV entries by Sean "TheOrange" Corse

Justin Tries to Put 69 Teddy Grahams in his Mouth

Will he succeed? Don’t let the title of the video fool you!

Long ago, Justin (@_js) tried putting 64 Teddy Grahams in his mouth. At BotCon 2011, he tried to break his record.



Famicom Dojo Podcast: A History of Console Region Locking

Region locking is nothing new. It hasn’t taken many different forms, but wasn’t always deliberate either. Many handhelds were exempt from this scheme for the longest time (including the Game Boy and DS series), but with time all things change. SeanOrange and Vinnk discuss the very state of affairs that necessitates the existence of organizations like Operation Rainfall, how they came to be, and where they might go from here.

iTunes Chicklet Direct Link: Famicom Dojo Podcast 09: A History of Console Region Locking

Get a complete rundown of console region lockouts in the show notes:
http://famicomdojo.tv/podcast/9

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Famicom Dojo Podcast: Operation Rainfall

Xenoblade, Pandora’s Tower, and The Last Story have been released in Japan and Europe, but the US has been passed over. That’s where Operation Rainfall comes in: to urge Nintendo of America to release these games that have already been localized for the major languages spoken in North America. At a time when the Wii is suffering a drought of games — let alone good ones — don’t we deserve better?

iTunes Chicklet Direct Link: Famicom Dojo Podcast 08: Operation Rainfall

Find links to support Operation Rainfall in the show notes:
http://famicomdojo.tv/podcast/8

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Famicom Dojo Podcast: Video Game Movies

Can a movie based on a video game ever be any good? If their Rotten Tomatoes scores are to be believed, these films are never critical darlings. Some find fans in niche places, but many are just… you know… BAD. Vinnk and SeanOrange plumb their memories of video game movies to find out if either of them belong to the “so-SO-bad-but-I-still-love-it-even-though-geez-it-sucks” club!

iTunes Chicklet Direct Link: Famicom Dojo Podcast 07: Video Game Movies

Check out the show notes to see the trailers for these films, JewWario’s Mario Monologues, and more thoughts at FamicomDojo.TV:
http://famicomdojo.tv/podcast/7

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Famicom Dojo Podcast: Bleak Games of the Cold War

Did the Cold War make early video games unintentionally bleak? Or was the “kobiyashi maru” style of gaming in the 1970s and ’80s more a function of limited memory space and the need for arcade machines to get kids to keep pumping in the quarters?

iTunes Chicklet Direct Link: Famicom Dojo Podcast 06: Bleak Games of the Cold War

Also in this episode: Rebel in Japan “Poop is Funny”, and the premiere of the first audio version of Famicom Denshimail!

Complete show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/6

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Famicom Dojo Podcast: Dreamcast Final Days

When we last left off, SeanOrange had quasi-seriously prophesied that the Wii U might be the next generation’s Dreamcast. With rumors of a new Microsoft console being announced by E3 2012, will those fears come to pass? And would that be such a terible thing?

iTunes Chicklet Direct Link: Famicom Dojo Podcast 05: Dreamcast Final Days

If Sega were still making consoles today, what would they have brought to E3?

Complete show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/5

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Famicom Dojo Podcast: Ooh! Wii U

The Wii HD rumors are true! (For once…) At this year’s E3, Nintendo announced its next console: Wii U. The system’s major innovation is its new controller with a touch screen that can be used
to stream video content, but will it be enough? Should Nintendo be worried about connectivity
between the PS3 and PSVita stealing their thunder a year before they even launch Wii U?

iTunes Chicklet Direct Link: Famicom Dojo Podcast 04: Ooh! Wii U

Complete show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/4

[Read the rest of this entry…]



BotCon 2011: Activision’s New Licenses

Powet.TV has cracked the code for the success of the War for Cybertron, and potential awesomeness for the Dark of the Moon game. We come up with about a dozen more properties that Activision should seriously consider adding to their stable:



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