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Entries Tagged ‘Playstation’:

E3 2012: ‘Playstation Battle All Stars’ Demo

PS Battle Allstars MIGHT be cool. Sweet Tooth spamming the same move over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over [Read the rest of this entry…]

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Maximum Letdown: Beyond the Beyond (PC)

Remember when before Final Fantasy 7 came out, the graphics in Playstation role playing games weren’t that much different from 16-bit role playing games? Thankfully early Playstation RPGs, like their 16-bit ancestors, made up gameplay and storywise for what they were lacking in graphics, so you were still able to enjoy titles like Suikoden and Arc The Lad I and II. Sadly, this was not the case with Beyond the Beyond. This game had a boring storyline which did nothing to move the genre forward, and it didn’t exactly help matters that the game’s graphics resembled a 1993 SNES RPG. Actually, scratch that. In 1993, the SNES had games like Lufia and Secret of Mana that made this game’s graphics look like pong. Not that that was hard to do,
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Keep Playing Burnout Crash (If You Like This Sort Of Thing)

Burnout Crash is awesome. If you like Burnout Crash. Watch my full video review!


(Holy smokes, the old Burnout games are out of print and quite pricey for a new copy!)

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KEEP PLAYING: Rewind – Castlevania 25th Anniversary Tribute (Part 2)

A little late (it was a terrible night for a curse), but we’ve got Part 2 of our Castlevania 25th Anniversary Tribute up and ready for you. If you haven’t, be sure to check out Part 1, and stick around for for the Part 3 finale next week!

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Lost Classics: Demo Discs (Various)

I’ll never forget when my brother and I unwrapped our Playstation that Christmas morning 15 years ago. Amongst the cables and controllers was a disc featuring previews of several games. PLAYABLE previews of several games. This was important as all three of the games we got were fighting games (Tekken 2, Mortal Kombat Trilogy, and Street Fighter Alpha 2) and it being the holiday, it would be a while before we would increase our collection. That was okay, because the demo disc we got held wonders beyond imagination. Playable demos of King of Fighters 95 and ESPN Extreme Games, and videos of Jet Moto and Twisted Metal 2 were among the discs’ many hidden goodies. There were also several hidden codes, and you could even listen to some tracks by putting the CD in your player. Another memorable disc came with an Official Playstation Magazine issue that I picked up the summer after my freshman year in college. It contained Threads of Fate, Deception 3, and X-men Mutant Academy. I ended up buying most of the games featured on the disc. Since the early days of disc-based gaming, a demo disc has been one of the best ways to sample games before thier release.
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Famicom Dojo Podcast: A World Without Mega Man

Retro games may be beloved (if not exceedingly difficult), but do their descendants still have a place in the modern gaming world? When the original creator of a franchise moves on, is it time for the publisher to move on to something else? What about the fans? Phil Bond joins Sean and Vinnk this week as we discuss the cancellation of Mega Man Legends 3, and what nearly 50,000 people are trying to do about it.

[Listen to the episode after the jump…!]

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Lost Classics: Time Crisis: Project Titan (PS1)

Time Crisis was, and is still a trendsetter in the Arcades. Along with it’s polygonal graphics (which were pretty cutting edge at the time and still hold up well even to this day), the game also added a key innovation to the light-gun genre: the Duck Pedal. When you pressed the pedal, you popped out from under cover ready to take on enemies. When the pedal was depressed, you hid behind a nearby object where you could reload. However, each section was on a strict time limit, so you couldn’t hide underneath forever. When you played the game with another person in the game’s sequel, they played on another screen that was hooked up to the arcade cabinet, and they saw the action from a slightly different viewpoint. This was in contrast to two people looking at the same screen and being forced to take every bullet shot at them like other light gun games have done for years. Time Crisis Project Titan was a PlayStation-exclusive entry in the series. Playing as Richard Miller of the V.S.S.E, you fight to clear your name for the attempted assassination of Cuba’s President. The game contains the series’ signature duck and hide action, and you can even hide in different places by shooting the yellow arrows while the player is hiding. Oh yeah, and if you didn’t get it with the original PlayStation port of Time Crisis, TCPJ comes with a guncon for PS1. Of course it’s painted in a day-glow orange color so police won’t recognize it as a real weapon. Although TCPJ’s graphics were a bit dated at the time compared to the rest of the series, the game is still a fun light gun shooter with a gimmick that’s still clever even today.

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Powetcast: Uncanny E3


With a lot of developments from the video game world to cover, the Powetcast enlists returning champions Zac, aDam, and Captain Genius with the long awaited return of Sindra and guest starring Famicom Dojo’s Vinnk!

The show rolls on 55 minutes in and shifts gear to talk about X-Men: First Class with Zac, aDam, and Crazy Jaco!

Listen live on this page, or subscribe via RSS or iTunes.
Direct Link: Powetcast: Uncanny E3
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