Contra – Legacy of War represents one of the franchise’s lowest points. As the sequel to the Genesis classic Contra – Hard Corps, Legacy of War should have used the Playstation’s processing power to bring the franchise to the next generation with full force. Instead, it became one of the bastard step children of one of Konami’s most beloved franchises, right along side the Nintendo 64 Castlevania titles. [Read the rest of this entry…]
Make no mistake, this is the latest entry in Konami’s Contra franchise. For real, check the main menu theme and game over theme. Despite it’s anime look (courtesy of developer Arc Systems) and sci-fi setting, this entry contains all the hyperactive shoot-em-up action that you expect from the series. The story is pretty generic, with the typical evil government and you as a former soldier out to stop them, but who plays a Contra game for the story? You (and a buddy if playing co-op) grab your guns, and blast everything that moves, picking up weapon upgrades you find en route. You can play in traditional arcade mode, or an all new ‘Rising’ mode where you can earn new moves and weapon upgrades. Extra characters are available for download. Uprising is part of Konami’s attempt to start a spin-off franchise with Hard Corps (originally released on the Genesis during the 90s), and if future titles are as good as this, Hard Corps will represent a new direction for the Contra franchise just as it did all those years ago. Weather you’re a fan of Contra, or just like old school 2D action, you’ll want to download this title.
Normally I wouldn’t feature a game this mainstream in Lost Classics, but during my 16-Bit Powet Alphabet article, I opened with an image of Contra 3, despite the fact that I mentioned nothing about it during the article. Oh yeah, this game is just plain awesome too. [Read the rest of this entry…]
Since the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.
The sixteen bit era of video games is considered by many to be the bridge between the past and modern eras of video gaming, and there were two kings of the ring: Nintendo’s Super Nintendo Entertainment System and Sega’s Genesis. Though there were more powerful systems that sprang up around the time, it would be these two that would outlast and outperform all of them, thanks to their accessibility. This was due not only to the technologies that the two systems boasted under the hood, but also with the library of games that were released for the two. It also gave rise to some of those most heated fanboy wars of our hobby. If you think system wars are bad now, you should have seen how bad it was during the 16-bit days, especially when system manufacturers were openly taking pot shots at each other. However, it was pointless for fanboys of both systems to argue with each other, as both systems not only had an equally impressive library of games (even if many multiplatform releases on the Sega Genesis tended to have inferior audio and visual quality to their SNES counterparts), but they outlasted and outsold the more powerful systems that sprang up around the same period. Click below to take a look back at one of gaming’s most exciting eras. [Read the rest of this entry…]
Dane Boe of Gagfilms.com knows how to mash. Sure theres a thousand Mugen videos on Youtube, and there’s no shortage of flash junk on Newgrounds either. But these simple and to the point videos are ridiculous fun and have better production values than you might expect.
During the early 80s, the video game market was in danger of dying off before it could take off. Too many manufacturers were releasing too many consoles no one cared for, and developers were making too many games that were mediocre at best. This would lead to a diminished demand for them in the consumer market as well. If that wasn’t enough, the home computer market was slowly beginning to emerge, as PCs were becoming cheaper and more easily accessible to consumers. It would be a fool’s errand for a company to attempt to reenter the market, yet Japanese developer Nintendo would jump in the market head first. [Read the rest of this entry…]
Since the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.
Now we all love video games. At least most of you do. I can’t imagine that the majority of our visitors would be here if they didn’t, let alone reading this article. However, many of us can’t afford to run out and buy the latest new game when it is released, especially in this recession. Most of us have to deal with tuition/student loan payments, rent/mortgage payments, food, utilities, and in some cases, even extra mouths to feed. However, just because you’re swamped with bills doesn’t mean you have to keep playing the same games over and over again, simply because you can’t afford new ones. In this addition of the powet alphabet, I’m going to show you 10 selections straight from our weekly $20 Game of the Week feature, a.k.a the gamer stimulus package, designed to stimulate your collection and bail you out from the monotony of replaying the same titles again. I tried to cover every system here, and there is a good selection of genre offerings, so there is something for everyone. As luck would have it, this is also the 4 year anniversary of the column. All of these titles can be found for under 20 dollars anywhere you buy games from.
For as long as anyone can remember, Konami was one of many companies who made video games exclusively for Nintendo systems thanks to the Big N’s heavy license restrictions. Thus, it came as a surprise when Konami finally began to develop games for other console manufacturers’ systems, most notably the Sega Genesis. Sega’s 16-bit had already seen Rocket Knight, along with console-exclusive Teenage Mutant Ninja Turtle and Castlevania games, so players hoped that it would be a matter of time until Konami graced the system with its flagship run-and-gun series, Contra. Sure enough, Konami delivered. Contra Hard Corps would be the first and last Contra game on the Sega Genesis. Although it wasn’t as memorable as Contra 3, it was good enough to stand among the past entries of the series. In fact, it would be the last good Contra game before the series slipped into a period of mediocrity. [Read the rest of this entry…]