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Famicom Dojo Podcast: Rad Sports Games

Famicom Dojo Podcast 86: Rad Sports Games

Before EA, official sports titles were more spread out, and used in all kind of ways. Games like NBA Jam are hard to come by these days (barring updates to NBA Jam). Before annual installments of Year of the Same Game, you had crazy sports game ideas that were one and done. These weren’t simulators, like we have today, but imaginitive riffs on the sports to make up for any technical proficiency that hardware
of the time may have had. And that’s what makes them Rad Sports Games. Vinnk and Sean talk about their favorite titles, including the aforementioned NBA Jam, Punch Out, Bases Loaded (and a bunch of other weird baseball games), and even Scotti Pippen’s Slam City! If you’ve never played it before, why… it sure is something else. Will we ever see their like again? Aside from EA picking up the IP for NBA Jam from Midway, that is…

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
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Famicom Dojo Podcast: Remakes vs. Reboots

Famicom Dojo Podcast 85: Remakes Vs Reboots

Sometimes a game gets a second life on a new platform or console, typically with upgraded graphics, additional sound effects and/or voices, and additional Internet-enabled features only a Millennial could love. Sometimes a familiar name is slapped onto an entirely new game that
seeks to upend the status quo for the franchise and provide a clean slate — usually with a new developer, and sometimes a new publisher —
to begin totally anew. Sean and Vinnk compare video game remakes to reboots, decide which games deserved them, and which actually got them, and which ones they ended up playing and liking anyway.

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
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Famicom Dojo Podcast: Free 2 Play

Famicom Dojo Podcast 84: Free 2 Play

Phil Bond on the subject of f2p gaming: “When you make a game where paying any money whatsoever feels like cheating, that has to be a mistake — right?” Or, as Vinnk puts it, you can pay to play more, or pay to play less. Sometimes both in the same game. Just don’t say that Nintendo should follow this model, or… we’ll say something not nice, or something. Vinnk and Sean trade stories of their particular Free-2-Play addictions (Puzzles and Dragons, and Candy Crush, respectively), and their guilt over never paying any money for these games, leaving it to “whales” to support the entire system. And Vinnk may have inadvertently made his daughter into a gold farmer.

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/84

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Famicom Dojo Podcast: Broken Age of Adventure Gaming

Famicom Dojo Podcast 83: Broken Age of Adventure Gaming

Spearheading the revival of adventure games, Broken Age Act 1 was released last week on Steam for the Kickstarter backers (and press reviewers). A decision to black out reviews until later in January was reversed only a couple of days after the game came out. Broken Age is just that good. Even though we haven’t finished it (as of recording this episode), we wholeheartedly agree that it will become an instant classic. Sean and Vinnk talk about what killed the adventure game for our generation, revel in its revival thanks to companies like TellTale and Doublefine, and crowdsourcing for an explosion of indie games on websites like Kickstarter. We can’t agree on just what an adventure game is, exactly, but that’s part of the fun, right?

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/83

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Famicom Dojo Podcast: Game of the Year of Luigi

Famicom Dojo Podcast 82: Game of the Year of Luigi

It can be difficult choosing a top game for 2013 when you’ve only played a fraction of the ones released during the year, but we’re sure gonna try! Vinnk and Sean talk about their respective top game of 2013, and try to convince the other why it’s so much more awesome than all the others. Plus, more Future Retro, and Pile of Shame! Including some titles that could have been GOTY contenders… if we had only played them.

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
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Famicom Dojo Podcast: NES Remix

Famicom Dojo Podcast 81: NES Remix

With the latest Nintendo Direct, a very interesting title was released Wii U eShop. Nintendo has gone all ROM hacker on us, and created a challenge game based on a dozen titles from the NES launch lineup. More than that, these challenges directly focus on the secrets within games, and show you how to beat more difficult stages or bosses. Sean and Vinnk share their impressions of NES Remix, whether they’re too awesome at video games to really like such a title, and worry just a tiny bit that Nintendo is (rightfully) horning in on Famicom Dojo’s retro-educational turf. You should download and play too… assuming the eShop is online long enough to download it. (Curse you, Pokey-Mans!)

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
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Famicom Dojo Podcast: Kickstarter Retro

Famicom Dojo Podcast 80 - Kickstarter Retro

Ever since Double Fine Adventure (a.k.a. Broken Age), Kickstarter has been the go-to place to fund games in genres long-thought dead (e.g. Adventure Games), by creators long thought dead (e.g. Al Lowe — kidding! We love ya puddin’), or franchises long thought dead (e.g. the Mega Man-esque Migthy No. 9 by Keiji Inafune). Is this a good thing? And can it possibly last? Vinnk and Sean discuss their one-night-only Madison Underground live show, including the story of being accosted by a supposedly off-duty Marine while filming some footage for the show. It’s a long story, and we totally tell it! We also talk about which Kickstarter games are the most interesting, which ones we’ve funnded and played, and whether or not having a Wii U stretch goal is an absolute necessity (well, Sean thinks so). We also tried out some “delicious” Pepsi-flavored Cheetos — complete with video!

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/80

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Famicom Dojo Podcast: Wii U vs. 3DS

Famicom Dojo Podcast 79: Wii U vs. 3DS

Vinnk was in the US for a few weeks, and came back to Japan with a new Wii U and a bunch of games! Then just last week Nintendo announced the $50 price drop and the Legend of Zelda: Wind Waker HD bundle. Sean bought a 3DS XL right before the seemingly-ridiculous 2DS announcement, but he ain’t even mad, bro. Sean and Vinnk discuss their new systems, similarities (good and bad), and how they feel about purchasing them just before major shakeups in the market. We also learn that Sean doesn’t think Super Mario Galaxy was that great of a game! :O

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/79

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