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Entries Tagged ‘Shovel Knight’:

$20 Game of the Week: Shovel Knight (Windows, Linux, Wii U, 3DS, PS3, PS4, PS Vita)

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Many indie games that have been released within the past few years channel the spirit of 8 and 16-bit classics via retro-styled gameplay, simplistic graphics, or both. Shovel Knight does more than simply pay homage. Developer Yacht games developed it’s 2014 debut as if were a Nintendo title, limited graphics palette, chiptune soundtrack, limited button scheme, and all. The game was inspired by classic titles such as Mega Man, Castlevania, and Zelda II among others. Playing as Shovel Knight, you explore a fantasy landscape as you make your way to a mysterious evil tower to rescue your one-time partner, Shield Knight. Shovel Knight’s shovel is used to attack enemies, break down barriers, and dig up treasures. You’ll run into several bosses, and between levels you can visit a town to purchase new abilities, upgrade your character, and interact with townsfolk. Had this game been released on the original NES, it would have been fondly remembered as one of the system’s top games alongside games like Contra, Punch Out, and Super Mario Brothers. As it is, this game is one of 2014’s best titles. Fans of classic gaming will definitely want to check it out, as it will make them reminiscent of the games of their youth. Newer gamers will want to check it out as well to see why exactly it is we still love those classic NES titles.

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Famicom Dojo Podcast: Take Your Knight and Shovel It

Famicom Dojo Podcast 101: Take Your Knight and Shovel It

Shovel Knight is more than a retro-styled game made to make you wistful of a bygone era — it makes you wish that era had never ended, and gives a glimpse of what it may have been like if it hadn’t. From emulating an actual Famicom sound chip to sticking almost entirely within the capabilities of the NES hardware, Shovel Knight is nothing less than a work of art. It’s also pretty fun to play! And it learns lessons from the last three decades that its proper 8-bit brethren never had time to internalize. Vinnk and Sean share their views on Yacht Club Games’ maiden voyage, heap praises on the Metroid series and Sakura Wars in Future Retro, and try to talk themselves into taking some more games off their pile of shame.

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Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/101

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Famicom Dojo Podcast: Kickstarter Retro

Famicom Dojo Podcast 80 - Kickstarter Retro

Ever since Double Fine Adventure (a.k.a. Broken Age), Kickstarter has been the go-to place to fund games in genres long-thought dead (e.g. Adventure Games), by creators long thought dead (e.g. Al Lowe — kidding! We love ya puddin’), or franchises long thought dead (e.g. the Mega Man-esque Migthy No. 9 by Keiji Inafune). Is this a good thing? And can it possibly last? Vinnk and Sean discuss their one-night-only Madison Underground live show, including the story of being accosted by a supposedly off-duty Marine while filming some footage for the show. It’s a long story, and we totally tell it! We also talk about which Kickstarter games are the most interesting, which ones we’ve funnded and played, and whether or not having a Wii U stretch goal is an absolute necessity (well, Sean thinks so). We also tried out some “delicious” Pepsi-flavored Cheetos — complete with video!

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/80

[Read the rest of this entry…]

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