Powetcast Episode 11: BotCon 2009
by Sean "TheOrange" Corse, filed in Games, Movies, Toys, TV on Jun.02, 2009
We just got off the plane from BotCon 2009 in LA, and now you have a new Powetcast! In the same room for the first time in years, our panel takes the opportunity to share Transformers news, delve into what they thought about this year’s convention and BotCons past, and how much everyone is looking forward to the Revenge of the Fallen.
Enjoy this special Powetcast for the week of June 1st, 2009! Tune in in two weeks for our regular news and features.
(Did you go to BotCon? Go to the Paramount Party? Leave a comment and tell us what you thought of this year’s convention!)
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Direct Link: Powetcast Episode 10: War of the Prequels
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In light of Iraq, Katrina, and the Blackwater controversies, it may seem strange to do a feature on a game about mercenaries. However, the gameplay, backdrop, and atmosphere help this title avoid similarities to real-world events. It doesn’t hurt that this game’s strategy RPG gameplay and team management are solid as well. Although this title never gained commercial success, it achieved a healthy cult following amongst its fans. If you give this game a shot and bear through its old school graphics and interface, then it isn’t hard to see why.
And there was much rejoicing.
This is the follow up to Sega/Treasure’s Bleach: The Blade of Fate which was released in the U.S. in 2007. Based on the popular anime of the same name, Bleach: Dark Souls provides more fighting action featuring your favorite characters from the series. One would look at this and call it Bleach: The Blade of Fate Championship edition, and they wouldn’t be completely wrong, as Dark Souls borrows a lot of its content from Blade of Fate. However, there is a huge amount of new content in the game, and some gameplay refinements have been made, making this game stand out from its predecessor.
Whenever a lot of people often talk about how cool the old-school Ninja Turtles games were, they usually talk about the first arcade game and Turtles in Time. How come no one hardly ever mentions this game though? It’s just as cool as its arcade counterparts, even if its graphics aren’t as nice as they are. TMNT 3 was the third NES game based on the TMNT franchise (with the first being a horrid platforming game and the second being an NES port of the arcade game). Although it wasn’t based on any arcade game, it took it’s basic gameplay from the arcade titles while presenting all-new bosses and areas. Like the arcade games, the game did a good job of showcasing what people loved about the franchise at the time while providing fun cooperative gameplay.
You gotta love system fanboyism. In exchange for the feeling you get of supporting your favorite console manufacturer, you screw yourself out of the chance to play some of the best games available on the other guy’s system(s). Back in the 16-bit days, I couldn’t throw a stone without hitting a Sega fanboy bragging about playing Sonic 2, Streets of Rage, and Madden football while secretly wishing to play Final Fantasy 2 and Super Castlevania 4. Likewise, I knew many a Nintendo fanboy who, while singing praises of their Mario Karts, Secret of Manas, and Contra IIIs during the day, secretly cried themselves to sleep each night over their version of Mortal Kombat having no blood in it. Even in this age of console exclusivity shrinking, I can’t think of one Sony fanboy who didn’t secretly wish to play Mass Effect or Xbox 360 owner who didn’t want to play Meta Gear Solid 4 (even if they wouldn’t admit it out loud). During the last console generation, if there was at least one game that Sony fanboys would have gladly given their first born child for a chance to play, it was the Xbox exclusive Ninja Gaiden, and for good reason. Team Ninja’s 2004 classic not only reintroduced the series to a new generation of gamers, but it crafted one of the finest, hyperactive, gaming experiences on any console, past or present. Thankfully, Tecmo decided to relent, and give Sony PS3 owners a bone. Thus, Ninja Gaiden Sigma, the definitive version of Ninja Gaiden hit PS3s in 2007.