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$20 Game of the Week: Portal 2 (PC)

Note: This game is also available on Xbox 360 and PS3, but not for $20 or less.


2007’s Portal was a surprise hit. A puzzle/FPS hybrid, Valve’s shooter made players think in ways they haven’t since Tetris all those years ago. Last year, Valve released a surprise sequel to their sleeper hit, and its even more insane than the original. Once again, players take control of Chell, who has just awakened from cryogenic sleep. Although an AI drone tries to help you find your way, before long, you reunite with the evil A.I Glados, who is ready to put you through a series of ‘tests’ once again, and she is just as sarcastic as ever. If you think this is going to be a rehash of the original, think again. Several new dynamics have been added to the puzzles, taxing you to come up with some creative solutions to make your way through the trials. Since a number of years have passed since the original, Aperture Science Labs isn’t in good shape, and you’ll see that reflected in the levels. When you think you know what’s in store, a plot twist takes the game in a whole new direction. If you got a friend, there is a new Co-op mode in which you and a friend play as two robots who have their own storyline. PC players have access to the Steam Workshop, where they can build and download new levels. An unsuspected sequel to an unsuspected hit, Portal 2 is even more fun than its predecessor.



“Project Giana” – Not Your Average Remake

Yet more great Kickstarter gaming news! So a back earlier this year, I produced a retro review of “The Great Giana Sisters”, a game from the Commodore 64 and Amiga days of gaming that was notorious for being one of the earliest Super Mario Bros. clones in existence. The review mentions a recent remake of the game for the Nintendo DS that, while imaginative, some fans believed fell short on paying proper homage to the original’s fantastic music and unique charm.

Unbeknownst to me, a Kickstarter was established by independent developers, Black Forest Games, under the name “Project Giana”. With the idea firmly cemented in their brains, they set to work with the goal of making a truly innovative remake of Great Giana Sisters that would help to not only bring back the spark of the original game, but hook players that may not have cared for the DS revamp. What the Kickstarter originally didn’t really make clear, but thankfully writer Audun Sorlie at Destructoid managed to lay all out on the table with his interview with BFG, was that original game composer Chris Huelsbeck was along to help with the project’s soundtrack, along with DS-version composer Fabian Del Priore co-producing and metal-chiptune maestros Machinae Supremacy along to help out.

With a playable demo currently available to try, and a ton of goodies for those who pledge to the fund, (the very first tier gets you the game for PC), “Project Giana” is shaping up to be one of those Kickstarters that again appeal to the childhood gamer in so many of us. (Now that we’re adults with larger budgets than our weekly allowances) Whether it make it’s 150K goal within the August 31st deadline or not will be determined these next few days, but if it does, it will be another testament to the growing idea of resurrecting similar older games through the power of the gaming community.



Lost Classics: Darkwing Duck (NES, Game Boy)

Lets get dangerous!


Before Capcom got its hands on the Marvel license, it made several games based on Disney franchises, particularly based on movies and TV shows. Chip and Dale’s Rescue Rangers, Duck Tales, and Tailspin all received video game adaptations. However, one of the best NES Disney games was undoubtedly Darkwing Duck. You all remember Darkwing Duck. Basically it was a Ducktales spin-off that’s best described as Batman-meets-Spider-man-meets-The Shadow with ducks. It was fun to watch, and the game was just as fun to play. Built off a slightly tweaked version of the Mega Man 5 engine, Darkwing Duck took players through several levels as they attempted to stop a crime wave hitting St. Canard. Armed with your gun (which you can collect adapters to enhance), you take on several enemies from the show on your way to confront the villain Steelbeak. There is probably a very slim chance we’ll see this on Virtual Console, and it’s too bad. Thanks to its quality platforming gameplay, not only did kids enjoy the game, but older players enjoyed it as well. How frequently can you say that about video games based on Disney properties these days?



SGC 3 Made Reality via Kickstarter

In the past few years, video game conventions have managed to take great strides to become a heavy presence in the convention and event field. With PAX, and later PAX East, and eventually smaller but more tight-knit cons like MAGfest and Gencon, video games have been getting a lot of venue attention. Eventually, gaming media giant Screwattack decided to create their own event called SGC (Screwattack Gaming Convention) Started in 2009, it was in their own words – “We don’t think of SGC as a “convention” but moreso as a 72 hour gamer slumber party.”.

Unfortunately, after the second SGC in 2010, funding the event became too hard and the venue did not return for 2011 or 2012. However last month, Screwattack posed the idea of bring SGC back with the help of Kickstarter. If 100K was raised in the month timeframe, SGC would be able to rise again and offer another fun gaming event for all to enjoy. However, the campaign started slow and suffered from a slight lack of publicity and details as to how the money raised would be spent to make SGC come to life.

Surprisingly, however, it became Cindrella story of sorts, since within a 12-hour period, not only was the gaming fan community able to rally together and raise the remaining 30k in funds that was missing from the original goal, the goals was actually succeeded by an additional 20k.

Sadly, they couldn’t make the goal of 300k that would ensure Stuttering Craig would cosplay as Chun-Li the entire con. A heavy loss indeed.



$20 Game of the Week: DEFCON – Everybody Dies (PC)


From the people that bought you Uplink comes Defcon, a simple looking, yet complex PC indie game. DEFCON is reminiscent of the computer screens in movies such as WarGames which depict war and human loss as a series of onscreen icons. Your goal is complete destruction of every region that isn’t yours. You make use of combers, nukes, subs, and other weapons to try to blow up the other players’ cities. There are 5 different levels of DEFCON, allowing you access to certain abilities and weaponry so you can plan your strategy. When you reach DEFCON 1, everyone gains access to nukes, at which point all hell breaks loose. This is designed for multiplayer. Although you can play against AI Bots, there is no storyline to speak of. Like Uplink before it, DEFCON’s simplistic graphics disguise some deep gameplay. It’s available on the cheap on most game distribution services, so pick it up and satisfy your evil overlord fantasies.



Lost Classics: SimTower (PC)

Before Tiny Tower (and its rip off Dream Heights), there was SimTower, or The Tower, as it was known in Japan. Although Simtower was a different and more complex game from Tiny Tower, its goal was the same: build a huge skyscraper, and satisfy the needs to the tenants within. Your eventually objective is to make your tower a 5-star building. SimTower wasn’t developed by Maxis, but rather, it was published by a Japanese company called OpenBook (now renamed Vivarium Inc). Ironically, developer Yoot Saito got into game development after playing SimCity, and The Tower was re-branded SimTower when Maxis released it in the US. As you progress in Sim Tower, you’ll be able to build everything from offices and apartments to restaurants, movie theaters, and hotels. From time to time, you’ll encounter various events in the building. For example, terrorists may call to inform you that there is a bomb in the building. The game was criticized for moving slow and not including much promotional materials, but it would be just as well received as many of Maxis’s other games. OpenBook/Vivarium would develop a sequel to SImTower, called Yoot Tower, and would eventually go on to develop the Dreamcast cult classic Seaman along with portable remakes and sequels to The Tower for the Gameboy Advance and Nintendo DS. The original SimTower has been regulated to abandonware status, but hopefully it won’t be long before GOG or someone decided to pick it up for a release. If anything, this game could use a good remake.



$20 Game of the Week: The Binding of Issac (PC)

Blend one part of Legend of Zelda with two parts Roguelike, mix in a tbsp of biblical allegory, and blend with one cup batshit insane, and you have the Binding of Issac. Created by Edmund McMillen, the demented mind behind Super Meat Boy, The Binding of Issac will attract fans with its addictive roguelike gameplay and disturbing plot and setting.


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Powet Top 5: Top 5 Video Game Remakes

Welcome to the Powet Top 5, where we explore the top (and bottom) 5 items we think are relevant to any of a variety of topics that span the imagination. Sit back, read, and respond.

Screenshot from the forthcoming Rise of the Triad remake, rebuilt from the ground up using Unreal Engine 3.

It’s quite easy to remake something, be it a tv show, movie, or video game. Maybe that’s why there are so many of them. At worst, a remake can be nothing more than a simple cash grab aimed at nostalgic fans. At best however, it can bring back what fans loved about the original work while introducing it to a whole new generation of fans. It’s not hard to make a good remake either, especially in gaming. There are 4 simple steps to making one:

1. Preserve (and enhance when and where necessary) what worked the first time around
2. Fix (or get rid of) what didn’t work
3. Add in new features that enhance the original experience without diluting it
4. Give it a graphical makeover. It doesn’t have to use today’s cutting edge graphics (and in some cases, it probably shouldn’t, just so as long as it looks better than it did the first time.

Here are 5 of the best remakes in video games. They’ve gone above and beyond simply reskinning and re-releasing the original game, they’ve added to it, and in some cases changing it completely while preserving what players loved about it so many years ago. Check them out, and sound off below if there is a remake that you enjoyed or that you want to see.
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