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Entries Tagged ‘Commodore 64’:

Famicom Dojo Podcast: Play as the Villain

Rarely do games place you in the role of the villain. Either it’s too difficult, tongue-in-cheek and therefore not serious, or being a villain is ultimately too unpalatable to pull off except for the briefest moments. Vinnk and Sean take a look at the games that try to bridge this gap, whether or not they were successful, and just which ones are worth playing — even if it’s juts for laughs. Also, we DIDN’T forget the most obvious example, we just saved the best for last!

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/67

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“Project Giana” – Not Your Average Remake

Yet more great Kickstarter gaming news! So a back earlier this year, I produced a retro review of “The Great Giana Sisters”, a game from the Commodore 64 and Amiga days of gaming that was notorious for being one of the earliest Super Mario Bros. clones in existence. The review mentions a recent remake of the game for the Nintendo DS that, while imaginative, some fans believed fell short on paying proper homage to the original’s fantastic music and unique charm.

Unbeknownst to me, a Kickstarter was established by independent developers, Black Forest Games, under the name “Project Giana”. With the idea firmly cemented in their brains, they set to work with the goal of making a truly innovative remake of Great Giana Sisters that would help to not only bring back the spark of the original game, but hook players that may not have cared for the DS revamp. What the Kickstarter originally didn’t really make clear, but thankfully writer Audun Sorlie at Destructoid managed to lay all out on the table with his interview with BFG, was that original game composer Chris Huelsbeck was along to help with the project’s soundtrack, along with DS-version composer Fabian Del Priore co-producing and metal-chiptune maestros Machinae Supremacy along to help out.

With a playable demo currently available to try, and a ton of goodies for those who pledge to the fund, (the very first tier gets you the game for PC), “Project Giana” is shaping up to be one of those Kickstarters that again appeal to the childhood gamer in so many of us. (Now that we’re adults with larger budgets than our weekly allowances) Whether it make it’s 150K goal within the August 31st deadline or not will be determined these next few days, but if it does, it will be another testament to the growing idea of resurrecting similar older games through the power of the gaming community.

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Famicom Dojo Podcast: Rent It Now From Your Grocery Store

Things were very different before Game Fly, Netflix, and Red Box. Heck, even before the now-mostly-defunct Blockbuster, the best place to rent video games was from the local grocery store. Do you remember those weird plastic slip cases that VHS tapes would sometimes come in, or the clear plastic shells for NES carts with a badly xeroxed copy of the box cover inside? Of course you do. Sean and Vinnk wonder if game rental is a good way to distinguish between what is a video game console and what is just a computer. Or maybe there’s no distinction? Which consoles are really PCs in disguise… or vice versa? Maybe there just aren’t any answers, but at Famicom Dojo we’ll definitely try to find them! Also, more listener voicemails!

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KEEP PLAYING: Rewind – The Great Giana Sisters

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