Powet Alphabet: T is for Time Travel
by Sean "TheOrange" Corse, filed in Powet Alphabet on Nov.14, 2010

Time is often referred to as the fourth dimension of the space-time continuum. Unlike the three dimensions of space that we keep trying (with varying degrees of success) to recreate in entertainment media, it is often likened to a straight line. The chagrin of would-be time travelers everywhere, it also appears to move in only one direction. General Relativity may allow for time to pass more quickly or slowly under certain conditions, but it always marches to the inexorable end.
But what if we could break “the arrow of time”, and turn it back on itself. What would that mean? How would it be done? And what would the consequences be?
Many geek interests have tackled this subject, and more than a few have seeped into the minds of the 18-35 general audience. Come on a time journey with us…
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PS3
Famicom Dojo
KEEP PLAYING
KEEP PLAYING: Rewind
Powet Toys
Powetcast
Hitchhiker's Guide POWETcast


















Pocket Power was available at retail in 1988 to 1989. The sets were made by Sega, but distributed by Tyco Toys (who were later absorbed by Mattel) in the United States. Pocket Power was the type of toy line that you could find both in your major toy retailer, like Child World, or even in your local pharmacy’s toy aisle. Pricing ranged from about US$4 to US$5 making it a fairly affordable purchase. The wide availability and reasonable pricing made this toy fairly popular for a brief period and that is why today P is for Pocket Power.
