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Powet Alphabet: O is for Obscurity

Since the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.

This column poses the question, “What makes us geeks?” To that, I say obscurity. As geeks we thrive in the obscure. Be it obscure objects, information or experiences involving our niche interests, we Obsess Over Obscurity.
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Powet Alphabet: N is for Nintendo Entertainment System

nes

During the early 80s, the video game market was in danger of dying off before it could take off. Too many manufacturers were releasing too many consoles no one cared for, and developers were making too many games that were mediocre at best. This would lead to a diminished demand for them in the consumer market as well. If that wasn’t enough, the home computer market was slowly beginning to emerge, as PCs were becoming cheaper and more easily accessible to consumers. It would be a fool’s errand for a company to attempt to reenter the market, yet Japanese developer Nintendo would jump in the market head first.
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Powet Alphabet: M is for Mega Man

Rock. The Blue Bomber. Mega Man has shaped a generation of gamers with his buster gun and irrepressible charm.

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L is for Lost

lost_banner
Since the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.

In the fall of 2004, amidst a general lackluster lineup of programming on TV, my brothers pulled me aside to watch this new show everyone had been buzzing about. After watching just the first episode, I knew there was something great about this show with a simple concept about a plane crashing on a deserted island, but that obviously was up to much more. For me right off the bat the show keyed into something I’ve always been into, which is a kind of survival show idea, but then as it goes on the show kept me hooked with great drama, intriguing mysteries and original ways of tackling sci-fi and fantasy elements.

plane_wreckage

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K is for Killer Instinct

ki_logoSince the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.

Back in the gaming days of yore, the multiple genres of video games defined what type of gamer the person playing would be. You had your RPG gamers, your FPS gamers, your sidescrolling-adventure gamers, and your sports gamers, to name a few. (Though the sports gamers are considered a completely separate category from the rest and its fans are often rejected as being gamers at all. You know what I’m talking about) There was also the highly competitive fighting gamer. Despite one-on-one fighting games existing prior to its release, Mortal Kombat and Street Fighter helped shape the genre into a more standardized style and gained it a following. It also found a niche in the arcade scene, and soon arcades across the nation were featuring fighting games left and right. However, MK and SF couldn’t carry the genre alone. Games like Primal Rage and NightWarriors soon popped up to satisfy the masses. Midway saw the goldmine that Mortal Kombat had brought in, and decided to try another fighting game in order to bank on the growing success. This game was Killer Instinct.
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J is for Justice League International

Since the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.

The year is 1987. J.M. DeMatteis and Keith Giffen had just been given the reigns of DC Comics ultimate team of heroes, The Justice Leage. They’re paired with a hot new artist, Kevin Maguire, and set out to bring Justice League to a scope its never reached before, joining the UN and becoming an truly global force. But epic tales of the world’s finest aren’t why this book is so well known and loved, its revered for being funny.
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I is for Inexpensive Gaming

Since the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.
TwentyDollarBill
Now we all love video games. At least most of you do. I can’t imagine that the majority of our visitors would be here if they didn’t, let alone reading this article. However, many of us can’t afford to run out and buy the latest new game when it is released, especially in this recession. Most of us have to deal with tuition/student loan payments, rent/mortgage payments, food, utilities, and in some cases, even extra mouths to feed. However, just because you’re swamped with bills doesn’t mean you have to keep playing the same games over and over again, simply because you can’t afford new ones. In this addition of the powet alphabet, I’m going to show you 10 selections straight from our weekly $20 Game of the Week feature, a.k.a the gamer stimulus package, designed to stimulate your collection and bail you out from the monotony of replaying the same titles again. I tried to cover every system here, and there is a good selection of genre offerings, so there is something for everyone. As luck would have it, this is also the 4 year anniversary of the column. All of these titles can be found for under 20 dollars anywhere you buy games from.

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H is for Hidden Characters

04Since the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.

Don’t you love surprises? Like when you open a present for your birthday and actually got what you wanted or you wear an old pair of pants and find a $20 bill in them from last season? Surprises help keep life interesting and fresh, as we never know what could happen next and what the next surprise could be. This concept has been reflected upon by various forms of media to keep them fresh and interesting as well, and video games are no exception. One of the all-time great surprises video games have always had in store for us gamers is the concept of the hidden character – i.e. A secret member of the cast that does not show up on the initial roster and must either be found in-game or made accessible through various means.
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