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Entries Tagged ‘WiiWare’:

Powet Top 5: Top 5 Digital Distribution Services

UbiSoft recently threw it’s hat into the Digital Distribution ring with it’s own Uplay service.

Like it or not, digital distribution is here to stay. It doesn’t have to be a bad thing though. For a PC gamer like me, having my games on Steam and downloading them whenever I get a new computer beats the shit out of having to install all my games from disc and entering in product keys. For a console gamer, you can pick up some of the best current and old-school games without leaving your couch. Heck, for smartphone users, you can access fun games with the click of a button. Console development is leaning towards digital distribution, and PC gaming has already been there for years. Several digital distribution services have popped up, each with their own selection. Here are 5 of the best, chosen by their selection, prices, and ease of use.
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Famicom Dojo Podcast: Oh Yeah OUYA

The Ouya is making waves in the console world. Not many get a chance to be a part of history and fund a new console that could change the way we look at console gaming. But will it? Can it even make money? And what value is the experience if hackers are encouraged to do what they want?

Vinnk and Sean grapple with these questions, answer listener voicemail, and talk about the new Famicom Dojo episode The Neo Geo Affair, and the onslaught of videos that are being released every week for the rest of the summer!

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/56

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$20 Game of the Week: Cave Story (PC, WiiWare)

Developed by Daisuke “Pixel” Amaya over a period of 5 years, Cave Story is a throwback to classic 8-bit platformers like Metroid and Castlevania. Taking control of your typical silent hero, you explore a cave. By collecting weapons and powerups, you become stronger. The game’s storyline centers around a race of creatures that are apparently being subjugated. Although the game has been available as freeware since 2004, there are WiiWare and Steam versions of the game that add new gameplay features. A 3DS version is also available, but its $40 price tag is hard to justify with cheaper versions of the game available. However you get to play this game, please do so, as it is an excellent reminder of gaming’s glory age.

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$20 Game of the Week: World of Goo (WiiWare, PC, Mac, Linux)

WoG-BoxArtWorld of Goo is yet another independently developed physics-based puzzle game (hey, I just can’t get enough of these), and it was one of the first games available on Nintendo’s WiiWare service. Developed by ex-EA staff members Kyle Gabler and Ron Carmel, World of Goo can best be described as a cross between Lemmings, Jenga, and a can of Play-Doh. Your goal is to get a group of goo balls to a pipe. You can form the goo into different shapes and connect them into towers, bridges, or whatever else you think can help you solve the level. There are 5 different chapters, each with their own graphical style, theme, and levels. Early on in the game you’ll unlock the “World of Goo Corporation”, which is a bonus level where you use your excess goo balls to try to compete with other players as you attempt to build a bigger tower than everyone else. World of Goo is a fun and whimsical game that can be enjoyed on quite a few platforms. It has received several awards as well, so puzzle gamers will definitely want to check this game out.

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Final Fantasy IV: The After coming to the Wii

Final Fantasy IV: The After

“Final Fantasy IV: The After” or “The After Years” as it will now be known, is coming to the Wii. What is this game? Final Fantasy IV: The After – Return to the Moon is a direct sequel to Final Fantasy IV, the greatest game ever made, which was previously available only to Japanese cell phone users. Many North American fans have been wanting to get this game, but unable to even imagine a mechanism by which we might get it, but Siloconera has done a bit of sleuthing and found an ESRB entry for the game stating it will be released on the Wii by Square Enix.

Not much else is known about the North American release of this game. Will it be it’s own title, a Wii Ware game or on the Virtual Console? Any of those could fit so far as I can figure, but I’m just extremely glad that we’ll actually be getting this game. The cell phone game was released in monthly installments, though it’s too early to tell if we will be getting this game all in one shot or in similar pieces.

kain_screenshotA quick look at this game’s graphics show it to be nearly identical looking to it’s 1991 predecessor. The story follows the events of the original game by some 17 years with many character having aged, being descendants of original characters, or being secondary characters we’re getting more of a showcase on. For example we have characters like Palom and Porom all grown up, Cecil’s son, and even character’s like Luca, the daughter of King Giot.

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Mega Man 9 comes to WiiWare! XBLA and PSN far behind?


Good News: Nintendo Power has confirmed that Mega Man 9 is not only a reality, but coming to WiiWare as a retro-awesome throwback to the NES days. The BBPS has scans straight out of the magazine showing the series has abandoned all Zs and Xs and visual upgrades.
But lets dial back a bit: The original leak from the Austrailian ratings board a month or so ago said Mega Man 9 had been rated as a “multiplatform” title. Capcom’s comment? “NP only has part of the story. More to be learned later.” Capcom’s hearty support of Microsoft and Sony’s download services with Street Fight HD Remix, Wold Of The Battlefield, and Bionic Commando suggest they’re not above sharing this with all consoles.
I suppose you want to know who the new robot masters are and I’ll tell you: Magma Man, Galaxy Man, Jewel Man, Concrete Man, Hornet Man, Plug Man, Tornado Man, and Splash Woman.
I just hope the music is up to par.

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