This isn’t an actual game per se (although if you’re reading this Capcom, don’t let me stop you from making it), but rather it sums up one of the first North American attempts to make action figures based on Street Fighter and Mortal Kombat. These figures made use of Gi-Joe molds. In fact, the original series of Street Fighter action figures were advertised as being part of Gi-Joe, with M. Bison and his Shadowloo grandmasters being part of Cobra. [Read the rest of this entry…]
by William Talley, filed in Lost Classics on Dec.12, 2011
In the waning months of 1994, fans were packed in at theaters across North America waiting to see the Live Action adaptation of Capcom’s Street Fighter. Me, my mom, and my 9-year old brother were just three of these fans that were packed in at one theater ready to see what was sure to be a silver-screen celebration of the arcade fighting action that we enjoyed for years. What we got instead was a cinematic clusterfuck featuring Jean-Claude Van Damne, Kylie Minogue (before she was hot), and Ming Na (before anyone knew who she was), along with a host of no-names helping the directors obviously cash-in on the host of Street Fighter fans. Although Raul Julia’s performance helped to redeem the film. I’m not saying this out of respect for the deceased mind you (Street Fighter was Raul Julia’s last role as he died before it’s release), but out of all the actors on the screen, his was the most enjoyable to watch. That, and the awesome MC Hammer/Deion Sanders collaboration “Straight to My Feet” helped keep the film from being a total failure. Enough about that however. A few months earlier, on the other side of the Pacific ocean, our Japanese cousins were also gearing up for their own Street Fighter movie. Unlike us, the Japanese were treated to a cinematic masterpiece that bought the characters that we loved into a whole new light, and gave them voices and personalities in a way no other video game adapted work has done before and few have done since. [Read the rest of this entry…]
Day 2 of Toyo Game Show was just about as awesome as Day 1. I played a LOT of fighting games, including BlazBlue which I had just played for the first time. At a tournament. In public. With the editors of big magazines like Famitsu. Oh dear…
We don’t have a video up yet of that fateful event, but if you want to hear more just listen to the Famicom Dojo Podcast for details!
Also, this Angry Birds tshirt was given to us by two of the developers (whom we happened to randomly meet outside of the show). Check out the TwitPic! It’s for an expansion to the game that’s all Japan and Ninja-themed to help them break into the last market where their game is not completely dominating the sales charts. Will you buy it?
Can a movie based on a video game ever be any good? If their Rotten Tomatoes scores are to be believed, these films are never critical darlings. Some find fans in niche places, but many are just… you know… BAD. Vinnk and SeanOrange plumb their memories of video game movies to find out if either of them belong to the “so-SO-bad-but-I-still-love-it-even-though-geez-it-sucks” club!
Check out the show notes to see the trailers for these films, JewWario’s Mario Monologues, and more thoughts at FamicomDojo.TV: http://famicomdojo.tv/podcast/7
The game was announced a year ago, and isn’t due until 2012, but even with only a handful of characters shown, Street Fighter X Tekken is looking well. Capcom has released 2 new trailers, one consisting of cinematics and another of gameplay, as well as a poster and 10 screen shots.
The SF character retain their look from Street Fighter 4, and the Tekken characters seem to be making the transition to Capcom’s gameplay and art style very well.
However, Tekken sukz and Street Fighter Rulz lol, so this game can finally put and end to that argument. [Read the rest of this entry…]