World of Goo is yet another independently developed physics-based puzzle game (hey, I just can’t get enough of these), and it was one of the first games available on Nintendo’s WiiWare service. Developed by ex-EA staff members Kyle Gabler and Ron Carmel, World of Goo can best be described as a cross between Lemmings, Jenga, and a can of Play-Doh. Your goal is to get a group of goo balls to a pipe. You can form the goo into different shapes and connect them into towers, bridges, or whatever else you think can help you solve the level. There are 5 different chapters, each with their own graphical style, theme, and levels. Early on in the game you’ll unlock the “World of Goo Corporation”, which is a bonus level where you use your excess goo balls to try to compete with other players as you attempt to build a bigger tower than everyone else. World of Goo is a fun and whimsical game that can be enjoyed on quite a few platforms. It has received several awards as well, so puzzle gamers will definitely want to check this game out.
Dane Boe of Gagfilms.com knows how to mash. Sure theres a thousand Mugen videos on Youtube, and there’s no shortage of flash junk on Newgrounds either. But these simple and to the point videos are ridiculous fun and have better production values than you might expect.
This past weekend I featured a big article on the Nintendo Entertainment System’s most influential games. This didn’t make the list, but it was still an excellent sports title from Nintendo’s early days. Back then, beating Mike Tyson was a rite of passage for any hardcore gamer. Of course, en route to face him, you also went face to face with several fictional boxers, each of them becoming memorable in their own right. Who could for get King Hippo, Glass Joe, or Don Flamenco? Sequels to this game later appeared on the Super Nintendo and most recently the Wii, but this NES classic is the most well known iteration of Punch Out. [Read the rest of this entry…]
Gotta love the 8-bit era of gaming. Playing the old NES brings back so many classic memories. Remember using the drift technique in Rally King to make it through to the end of the race? Or how about seeing if you could make it to level 64 in Cosmic Gate? Or how about when you finally defeated that mega-tough guardian in Guadia Quest after some serious level grinding? What’s that? You don’t remember any of those games? Good. There is a reason for that (besides me calling you a liar if you said yes). Those games, along with 5 others, are retro-style games created for this cart. While they have 8-bit NES looks, rest assured, they are as current as Gears of War or Halo. [Read the rest of this entry…]
During the early 80s, the video game market was in danger of dying off before it could take off. Too many manufacturers were releasing too many consoles no one cared for, and developers were making too many games that were mediocre at best. This would lead to a diminished demand for them in the consumer market as well. If that wasn’t enough, the home computer market was slowly beginning to emerge, as PCs were becoming cheaper and more easily accessible to consumers. It would be a fool’s errand for a company to attempt to reenter the market, yet Japanese developer Nintendo would jump in the market head first. [Read the rest of this entry…]