Even in the 8-bit days, the theme of time travel in video games was all around us. For some, it was a story excuse to visit historical landmarks and offer. Other explored idea of what it meant to manipulate tiem Usually, they were some poorly-designed movie tie-in. But each one offered an unmentioned promise that someday, somewhen, the ultimate time travel game would arise. Now, if only someone would invent actual time travel and send that game back to us in time for this episode! Vinnk and Sean discuss their favorite (and sometimes not-so-favorite) time travel games, what they did right, what they could have done better, and spend probably too much time gushing about Presto Studio’s The Journeyman Project and bolstering the merits of the 1996 Doctor Who movie on Fox starring Paul McGann. But, mostly, it’s about games. And we somehow forgot to mention Shadow of Destiny… (Don’t worry; we’ll try to cover that in the show notes.)
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Welcome to the Powet Top 5, where we explore the top (and bottom) 5 items we think are relevant to any of a variety of topics that span the imagination. Sit back, read, and respond.
This blog is no stranger to 80’s animation. We probably post about it entirely too much. Why ruin a good streak, though. Today, we celebrate Science! Here’s a quick rundown of the Top 5 Scientists from 80’s animation in no particular order.
Is there a right way to introduce your child to the world of video gaming? It might be a more difficult proposition for the children of adult gamers, whose boundaries are a bit less clear on the subject, but their non-gamer spouses (if indeed they are non-gamers) might keep them in check. Maybe. With Vinnk already a father of a 2 year old daughter, and Sean a father-to-be in 2012, we try to tackle those questions. How young is too young? How much is too much? What’s appropriate, and what’s deemed okay? Plus, in an audio bonus exclusive to the website, Sean tells the tale of how a camcorder gave birth to Puppy Star Trek, and helped to shape the rest of his life.
You know, we just got the Back To The Future Blu-Ray set a couple months ago, and I’m really upset this wasn’t included.
I mean, the mountain of extras on the disc, and this is something so cool that would’ve potentially taken the series in a radically different direction. I mean, what if Darth Vader really did melt George McFly’s brain?
Despite an infamous history of poor titles to overcome, TellTale Games has pulled Back to the Future out of the movie tie-in gaming doldrums to create a worthy addition to the mythos. SeanOrange and Vinnk talk about their experiences with all of the episodes released so far.
Telltale Games goes Back to the Future with it’s new five-part episodic game (and Michael J. Fox sound-alike), while Hasbro goes Back in Time with the Hub and new takes on its classic properties and cartoons.
by Sean "TheOrange" Corse, filed in Games, News on Dec.05, 2010
I’ve been hearing about this game off and on, saw a video about the excellent Michael J. Fox soundalike, but now I’m totally sold — especially after watching the first movie again. Between references to Eric Stoltz’s short time in the role on Fringe to bona fide video outtakes in a new special by the filmmakers, I’ve had this movie on my brain a LOT lately. And seeing that they expect to make this 1) episodic, and 2) a monthly release for 2011 means I’m going to clear my calendar and have a much thinner wallet (well, credit card) come June.
Are you excite for this? Mad it’s not coming out for XBLA? Leave a comment and tell us what you think!
(Oh, did I mention the 25th Anniversary Blu-ray and DVD are out? Just in time for Christmas!)
by Sean "TheOrange" Corse, filed in Powet Alphabet on Nov.14, 2010
Time is often referred to as the fourth dimension of the space-time continuum. Unlike the three dimensions of space that we keep trying (with varying degrees of success) to recreate in entertainment media, it is often likened to a straight line. The chagrin of would-be time travelers everywhere, it also appears to move in only one direction. General Relativity may allow for time to pass more quickly or slowly under certain conditions, but it always marches to the inexorable end.
But what if we could break “the arrow of time”, and turn it back on itself. What would that mean? How would it be done? And what would the consequences be?
Many geek interests have tackled this subject, and more than a few have seeped into the minds of the 18-35 general audience. Come on a time journey with us… [Read the rest of this entry…]