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Lost Classics: Xenogears (PS1)

xenogears.jpgThis game stands alongside Chrono Trigger as one of Squaresoft/Square Enix’s best role playing games not named Final Fantasy. Although it had a few significant flaws, it’s battle system, music (which was composed by Chrono Trigger soundtrack composer Yasunori Mitsuda), and storyline more than made up for them. The game contained references to Freudian psychology, and it was heavy on religious overtones (in fact Square stated in a press release that it may be hard to bring the game over here due to it’s adaptation of Christian themes, but thankfully it was released, with minimal controversy, and only a few changes being made to the characters and story to boot). Oh, and there was another thing that made it different for it’s time: GIANT ROBOTS!
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The Week in Xbox

It’s been a big week for Microsoft’s Xbox 360 console. Between all the price drops, new models, and updates it may be difficult to keep track of all that’s happening in the world of Xbox. That’s why we at Powet have put together this Xbox 360 Week in Review to keep you guys up-to-date on everybody’s favorite concave & rectangular next-generation gaming device.

Read on for more.
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$20 Game of the Week: Freedom Force vs the Third Reich (PC)

ffv3r.jpgThis game is the sequel to 2002’s Freedom Force, which is one of the best games inspired by comic books without actually being based on one. The game featured a wide array of characters, RTS-style controls, and a look right out of a 1960s Jack Kirby comic. You fought against an assortment of weird communism-worshiping villains inspired by the Silver Age of comics. The game was also modable, allowing players to add in new characters, missions, and campaigns to the experience. In 2005, Irrational Games released a sequel containing even more comic goodness, and this time, it took gamers to the golden age of comics, and Freedom Force fought against the evil of the Nazis.
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Review: Def Jam Icon (Xbox 360, PS3)

defjamicon.jpgI wanted to give you some first impressions a while ago when the demo hit Xbox Live, but it was too short to fully try out the game’s features. Also, I wasn’t too sure about the new direction EA decided to take with the series, so I decided to wait until I could find it used. For those of you who don’t already know, for reasons known only to themselves, EA decided to hand the Def Jam brand off to EA Chicago, the creators of the Fight Night series. Many players agree that it was just fine with developer AKI, but Kudo Tsunoda had his own ideas for the series, mainly integrating the music into the game engine, and making use of the analog sticks in a manner similar to Fight Night. It’s clearly not gonna be for everyone, and there are a few areas that could use some work, but for the most part, it’s a bold new direction for the series.
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Wii firmware updated to 3.0U: TIME GET!

Yes ladies and gentlemen the Wii finally gets another firmware update today, bringing the system up to 3.0U. The primary accomplishments of this update? A fairly major overhaul to the Wii Shop Channel and a clock on the main screen. Hey it’s not exactly loading games off an SD card, but we’ll take what we can get. For anyone curious about the Wii’s new abilities, we’ve got the full list of known changes after the jump.

(Thanks to NeoGAF poster EphemeralDream)
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Lost Classics: Dino Crisis 2 (PS1)

dinocrisis-2.jpgIn 1999, Capcom’s Flagship Studios was still riding high off the success of Resident Evil. They were gearing up to release not only the third game in the franchise, but also Dino Crisis, a survival horror game in a similar vein. The game was good, but it’s slow pacing and control scheme basically regulated it to being Resident Evil with Dinosaurs. Taking the criticisms to heart, Capcom released this sequel the following year which not only gave the series its own identity, but made it into a fast paced enjoyable action game for Playstation 1 games not yet ready to make the jump to the next generation. In fact, this game was a lot better than most of the Playstation 2’s launch lineup. After this game, no one would confuse Dino Crisis with Resident Evil again.
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SEGA’s Tokyo Game Show Lineup

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One publisher’s game list for one trade show shouldn’t be a big deal, but as a fan of several dormant Sega series, I’m making it a big deal. Xbox360Rally has a list of games Sega will supposedly announce and display at Tokyo Game Show.
Stuff we’ll be happy to see again: Space Channel 5, Jet Set Radio, House Of The Dead, and Sega Rally.
Stuff you never expected to see again: Shenmue I, II, and III, Fighter’s Megamix, Virtual Fighter Kids, and Chu Chu Rocket!

Full list after the jump [Read the rest of this entry…]



Keyboard & mouse support for Unreal Tournament 3 on Playstation 3: Confirmed!


Gamers have long been demanding keyboard and mouse support for first-person shooters on the next-gen consoles. Today Epic Vice President Mark Rein made a rather epic announcement on the company’s official message board:

Folks,

I checked with Steve Polge and he said that YES we are supporting keyboard and mouse in Unreal Tournament 3 on PS3. He is confident we are doing it in a way that will be balanced without feeling “gimped” for either side. We’ll also allow people to choose whether or not they want to allow mixed controller vs. keyboard/mouse games or not.

I think you guys are going to love UT3!

More details to come later.

Still no word about KB/M support in the eventual Xbox 360 version of the game, but this news should make quite a few PS3 owners very happy.



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