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Entries Tagged ‘Virtual Console’:

Original Mega Man to Appear on VC

Mega ManFollowing up the amazing news of Mega Man 9 being released in September, it appears that the folks at Capcom are starting even more hype to lead into the release. They’ve announced that the original Mega Man game will be released for the Virtual Console starting tomorrow, Monday August 4th. They also plan to re-release Mega Man 2 in early September.

Both games were originally released for the NES and Famicom in 1987 and 1988 respectively. Mega Man 2 had previously been released in Europe for the Virtual Console back in December of 2007.

Time to get back into playing the pixel goodness and reliving your childhood.

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Splatterhouse Revival

EGM SplatterhouseSomething that made my heart flutter happened to be smack dab on the cover of June’s EGM issue – it would appear that Namco’s cult-classic horror game Splatterhouse will be getting a well-deserved updating and makeover. Given that there have been a recent string of “retro-revivals” lately, including a new Golden Axe game (squee!!), this is a welcome addition to that list.

Splatterhouse should be name that pops up in the minds of survival-horror fans, as it was the progenitor of the genre itself. Released in 1988 for the TurboGrafx-16, the original game was quite gorey and violent for something coming out before the likes of Resident Evil and Mortal Kombat, which are well known for both, and was the first game ever to receive the parental advisory disclaimer. Just to exemplify, the American version of the game had to be censored due to depictions of an inverted cross with severed heads as a boss, less blood and gruesome sound FX coming from enemies when they’re smashed against walls, and less graphic death scenes of bosses. The game came out for the Virtual Console in 2007, but unfortunately featured the toned-down western version. Check out The West Mansion for more information on the series and games.

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Wii firmware updated to 3.0U: TIME GET!

Yes ladies and gentlemen the Wii finally gets another firmware update today, bringing the system up to 3.0U. The primary accomplishments of this update? A fairly major overhaul to the Wii Shop Channel and a clock on the main screen. Hey it’s not exactly loading games off an SD card, but we’ll take what we can get. For anyone curious about the Wii’s new abilities, we’ve got the full list of known changes after the jump.

(Thanks to NeoGAF poster EphemeralDream)
[Read the rest of this entry…]

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WiiWare Revealed

Wii Logo

Last night, Level Up reported via their Newsweek blog that NOA President Reggie Fils-Aime will be making an announcement about new WiiWare downloadable games: original titles similar to those of Xbox Live Arcade or the Playstation Network. Today it has become a reality!

According to the release, WiiWare™ is “a game-creation service that will allow developers large and small to create new downloadable video game content for sale by Nintendo through the Wii Shop Channel” that “paves the way for smaller, more creative games to make their way to the public at lower prices, without any inventory risk to developers.”

Projects will be announced a later date, with first WiiWare offerings will not be available until early 2008. There is no indication of who is involved, nor how the independent developers they hope to foster can gain access to this development kit.

Compare this to Microsoft’s XNA Studio, which allows developers to create games cross-compatible in both Windows XP/Vista and Xbox 360. The technology is readily available (and free!), although the development kit that allows you to test your code on your 360 has a subscription cost of $100 a year — a drop in the bucket for the development budget of any serious offering.

Check back with us as more news develops. In the mean time, leave a comment and let us know what kinds of games you’d make for the Wii!

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Retronauts on Japan’s Wii Virtual Console

1up‘s Jeremy Parish and Wired‘s Chris Kohler take a look at some of the good and not good on Wii’s download service in Japan.

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Boxless: South Park HD, Tekken, Ocarina

southparkninjas.jpgLets start this off with some good news on a freebie: Game|Life reports that the first ever release of a high-definition episode of South Park will hit Xbox Live Marketplace. Starting Tuesday March 6, the Season 8 classic “Good Times With Weapons” will be available to Gold members for no cost for 2 weeks. Those without Xbox 360 or Live can still get the episode: On March 20 Best Buy is giving an HD-DVD for free with the purchase of any Xbox HD DVD player or a 360.

Personally, I grabbed Alien Hominid and Ms Pac-Man on Live Arcade this week. Alien Hominid is about the hardest game I’ve ever played on XBLA, and includes a boss event I cannot pass because I have no idea what to shoot. Ms Pac-Man I cleared all 200 Achievement points in under 2 hours. Go figure. Worms HD finally drops next week for another 800 points ($10), but I’ll pass until I actually finish Alien Hominid.

Tekken finally made it to the North American Playstation Network. Which is pretty good if you have a 1080p TV, don’t own the PS2 or the PSP versions. Nah, its budget priced and worth your dollar to get it in the prettiest format available. I understand you can buy Jin a new hat in this one. The much hyped Warhawk sequel from Sony has been downgraded from a full game to a Multiplayer-only download title. Well at least they won’t charge you an arm and a leg for it now.

The best game on the download circuit this week has to go to the best game ever made, The Legend Of Zelda: The Ocarina of Time. Nearly a decade after release, its still got the highest rating of any game released before or since. $10 is a hefty sum on Wii‘s Virtual Console, but considering how vast the game is, its a bargain. Nintendo obviously knows how awesome this is, as its been released on the GameCube twice, but if you missed those or (god forbid) the N64 original, now is the time.

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TMNT movie and classic arcade games!

Splinter taught them to be Ninja Teens, Ubisoft turned them into a Prince of Persia knock-off.
Nah, I’m not going to slam this completely, because the ninja action combined with some wall jumping looks totally natural for this franchise, especially given what we’ve seen from the two trailers. Ubisoft couldn’t do worse than Konami, who turned in from pretty forgettable PS2 games based on the recent Teenage Mutant Ninja Turtle animated series.

But if new games don’t float your boat, how about an olde one? 360 Style got a hold of some screen shots of the original 1989 TMNT game for Xbox Live Arcade thats floating around on Partnernet(a developer only version of Xbox Live). It looks legit, and if there is 4-player online co-op I’ll fork over whatever asking price they have. A fairly straight forward button masher, I have to wonder what will be used for achievements…


Finally, the ESRB has rated the original NES game for play on the Wii Virtual Console.

Update: has video of the Xbox Live game in action!

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Boxless: Fl0w, Donkey Kong, and Xbox Live Delays

The breakout release on the download circuit this week has to go to Playstation Network’s “fl0w

Fl0w comes from Jenova Chen, the lead behind the highly creative PC game Cloud. It looks like a mash up between Katamari Damacy and Geometry Wars. You control a small organism in a vast expanse of water, and can gobble up those smaller than you, but avoid anything bigger. Naturally, with everything you eat, your microscopic character grows and you’ll be able to take on larger organisms.

Wii Virtual Console gets one of my all time favorites this week with Donkey Kong Country. I mentioned to fellow Powet Army solider Phil Bond that this game is every bit as good as Super Mario World, and I stand by that. Going in for a few levels of Co-op and then beating that giant beaver, all the platforming fun came rushing back. This was truly a special game that resides somewhere between the retro cool of the NES days and the less favorably remembered 32-bit revolution. Back when this came out, the Playstation and Saturn hype machines were getting ready to roar, then Rare and Nintendo dropped a Super NES game that looked better than anything on a CD based system! Sure it wasn’t 3D, but 3D was pretty much a disaster until Mario 64 came along, so this remains one of the great 2D games from the days when 2D was starting to fade.

Xbox Live is taking the shaft 2 weeks in a row now. Wednesday used to be the day to grab new Live Arcade games, but the most notable release to Marketplace recently has been the Borat dashboard theme and picture pack (I’ve taken Azamat as my avatar!). Team 17 hopes to have Worms ready soon, but have been frustrated by Microsoft’s constant delays. THQ announced they’re releasing in a box, much to our surprise. Tetris Evolution better be budget priced, because theres no reason that the world’s most popular puzzle game wouldn’t fit Live Arcade’s standards. An even though I own many other versions of Tetris (in arms reach, I have no less than 5 copies ready to go), I’ll probably buy this Xbox 360 version too.

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