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Entries Tagged ‘NES’:

Famicom Dojo Podcast: Too Much of a Good Thing

In our younger days, we couldn’t have all the games we wanted. We had to play what we were given (or could afford), and we often played those games to death. Now? It’s incredibly easy for anyone young or old to buy more games at bargain-basement prices than they could ever hope to play in a lifetime. How much is too much? Vinnk and SeanOrange talk about their trip to Chicago Comic Con 2011, taking photos with Felicia Day, what we expect to see at the upcoming Tokyo Game Show, and more!

[Listen to the episode after the jump…!]

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Lost Classics: The Rocketeer (NES)

Based upon the 1991 movie, which was based upon the 80s comic, which was a homage to 30s and 40s era pulp action comics, The Rocketeer was a fun side scrolling platformer for the NES which is reminiscent of The Batman game that came out for the NES. You play as Cliff Secord, who recently discovered a rocket pack stashed away in one of the planes. Suddenly you have to battle against legions of mobsters, gangsters, and undercover Nazis in order to keep you and your friends safe. You have an assortment of weaponry at your disposal, and if you have gas, you can fly. There are also boss battles, in-game cinematics, and the music is pretty catchy as well. Like the film it’s based on, the Rocketeer may have been forgettable, but it’s a fun ride while it lasts. And really, who doesn’t want to fly around in a jetpack killing Nazis? Hopefully it shouldn’t be too much trouble for iIntendo to get this on Virtual Console. While we’re at it, lets bring back the comic series.

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Famicom Dojo Podcast: A History of Console Region Locking

Region locking is nothing new. It hasn’t taken many different forms, but wasn’t always deliberate either. Many handhelds were exempt from this scheme for the longest time (including the Game Boy and DS series), but with time all things change. SeanOrange and Vinnk discuss the very state of affairs that necessitates the existence of organizations like Operation Rainfall, how they came to be, and where they might go from here.

iTunes Chicklet Direct Link: Famicom Dojo Podcast 09: A History of Console Region Locking

Get a complete rundown of console region lockouts in the show notes:
http://famicomdojo.tv/podcast/9

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Lost Classics: Baseball Stars (NES)

BaseballStarsCoverSNK’s Baseball Stars did for video game baseball what Tecmo bowl did for video game football. Actually that isn’t right. Tecmo bowl merely made video game football more fun and realistic. Baseball Stars not only made video game baseball more fun and realistic, but it also introduced features that were unprecedented at the time. By being one of the first video game sports titles to feature built-in memory, it contained some features that were unseen in other sports titles at the time. It is considered by many to be the best baseball game ever released on the NES, and many of the features it introduced still impact sports games today.
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Lost Classics: Jackal (NES, IBM PC, Arcade, Commodore 64, ZX Spectrum)

This right here is mid to late 80’s shoot-em-up action at it’s finest. Like Contra and Heavy Barrel, Jackal was one of those games that didn’t need any big gimmick to be innovative, but at the same time it had its own little quirks which set it apart from other games during that era. Taking control of a jeep (or two if playing two player), you make your way through an unidentified country (which was called Vietnam in the instruction manual from the NES version) and take out any opposition in your way. You mission was to rescue captive POWs and get them to the helicopter. You would them be rewarded with various weapon upgrades, which you use to defeat the enemies. Similar to other Konami games during this period, this game features some neat, even if somewhat outlandish boss designs. You’ll encounter Medusa statue heads that shoot missiles, a fortress gate with turrets, and a command HQ which turns into a giant tank. This is an awesome top down shooter to play, and of course it’s even better if you bring along a friend. Seeing as how Konami is a big supporter of the Wii virtual console, I have no doubt that this will be hitting the VC’s lineup sometime in the future. In fact, I’m surprised that it hasn’t already. For now however, you’ll have to do some hunting for the original cart.

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Famicom Dojo: The Battery Backup

Famicom Dojo is back for its second episode! In this installment, we go over why the Famicom Disk System was such a tremendous boon for console gaming worldwide, even though the peripheral never made it to North American (or other) shores.

Blip.TV Version

YouTube Version
Direct Link: Famicom Dojo: The Battery Backup

Video Netcast Version
iTunes Chicklet Subscribe to iTunes POWETcast
Direct Link: Famicom Dojo – Episode 02 – Battery Backup

Show Notes
http://famicomdojo.tv/season1/battery-backup

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