$20 Game of the Week: Bioshock (Xbox 360, PC)
by William Talley, filed in $20 Game Of The Week, Games on Jun.24, 2009
Bioshock is one of those games that you can’t pigeonhole into one category. Is it an FPS? While you play it from the first person viewpoint, and there are guns to shoot, you would be doing this game a great disservice if you write it off as a simple Halo-style blastfest. Is it an RPG? Well, the stat upgrade and skill development systems are almost as complex as any RPG skill tree. Is it a survival horror game? Well, there are things that are just as gripping and disturbing as any Silent Hill game. Considered a spiritual successor to Irrational games’ System Shock 2, BioShock is a blend of several different genres that features a powerful narrative, unique gameplay mechanics, and a breathtaking underwater setting.
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Remember the old days of the FPS genre? You know, Doom, Wolfenstein 3-d, Duke Nukem and such. This was back when you developers didn’t have to reinvent the genre with some fancy graphics engine, Havok physics, or even complex AI. No sir, all you needed was a gun and a bunch of enemies to shoot. Rise of the Triad is a lesser known relic from that era. Created by a subsection of Apogee developers known as the Developers of Incredible power, Rise of the triad was another fun early FPS blast fest. It also added a few unique tricks of its own to make it all the more enjoyable. I’m shocked that no one developed a console version of this game as they did with Doom and Wolfenstein.
Michael Bay, a man so closely associated with explosions that the image with this post was the only to come to mind, has decided to leave action movies and his hit Transformers franchise behind.
Beside Final Fantasy VI, Final Fantasy IV was my personal favorite of the 8 and 16-bit Final Fantasy games. Millions of other players enjoyed it as well, as it included an epic plotline, memorable characters, and top-notch RPG action. Following in the footsteps of Final Fantasy X, VII, and XII, Square has seen fit to expand on the universe of Final Fantasy IV with an all new sequel, The After Years. Originally released as a mobile phone title in Japan, Square has bought the title over here in an episodic format on Nintendo’s WiiWare service. The main title is available for 800 Wii points, while the chapter ‘Rydia’s Tale’ is available for 300. Subsequent releases will be released throughout the coming months for 300 Wii points each with the final chapter priced at 800 Wii points. You’ll reunite with old friends, meet new ones, and hopefully save the world one more time.
Last time we went to BotCon. As soon as we stepped on the plane to go home, E3 started. Catch up on all your E3 news here! Also, reviews of Terminator, Conan O’Brien on the Tonight Show, and much more!
The original Osman was a Turkish Sultan who established the Ottoman Empire and ruled it until his death in 1326. The Osman in this week’s Lost Classics is apparently the brother of Capcom’s Strider Hiryu who lives in a futuristic version of the middle east. He can crawl up walls, do flips, and dispatch enemies with the greatest of ease just like Capcom’s ninja. However, there is a good reason for this, as Osman was created by several former Capcom staffers, including Kouichi “Isuke” Yotsui, who also created Strider.