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Podcast: Reveal The Shield “0-8-4”

reveal_the_shield_podcast Welcome to the second episode of the unofficial podcast companion to Marvel’s Agents of SHIELD TV series. This episode we will discuss “0-8-4” the second episode of the series, originally airing on October 1, 2013.

Subscribe in iTunes or stream the episode using the player below. New podcasts are posted every Monday after a new episode has aired.
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Movie Posters: Machete Kills

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$20 Game of the Week: Rogue Legacy (PC, OSX, Linux, PS3, PS Vita)

rogue-legacy

Developed by Toronto based Cellar Door Games who describe it as a Rogue-Lite, Rogue Legacy is a perfect example of why the indie movement remains fresh with new concepts and ideas. A combination of Castlevania: Symphony of the Night, Dark Souls, and The Binding of Issac, Rogue Legacy is a challenging game that pushes players forward by challenging them. You make your way through four areas as you battle monsters, gather items, and fight bosses. You will die, and die often. However, when you die, you take control of one of three possible descendants, each with their own abilities and traits, and your stats and equipment carry over to them. The real fun of the game comes when choosing the descendant. There are several traits a character can have. While some are cosmetic, others affect gameplay. For instance, characters with ADHD move faster, characters with vertigo play the game upside down, and characters with the nostalgic trait see everything with a golden hue. In between attempts, you can upgrade your family’s manor to upgrade your abilities, hire personnel such as blacksmiths and architects, and unlock new items and equipment. Oh yeah, the game’s layout resets each time you play, unless you pay the architect to lock down it’s design. Thankfully if you defeat a boss one time, it remains defeated. While Rogue Legacy will be very difficult at first, it gets easier with every attempt. Players who stick with it will be rewarded. When you complete the game, you’ll unlock a new game+ where you can play with your upgraded stats in a much harder quest. Players who love old-school exploration style games will love Rogue Legacy, as long as they are prepared to accept the challenge.



Movie Posters: Gravity

Trailer and additional posters after the jump!
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Podcast: Reveal The SHIELD “Pilot”

reveal_the_shield_podcast Welcome to the first episode of the unofficial podcast companion to Marvel’s Agents of SHIELD TV series. This episode we will discuss “Pilot” the first episode of the series, originally airing on September 24, 2013.

Subscribe in iTunes or stream the episode using the player below. New podcasts are posted every Monday after a new episode has aired.
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Lost Classics: Catacomb 3-D(PC)

catacomb

Before Halo, Call of Duty, Doom, and even Wolfenstein 3-D, there was Catacomb 3-D, a prototype of the first person shooter. Catacomb 3-D is the third of a series, although it is the first using a 3-D engine. Playing as a nameless wizard, you descend into a catacomb to battle orcs, goblins, and other creatures with a variety of spells that you find throughout each level. The game was later followed up the Catacomb Fantasy Trilogy, which wasn’t developed by ID, although they use a similar engine and gameplay. These three games introduce new levels, and the third part even introduces sci-fi elements. You can get the entire series for only $6 at GOG.com. You’ll want to check it out and witness the birth of one of gaming’s most popular genres.



Famicom Dojo Podcast: Kickstarter Retro

Famicom Dojo Podcast 80 - Kickstarter Retro

Ever since Double Fine Adventure (a.k.a. Broken Age), Kickstarter has been the go-to place to fund games in genres long-thought dead (e.g. Adventure Games), by creators long thought dead (e.g. Al Lowe — kidding! We love ya puddin’), or franchises long thought dead (e.g. the Mega Man-esque Migthy No. 9 by Keiji Inafune). Is this a good thing? And can it possibly last? Vinnk and Sean discuss their one-night-only Madison Underground live show, including the story of being accosted by a supposedly off-duty Marine while filming some footage for the show. It’s a long story, and we totally tell it! We also talk about which Kickstarter games are the most interesting, which ones we’ve funnded and played, and whether or not having a Wii U stretch goal is an absolute necessity (well, Sean thinks so). We also tried out some “delicious” Pepsi-flavored Cheetos — complete with video!

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/80

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$20 Game of the Week: Pixel People (IOS)

pixelpeople

Normally I don’t feature free-to-play games in this column, but with this game I’m making an exception since you don’t need to spend any real world money to experience everything it has to offer. Pixel People is an 8-bit version of what the 2005 film The Island would look like if instead of being murdered and having their organs harvested, the clones actually were being sent to an island, and this island was in space. You are in control of a colony of clones on an island in space. After they come to an arrival center, you assign them jobs by splicing two genes which represent professions. There are over 200 to unlock, and there are small animals and other items to find and unlock as well. Your island is constantly expanding, so you’ll need to purchase more land for buildings and houses. There are two main resources: gold and utopium. Gold is harvested on a regular basis, while utopium is a bit more scarce. You can buy utopium at a premium price, but if you’re patient, you can wait until you save up for whatever you need. A recent update added the ability to add facebook friends so you can trade commodities with them, leave gifts, and visit their towns. If you got an iPad, and a few minutes a day to kill, grab this from the app shop. It’s free-to-play, but thankfully it’s not pay-to-win.



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