Halo Reach: “Deliver Hope” Live Action Trailer is AMAZING


Halo 3 had a pretty great ad campaign, including a short film by District 9 director Neil Blomkamp showing the “Landfall” of Master Chief after the events of Halo 2. Halo 3 ODST followed suit last fall. Then this spring there was a Halo Reach beta test commerical. Yes, an ad for the beta.

But this one takes the cake. Not as deep on story, but its full of action. Its not hard to imagine a Halo movie now after all this.

You can see more abstract shorts on Remember Reach.

Preordr HALO REACH on Amazon to get a $20 store credit on your next game!

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Powet Toys: DCUC Plastic Man


plasticman Plastic Man is a figure based on on the DC Universe character. He was available at San Diego ComiCon and then only in limited numbers on MattyCollector.com.

While his limited availability makes him hard to come by, the completely unique mold and originality of the features makes him a highly collectible figure. If you can find him, he’s worth any reasonable price.

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Powet Toys: War For Cybertron Optimus Prime


wfcprimeWar For Cybertron Optimus Prime is a hotly anticipated figure. A classic character from a great new video game?

Ok, so this didn’t turn out as good as we hoped. They can’t all be great can they?
Just so you don’t feel ripped off, here is a REAL video about a REALLY GOOD toy: DCUC Plastic Man!

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Lost Classics: Super Game Boy (SNES)

supergameboyOkay, so this isn’t so much a game as it is a peripheral which for a time at least, changed the way we played Game Boy games. Back in the mid 90s, the Nintendo Game Boy was tearing up the handheld competition, even though it had a monochrome black-and-greenish screen. Of course, everyone wondered what it would be like if the system were in color. That answer would come in 1998, but this little device for Super Nintendo could help gamers get halfway. Plug it into the top of the SNES, then stick a game cart in the slot on the top, and you could play your Game Boy games in 4-color goodness. You could even adjust the color palette, and it would generate a code which you could share with your friends or enter to instantly recall your palette. I created a palette for Castlevania II: Blemont’s Revenge that turned the crystal castle level into a night time skylight paradise. You can even design the border around the screen as well. After the release of the Super Game Boy, several games were produced that made use of Super Game Boy enhancements when played on the system. These enhancements include special borders, SNES effects, two-player modes using SNES controllers, and the Game Boy version of Space Invaders even unlocked the full SNES version (sans 2-player mode) when used with the Super Game Boy. Of course, the popularity of the unit saw an instant drop when the Game Boy Color was released. At the time however, the Super Game Boy did a good job of breathing new life into your old Game Boy games.

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Ted Leo: The Musical!


Last week Ted Leo suggested a “paradigm shift” would be coming today, and sure enough here it is.
“The Brutalist Bricks” as a Broadway musical, with Paul F Tompkins and John Hodgman also appearing. The video is directed by WMFU’s Tom Scharpling.

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$20 Game of the Week: Dark Void Zero (IPhone OS, DSiWare, PC)

darkvoidzeroIf you believe Capcom’s ‘history’ of this downloadable title, then the company discovered this secret cartridge of a game that was in development for the NES. Supposedly, Capcom began work on the title only to cancel it due to the emergence of the Super Nintendo, only to rediscover it in a vault 2 decades later. Late Night talk show host Jimmy Fallon’s name is in the game as part of a supposed ‘contest’ that he won as a kid. Of course after seeing this game in action, I’m sure that most of you briefly forgot that this game was released in 2010 and not 1989. I know I sure did.
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Movie Posters: Machete

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Powet Alphabet: H is for Handheld Gaming

Since the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.

GameboyIn the short time they had been around, manufacturers took steps to make video games available in as many formats as possible. After their arcade origins, games were made available on home computers, and consoles. After making consoles which allowed interchangeable cartridges, the next logical step would be to make games that you could take with you on the go. From the tabletop electronic games of the 60s and 70s to the Nintendo DS, Sony PSP, and everything else in between, there has been no better way to pass the time.
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