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$20 Game of the Week: Silent Scope Complete (Xbox)

silentscope.jpgLight gun shooters, fighting games, and Dance Dance Revolution are pretty much the only reasons people visit arcades these days. Even so, with so many gun games available, it takes more than just pasting a gun onto a cabinet to get a gamer’s attention, and Konami has never disappointed in this regard. Even back in the days with Lethal Enforcers and its realistic digitized graphics, Konami created many innovative entries in the genre. One of its best additions is the Silent Scope. It featured a huge sniper-rifle peripheral attached to the cabinet, and it simulated the experience of being a real anti-terrorist sniper (to a certain extent of course). You had to use strategy and planning in taking your shots. Shooting erratically like in other shooters will only alert the enemy to your presence quicker and make your mission that much harder. This tense atmosphere made Silent Scope unique from other light gun games. Several versions of the game have appeared on Dreamcast, Playstation 2, and even the Game Boy Advance. However, Konami has put all the games from the series on this Xbox compilation. It contains Silent Scope 1 and 2, EX (the exclusive arcade game) and Silent Scope 3 (a Playstation 2 exclusive entry featuring a stage select). Like most shooters, the games tend to be short. However, the games contain several unlockable extras that should extend the replay value some. There is also a light gun available for use with this compilation. Although its a bit hard to find, it should act as a suitable replacement for the arcade game’s huge gun. Even without it, the controls work quite responsively. Getting 4 games on one disc isn’t a bad thing, and its one of the best gun franchises besides Time Crisis. Fans of the genre should check it out.



Lost Classics: Run Saber (SNES)

runsaber.gifIf you’re a regular visitor to Powet, then chances are, you know of my love of robot ninjas. It’s like putting together two different kinds of awesome. On two separate occasions, I featured games in this column featuring robot ninjas in all of their glory. The characters in this little known Super Nintendo game that was developed by Hori Electric and published by Atlus may not exactly be ninjas, but they’re close enough. In Run Saber, players take control of either Allen or Sheena (or both if playing a 2-player game) as they make their way across 5 levels battling robots and aliens in a bid to save Earth. It’s pretty much your typical mid-90s SNES platformer, with jumping and powerups. The way they climb on walls and move however, is quite similar to Capcom’s Strider. In fact, it wouldn’t be far fetched to say that is Strider had a 2-player co-op mode, it would look something like this. That’s not to say it’s a ripoff, just that as great minds think alike, so in particular do great game designers. The game manages to make an identity all on its own with its level layouts and boss encounters (including a giant witch whose face decomposes). Who knows when, or even if, Atlus will bring this game over to the Virtual Console, so it looks like this is one of those gens you have to hunt down for yourself. It might not be original, but it does what it does very well. Besides, you can never go wrong with games featuring robot ninjas.



Obscure Find of the Week – Dwelling of Duels

Dwelling of DuelsSeeing as how October is upon us, I’m going to make it my mission to do as many Halloween and horror-esque themed articles as possible for the entirety of the month. This rendition of OFotW is hardly obscure nor a recent find for me, but worthy of making note of nonetheless.

For the month of October, the Dwelling of Duels is holding a Castlevania-themed contest in honor of the Halloween season that is upon us!

For those who are unaware of what the Dwelling of Duels is exactly – it’s a long-running online competition for those who are skilled in the art of music making to test their skills out on remixing video game music, and is generously hosted by VGmix. Each month features a new theme of the contest, with a “Free Month” happening every so often. Competitors are required to have produced at least one live-made instrument as part of the composition, and to make their entry as unique as possible, whist still adhering to the original tune their basing their song off of.

The site’s regular participants include some of the internet’s most well-known VG remixers, such as Norg, Snappleman, and Goat, and showcases serious talent in the genre of gaming remixes. This will mark the first time a Castlevania themed contest has ever been attempted in the 4 known years it’s been running. Perfect for the running of the October colors. The contest entry acceptance runs until the 26th, and a listening party is scheduled for the following night. It’s very much the type of thing to keep your eye on if you’re a fan of gaming music remixes.



Microsoft and Bungie End Exclusivity Deal

Billy Boy gets creamed againSeems as though last weeks rumors were true, and Bungie has indeed split from Microsoft to pursue other opportunities. The Microsoft press release reads:

“REDMOND, Wash. — Oct. 5, 2007 — Microsoft Corp. today announced a plan for Bungie Studios, the developers of the “Halo®” franchise, to embark on a path to become an independent company. Microsoft will retain an equity interest in Bungie, at the same time continuing its long-standing publishing agreement between Microsoft Game Studios and Bungie for the Microsoft-owned “Halo” intellectual property as well as other future properties developed by Bungie.

The critically acclaimed Xbox 360®-exclusive “Halo 3” achieved $300 million in global sales in its first week. Released on Tuesday, Sept. 25, “Halo 3” is the fastest-selling video game ever and already one of the most successful entertainment properties in history.

“Our collaboration with Bungie has resulted in ‘Halo’ becoming an enduring mainstream hit,” said Shane Kim, corporate vice president of Microsoft Game Studios. “While we are supporting Bungie’s desire to return to its independent roots, we will continue to invest in our ‘Halo’ entertainment property with Bungie and other partners, such as Peter Jackson, on a new interactive series set in the ‘Halo’ universe. We look forward to great success with Bungie as our long-term relationship continues to evolve through ‘Halo’-related titles and new IP created by Bungie.”

“This exciting evolution of our relationship with Microsoft will enable us to expand both creatively and organizationally in our mission to create world-class games,” said Harold Ryan, studio head for Bungie. “We will continue to develop with our primary focus on Microsoft® platforms; we greatly value our mutually prosperous relationship with our publisher, Microsoft Game Studios; and we look forward to continuing that affiliation through ‘Halo’ and beyond.”

Bungie Studios will remain in its current location in Kirkland, Wash….”

What this means for Microsoft competitors Sony and Nintendo remains to be seen, but this is big news any way you slice it. More info as it becomes available.



$20 Game of the Week: Street Fighter Alpha Anthology (PS2)

sfaanth.jpgCapcom’s Street Fighter series was a first in gaming, particularly in the one-on-one fighting game genre. While it didn’t create the genre, it helped launch it into mainstream. It introduced the popular 6-button attack scheme, multiple selectable characters, and combo attacks that made use of joystick motions. Unfortunately, it was also one of the first games to receive multiple revisions, particular with Street Fighter 2. By 1995, we had no less than 5 different versions of the game. Players were begging for more, and Capcom’s inability to count to three became somewhat of a running gag in video games. Thankfully Capcom finally gave us something new. Street Fighter Alpha, with a storyline that took place between Street Fighter 1 and 2, gave the series a much needed update with new characters (including many from the original Street Fighter and Final Fight), attacks, and a new fighting system. It wasn’t exactly Street Fighter 3, but fans ate it up all the same.
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Lost Classics: The Serpent Riders Trilogy (PC, Playstation, N64, Saturn)

heretic.jpgID software, the fathers of the first person shooter, had three major franchises in the genre; Wolfenstein 3-d, Doom, and Quake. There was also a fourth series that, while it wasn’t was well known as the other three, managed to provide some unique twists on the FPS genre all on its own. Even though it was developed by Raven Software, it maintained the innovation that had been present in ID’s other franchises. The Serpent Riders Trilogy, better known as Heretic, Hexen, and Hexen 2, followed the player’s quest the save the world from three ancient demons. While most shooters of the time placed players in a science fiction setting, Heretic and its sequels placed gamers in a fantasy realm. This was a first at the time, and it was an experience which few FPS games have managed to replicate. Even today, you’ll be hard pressed to find a first person shooter game willing to deviate from the norm this drastically.
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Mario and Sonic at the Olympic Games info revealed

Mario and Sonic at the Olypmic Games 2008 Post Banner

A list of events for play in the upcoming Mario and Sonic at the Olympic Gamesfor the Wii has been revealed. The DS version is reportedly delayed until the beginning of next year.

  • Fencing – Individual epée
  • Archery
  • Shooting – Skeet
  • Gymnastics – Trampoline
  • Gymnastics – Vault
  • Field – High Jump
  • Field – Pole Vault
  • Field – Long Jump
  • Field – Triple Jump
  • Field – Javelin Throw
  • Field – Hammer Throw
  • Rowing – Single Sculls
  • Table Tennis – Singles
  • Aquatics – 100m Freestyle
  • Aquatics – 4x100m Freestyle
  • Track – 110m and 400m Hurdles
  • Track – 4x100m Relay
  • Track -100m and 400m

via Joystiq.

And according to our friends over at 4CR the roster has also been revealed:

Nintendo Sega
Mario Sonic
Luigi Tails
Wario Knuckles
Waluigi Shadow
Yoshi Amy
Bowser Vector
Daisy Blaze the Cat
Peach Dr. Eggman



MK vs. DC? More Than Just Rumor?

mkversusdc.jpgApparently not too long ago, some guy on the IGN boards started a rumor about a Mortal Kombat vs. DC Comics fighting game in the works, citing an “inside source” as his feed. People dismissed it as false, and moved on about their business.

Now it seems the rumor is getting more hype. TRMK.org, one of the more prominent and informed MK sites on the net, has a recent article that analyzes the rumor a bit more.

As incredulous as this rumor has sounded ever since it first made the rounds more than ten years ago, TRMK has confirmed from our own sources that the next Mortal Kombat game for the current generation of consoles – Xbox 360 and PlayStation 3 – will indeed be a “Versus” style game.

While we were unable to confirm the DC Comics angle proposed by the IGN Boards message, we do know that the game will feature another well-known established intellectual property. It seems unlikely that the DC Comics license will appear along side a franchise known for its gruesome fatalities; however, the MK Team did state that they were intent on “reinventing everything from the ground up” in order to “wipe the slate clean”. Therefore, the idea that the game will not feature fatalities in the traditional Mortal Kombat style is not as far fetched as it initially sounds.

The original rumor on the IGN boards had been picked up by a user of MKOnline forums, which enticed the guys of TRMK.org to do their own digging, and it seems they got a little more than just hearsay. It seems everyone from the staff of the fansites to the fans themselves are skeptical, and with good reason. Mortal Kombat became famous for it’s gruesome Fatalities and gobs of bloodshed and violence, and has not deviated from that road since it’s conception. With DC, despite being darker, leaning more towards the anti-violence side of things, it just seem farfetched to believe this 100%.

Not alot of DC fans would be too keen on seeing Batman having his spine ripped out, or Green Lantern having his head eaten off. On the other side, MK fans would not want to see Scorpion *not* impaling someone with his spear, or Sub-Zero *not* freezing his enemy and smashing them to bits. But, I guess we’ll see.



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