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Entries Tagged ‘Sony’:

Maximum Letdown: Legend of Dragoon & RPG Game Development Algebra

legendofdragoonWelcome back to Maximum Letdown, Powet’s go-to guide on games that either had that one fatal flaw, didn’t quite live up to the hype, or just plain suck. Because today is St. Patty’s day, I’m gonna give you something extra: a math lesson. If you’re an RPG fan you’ll want to pay attention to this, as I’ll tell you the formula to making a good game (hint: the exact opposite of this). There is even some homework, so break out your pencils and notepads, because there will be a pop quiz on all of this.

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$20 Game of the Week: Unreal Tournament 3 (PC, PS3)

Note: This game is also available on Xbox 360, but not for the $20 price tag. It has exclusive maps and characters, but there is no support for user-generated content like in the PC and Playstation 3 versions.

Unreal Tournament was one of the first FPS game to focus exclusively on competitive multiplayer. Offering modes such as Assault, Capture the Flag, and Domination, Unreal Tournament gave gamers more than just the standard “kill everyone else as many times as you can” deathmatch modes seen in other FPS titles’ multiplayer components. Subsequent entries in the series have added more unique gameplay types, far-out locales, and even vehicles. Unreal Tournament’s unique weaponry, excellent graphics, and modding capabilities made the series a hit amongst gamers and critics as well. Unreal Tournament 3 (which is actually the fourth Unreal Tournament game) is no exception, and it has the added bonus of having the awesome power of the Unreal Engine 3 behind it.
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New Years Gaming Special: Maximum Letdown, $20 Game of the Week, and Lost Classics

It’s a New Year, and one that looks exciting for geeks everywhere. To celebrate (and to make up for my tardiness), I’ve got a three-piece of new game related content. Along with the $20 GOTW and Lost Classics, we have the debut of our new section, Maximum Letdown. What is Maximum Letdown? Well you remember all the gaming classics from your youth? You know, the beloved Castlevanias, Contras, Zeldas, Street Fighter 2 Turbos, and the Final Fantasies that we love to reminisce about. Of course, there are other games from that era that we don’t like to talk about so much. Remember the CD-I Mario and Zelda games? How about the Adventures of Master Chu and Drunkard Hu (WHAT!?!?)? Do you remember when the Grand Theft Auto games had lousy play control? Or better yet, Wisdom Tree’s bible games? For every Gears of War, Halo, and Castlevania released, there are a thousand more Pixar/Disney/Nickelodeon/Cartoon Network shovelware carts destined for the bargain bin, if the even make it that far. Yeah, Maximum Letdown is gonna remind you of the darkside of gaming. We’re gonna dredge up some seriously bad memories. These are the games that either didn’t deliver on their promises, had that one fatal flaw that ruined it for gamers, didn’t do its license or predecessors proper justice, or was just plain awful. This won’t be done as frequently as a Lost Classics or $20 GOTW, but we’ll have a new one up at least twice a month. Speaking of Lost Classics and $20 GOTW, the former deals with a fighting game released at the dawn of the 32-bit era, and the latter is a game based on a fighting game. So without further ado, read on after the jump.

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Lost Classics: Threads of Fate (Playstation)

2000 was a good year for Squaresoft, particularly the summer. We got several awesome games from them, each of which was special in their own right. Some gained more accolades than others, though. Alongside Final Fantasy IX and Chrono Cross, we also got Parasite Eve 2, Vagrant Story, and this little number, Threads of Fate. Even though Threads of Fate was clearly geared towards kids, older action RPG fans who own a Playstation will enjoy this too.

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$20 Game of the Week: God of War II (PS2)

gow2.jpg2005’s God of War set a new standard for action gaming. It bought Greek mythology to video games, included some clever play mechanics, and it was embraced by fans and critics alike. Last spring, Sony released a sequel which raised the standard which was set by the previous game. Players once again take control of Kratos as he sets out to take revenge on the gods who betrayed him. Kratos must travel to meet the Sisters of Fate and gain the power to alter his destiny. It won’t be easy, as you’ll run into gorgons, harpies, sirens, and other mythological monsters. You’ll also run into (and kill) famous mythological figures such as Perseus and Theseus. As in the first game, you’ll gain several upgradable weapons and magic spells. As you increase their levels, you’ll gain new abilities which you can use to destroy your opponents. The timed-button-press minigames also make a return, making sure that you keep your hands on the controller at all times, even during cinema sequences. The game is a bit shorter than the first one, but a host of unlockables will keep players busy for a very long time, at least until the next installment of the series arrives on PS3. For more Kratos fun, check out God of War: Chains of Olympus on PSP.

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Lost Classics: Arc the Lad Collection (Playstation)

arcthelad.jpgAlthough this game was one of the first role playing games to be released on the original Playstation in Japan, it would end up being the one of the last RPGs on the original PS1 in America. Arc the lad spawned several sequels and an anime series. Ironically, even though it was Sony Computer Entertainment themselves who owned the franchise, the ‘anti-2-d’ stance of its American branch was the main factor that prevented this game’s release. Working Designs (best known for its U.S.releases of Lunar) even attempted to score the U.S. publishing rights to the three games, but they were denied by Sony. However, things turned around thanks to new management at Sony and the success of other RPGs, most notable Final Fantasy VII and VIII. After several months of delays, Working Designs finally gave us the chance to play this classic. Not only that, we got all three PS1 games to boot. Arc the Lad Collection carried a $75 price tag, but being able to play this classic RPG series made the hefty price worth it.

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Famicom Dojo: TGS 2007 Special, Part 3

TGS 2007 Logo

It’s over! The last of our three-part coverage of TGS 2007!

In this final installment, we cover:

Microsoft’s Booth
The Retro Video Game Awards
Pixel Junk Racers
…and our final thoughts about TGS

YouTube

Video Netcast
iTunes Chicklet Subscribe to iTunes POWETcast
Famicom Dojo – TGS 2007 Special – Part 3

Show notes after the jump:

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$20 Game of the Week: Twisted Metal – Head On Extra Twisted (PS2)

twistedmetal.jpgBefore God of War, Jak and Daxter, Resistance, Ratchet and Clank, or Sly Cooper, Twisted Metal was the big Playstation franchise. The second game in the series was regarded as one of the best games on the original Playstation. TM3 and 4 weren’t nearly as well received. Twisted Metal Black on the PS2 abandoned the series’s light hearted tone in favor of a darker atmosphere, with the weirdos of previous installments replaced with crazed lunatic serial killers. Fans loved it, and there would even be an online version released a short while later. When the Playstation Portable was released, Twisted Metal Head On was a launch title for the system. Rather than expanding upon TMB’s dark theme, it instead decided to revive the light-hearted atmosphere of Twisted Metal 2, focusing on its best features. In fact, its storyline removed Twisted Metal 3 and 4 from the series canon and regulated Black as being a dream inside Sweet Tooth’s head. Now for the benefit for those who refuse to buy a PSP, Twisted Metal Head On cones to Playstation 2 with a few new features.
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