Entries Tagged ‘Classic Gaming’:
by William Talley, filed in Games, Lost Classics on Jul.11, 2009
Earlier this week, I featured one of the more recent Syphon Filter entries. This week’s Lost Classic features an earlier entry in the series, Syphon Filter 3. SF3 was the last game in the series to be featured on the PS1, and it had to be delayed due to the 9/11 terrorist attacks (the original box art featured protagonists Gabe Logan and Lian Xing jumping from an exploding building). Thankfully it didn’t take too long for the game to be released, and players got another explosive chapter in the popular espionage saga.
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Tags: Classic Gaming, Sony
by William Talley, filed in Games, Lost Classics on Jun.19, 2009
Remember the old days of the FPS genre? You know, Doom, Wolfenstein 3-d, Duke Nukem and such. This was back when you developers didn’t have to reinvent the genre with some fancy graphics engine, Havok physics, or even complex AI. No sir, all you needed was a gun and a bunch of enemies to shoot. Rise of the Triad is a lesser known relic from that era. Created by a subsection of Apogee developers known as the Developers of Incredible power, Rise of the triad was another fun early FPS blast fest. It also added a few unique tricks of its own to make it all the more enjoyable. I’m shocked that no one developed a console version of this game as they did with Doom and Wolfenstein.
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Tags: Classic Gaming
by William Talley, filed in $20 Game Of The Week, Games on Jun.17, 2009
Beside Final Fantasy VI, Final Fantasy IV was my personal favorite of the 8 and 16-bit Final Fantasy games. Millions of other players enjoyed it as well, as it included an epic plotline, memorable characters, and top-notch RPG action. Following in the footsteps of Final Fantasy X, VII, and XII, Square has seen fit to expand on the universe of Final Fantasy IV with an all new sequel, The After Years. Originally released as a mobile phone title in Japan, Square has bought the title over here in an episodic format on Nintendo’s WiiWare service. The main title is available for 800 Wii points, while the chapter ‘Rydia’s Tale’ is available for 300. Subsequent releases will be released throughout the coming months for 300 Wii points each with the final chapter priced at 800 Wii points. You’ll reunite with old friends, meet new ones, and hopefully save the world one more time.
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Tags: Classic Gaming, Square-Enix
by William Talley, filed in Games, Lost Classics on Jun.11, 2009
The original Osman was a Turkish Sultan who established the Ottoman Empire and ruled it until his death in 1326. The Osman in this week’s Lost Classics is apparently the brother of Capcom’s Strider Hiryu who lives in a futuristic version of the middle east. He can crawl up walls, do flips, and dispatch enemies with the greatest of ease just like Capcom’s ninja. However, there is a good reason for this, as Osman was created by several former Capcom staffers, including Kouichi “Isuke” Yotsui, who also created Strider.
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Tags: Classic Gaming
by William Talley, filed in Games, Lost Classics on May.15, 2009
Like football? Hate how overcomplicated it can be? Then Midway has the game for you: NFL Blitz. Blitz did for football what their previous ‘extreme sports’ series, NBA Jam did for basketball: strip out all of the grunt work and concentrate on the big hits, big passes, and over-the-top action fans love about the game. No stats to fudge through, no back-office politics to worry about, no contract negotiations to wade through, you just pick your team, hit the field, and play through 4 quarters of smash-mouth football, just the way God intended.
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Tags: Classic Gaming, Sports
by William Talley, filed in Games, Lost Classics on Apr.02, 2009
Developed by Spanish developer Gaelco (not to be confused with Jaleco), Big Karnak is an arcade game reminiscent of early Capcom hack and slashers such as Trojan and Ghouls & Ghosts, but it takes place in an Egyptian setting. You play as an Egyptian warrior whose lady love has been kidnapped by the god Osiris. You (and a friend if playing co-op) set out to rescue her throughout 4 stages. In each level, you gain a new weapon. This game didn’t have much to separate it from other platformers of the day, but the action took place on 2 planes of movement which you can switch between at certain times to avoid certain hazards. There are bosses which require some strategy to defeat. There isn’t a whole lot to this game, and although it pales in comparison to later games of its type, Big Karnak is a solid early 90s coin-op title. It could have taken off even further if the game received an SNES or Genesis home port with extra features, characters, or extra stages. The host company is still around, but I doubt you’ll be seeing this title pop up again anywhere soon , so if you happen across this cabinet, pop in a few quarters. It’ll be well worth it.
Tags: Classic Gaming