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Botcon 2011: Crazy’s BotCon Haul Part 6 – Junkion Blacksmith Headmasters

There was a table in the Botcon dealer room, to which, I kept going back. They had very reasonable prices on domestic hasbro releases and some third party items that were not outrageous. One of the third party items I kept eyeing were a couple recently released headmaster figures in the likeness of Soundwave and Optimus Prime. Not only did these figures become heads for headmaster-compatible figures, but they also had an alternate mode.

Robot mode. Alternate Mode. Headmaster Mode. But wait, there is more! These figures come with a small plate that allows one to form the head of the other figure’s robot mode. Its a pretty crazy and neat concept, but does it work well?

Read on to find out!
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KEEP PLAYING: Rewind – Sonic 20th Anniversary (Part 1)

As of today, it is officially Sonic the Hedgehog’s 20th birthday. No longer a speedy teen, Sonic has had his fair share of trials as he’s grown. Since June 23rd, 1991, Sonic has helped catapult Sega into fame, and also helped drag it to its current fate. Despite this, he’s survived it all, and still manages to run his way through the several potholes his franchise has gone through.

With This episode, I go through the past 20 years of Sonic with a little help from a guest. It got to be so big a project, I had to split it into two parts. Here’s Part 1, and be sure to look out for Part 2 coming shortly.




Botcon 2011: Crazy’s BotCon Haul Part 4 – Transformers RtS Legends Trailcutter

I found Trailcutter on a table in the dealer room. He was loose and in a box with about twenty other Trailcutters. He is one of the classics legends figures that I just assumed I’d never find at retail, so when I saw him my interest was definitely piqued.

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Sean Long shares a cool story, bro

Internet superstar Sean Long tells Ernie a cool story, bro

What up Transformer fans?

This year at Botcon 2011 we tracked down the incomparable Sean Long, star of the Internet, and got him to take some time off from making Transformer videos that only show his hands and asking questions at panels to share a cool story with Ernie, bro.

But wait! Back in 2009 we also got a chance to interview Sean Long, but never used the clip out of laziness! The audio quality is, in a word, shitty. The only person you can really make out is Caren who’s not actually in front of the camera. If only I had a mic port on my camera… Enjoy this blast from the past!



BotCon 2011: Activision’s New Licenses

Powet.TV has cracked the code for the success of the War for Cybertron, and potential awesomeness for the Dark of the Moon game. We come up with about a dozen more properties that Activision should seriously consider adding to their stable:



BotCon 2011: KRE-O Transformers

We talk about the new KRE-O Tranformers with brand manager Colleen Doody.



Powet’s First Look at Skullgirls at PAX East 2011

Powet's First Look at Skullgirls at PAX East 2011

At PAX earlier this year we had a chance to try out “Skullgirls”, a great looking fighter that will be out later this year.

Watch this video in HD..

Learn more about this upcoming game at the Skullgirls web site.



Moonshot Games’ Fallen Frontier Preview



From our coverage of Pax East 2011, we talk to Mike McCain of Moonshot Games about the art and gameplay of their first title, Fallen Frontier.

A little background: this entire interview happened only because I was waiting a while to play this game. It wasn’t until I was reviewing this footage today that I realize the person taking so long before me was Tim Schafer.

aDam and I played for about 15 minutes and we were both really impressed. The game played smooth and the level we went through was really huge with lots of options for taking on enemies.

Split screen seemed really odd at first, but totally natural once you played it. Most games will split top/bottom or left/right for two players, but Fallen Frontier splits at an angle, and the line will move or tilt based on which way the players are heading and what they’re doing. When you rejoin, the line disappears and you share the screen again. Really cool idea.

Moonshot still has a long way to go on this title, but its clear they have some good ideas in place already. We can only hope they deliver on our expectations!



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