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Entries Tagged ‘Mario’:

Famicom Dojo: Nintendo Has Moxie

For our third episode, we try out a couple of new segments!

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Direct Link: Famicom Dojo: Nintendo Has Moxie

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Direct Link: Famicom Dojo – Episode 03 – Nintendo Has Moxie

Show notes (and an explanation for those left scratching their heads) at FamicomDojo.TV:
http://famicomdojo.tv/season1/nintendo-has-moxie

[Read the rest of this entry…]

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Keep Playing: Mario Party 8

Mario Party 8

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GameHead Miyamoto Super Tribute

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SpikeTV’s GameHead took their entire episode this week to honor Shigeru Miyamoto. In addition to Geoff Keighly interviewing the man himself, they also took comments from the editors of Kotaku and GoNintendo, the cast of Mega64, and the GameJew. Charles Martinett, the voice of Mario, provides narration between segments.

Its an interesting retrospective, but the secretive Nintendo hero doesn’t give much of a look forward other than the tease that a once cancelled game may still see release.
Watch now: Quicktime / WMV

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Sonic VS Mario… At the Olympics?

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The video game crossover you’ve waited your entire life for is now a reality.

Mario and Sonic will finally compete on the Wii and Nintendo DS… on a game licensed by the Olympics.

I’m speechless. Official site is up. If we don’t get Sonic in Smash Bros now, I’ll be real mad.

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Mega64 does New Super Mario Bros


A skit that went great until some guy made it all awkward.

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Real Power Ups of Power


GameTrailers recently had a user movie contest and this gem was the clear winner.

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Super Mario Bros head to Virtual Console, Negative World

negativetrick.gifYesterday’s weekly update on Nintendo Wii’s Virtual Console saw the release of Super Mario Bros. This is considered by some to be the most important game of all time, and odds are you already own a copy of it. Maybe 2 copies. Probably 5. You might as well get it again so you can play with that sweet VC controller, and maybe work on your speed running.

Just to add a little value to your 500 Wii Point purchase, try going to the Negative world. This hidden glitch was covered up in many of the remakes and re-releases of the game, but is intact on the Wii since its the original NES code faithfully emulated. You’ve probably seen this trick before, in world 1-2 you break the bricks above the pipe at the end of the underwold (as seen at left) and then carefully jump backwards to the right without breaking the brick, so you slide off to the right and enter a warp pipe that takes you to a weird underwater world.

A top story on digg right now announces “How to Get to the Illusive Negative World in SMB!” but the link to the World -2, -3, and -4 is completely fake. Amazing that 21 years after the release of Super Mario Bros, players can still be falling for bogus tips like slackjawed schoolyard simpletons.

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Gaming Archaeology: Totaka’s Song, Part 3

One of Nintendo’s music composers, Kazumi Totaka, likes to hide a certain signature tune in the deepest, darkest crannies of his games. For details on the established facts, check out Part 1 and Part 2 of our coverage on the subject.

Today, we bring you a brand-new viewer-submitted discovery from within Luigi’s Mansion, a game previously previously held as my white whale.

Also: a nod to Wii Sports. Let’s all go dissect it.

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