Entries Tagged ‘Classic Gaming’:
by William Talley, filed in $20 Game Of The Week, Games, Lost Classics, Powet Alphabet on Oct.17, 2009
Since the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.
When Sony entered the market as a console manufacturer, they began a whole new era of gaming, and much of it was due to the rise of disc-based gaming. Disc based systems at the time were becoming more commonplace due to CDs being easier and cheaper to manufacture. Since they could hold more information than floppy disks and cartridges, it was easy to see why they were becoming increasingly attractive to developers. Even before the Sony, there were already several disc-based systems on the market, although few of them fully utilized the potential of the added storage space and horse power of the medium. The Sega CD for instance, was merely an add-on to the Sega Genesis. Most of its line up either consisted of amped-up versions of Sega Genesis titles, arcade ports, and interactive movies. such as the controversial Night Trap. The Super CD, an add on for the Turbographix-16, had a slightly more impressive lineup (including the highly sought after Dracula X), but it never made it beyond the borders of Japan. The 3DO, which was a standalone system, carried many of the interactive movies that graced the Sega CD, and it also boasted arcade-perfect ports of games such as Samurai Showdown and Super Street Fighter 2 Turbo. However, its high price tag prevented it from making a huge impact in the marketplace. The Phillips CD-I, just plain sucked.
Around the early 90s, Nintendo wanted to jump into the CD gaming market. Originally, it was Sony who would help them develop the technology that would power the new system. Sony was of course no stranger to gaming. Under the name Sony Imagesoft, they developed and published several games for their soon-to-be competitors (in fact, you may have even seen a couple of them as Lost Classics). However, the deal would fall through due to lawsuits on both sides, and Nintendo opted to go with Phillips instead. That deal would also fall apart, and Nintendo would eventually abandon the concept of a CD based gaming system altogether in favor of cartridge-based the Nintendo 64. It’s because of this reason that many suspect that the Playstation is what Nintendo’s CD system would have been. Regardless of weather or not that rumor was true, it was ironic that Sony, the people slated to work with Nintendo on their new hardware, instead usurped their place as top dog console manufacturer.
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Tags: Arcade, Capcom, Castlevania, Classic Gaming, Final Fantasy, Konami, Metal Gear, Namco, P is for..., Resident Evil, Sony, Square-Enix, Street Fighter, Tekken
by William Talley, filed in $20 Game Of The Week, Games on Oct.08, 2009
Gotta love the 8-bit era of gaming. Playing the old NES brings back so many classic memories. Remember using the drift technique in Rally King to make it through to the end of the race? Or how about seeing if you could make it to level 64 in Cosmic Gate? Or how about when you finally defeated that mega-tough guardian in Guadia Quest after some serious level grinding? What’s that? You don’t remember any of those games? Good. There is a reason for that (besides me calling you a liar if you said yes). Those games, along with 5 others, are retro-style games created for this cart. While they have 8-bit NES looks, rest assured, they are as current as Gears of War or Halo.
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Tags: Classic Gaming, DS, Nintendo
by William Talley, filed in Games, Powet Alphabet on Oct.03, 2009
During the early 80s, the video game market was in danger of dying off before it could take off. Too many manufacturers were releasing too many consoles no one cared for, and developers were making too many games that were mediocre at best. This would lead to a diminished demand for them in the consumer market as well. If that wasn’t enough, the home computer market was slowly beginning to emerge, as PCs were becoming cheaper and more easily accessible to consumers. It would be a fool’s errand for a company to attempt to reenter the market, yet Japanese developer Nintendo would jump in the market head first.
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Tags: Capcom, Castlevania, Classic Gaming, Contra, Konami, Mario, Mega Man, Metroid, N is for..., Nintendo, Tecmo, Zelda
by William Talley, filed in Games, Lost Classics on Sep.19, 2009
At one time, Square’s Romancing Saga franchise was as big as Final Fantasy. Romancing Saga’s key difference from most other RPGs was its non-linearity. The plot changed dependent on which character you selected as well as what choices were made in certain dialogue situations. However, for the longest time, the series was only released in Japan, necessitating various fan translations. The most the U.S would ever see of the series were the Game Boy Romancing Saga titles, which were released under the name Final Fantasy Legend. Saga Frontier for the Playstation 1 marks the first time that the series has hit North American shores on a console. While the game is a bit on the simplistic side compared to its predecessors, it’s free scenario system made the game enjoyable.
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Tags: Classic Gaming, Square-Enix
by William Talley, filed in Games, Lost Classics on Sep.04, 2009
Gyruss is a shooter from Konami. Although Gyruss was originally an arcade game, but like other NES ports of arcade games, players would be more fond of its NES counterpart. Gyruss’s gameplay can best be described as ‘Galaga in a funnel’. You’re assaulted by waves of enemies, and you roll around the screen in a circle blasting at them. You travel throughout the solar system, eventually making your way toward Earth from Neptune. The NES version of the game adds new soundtrack tunes (including a remixed version of J. S. Bach’s Toccata and Fugue in D minor that’s pretty catchy), a more detailed plot, new power ups, boss battles, an ending, and extra stages (including the former planet Pluto and the Sun). Like other games of its type, Gyruss has little setting apart from the rest of the pack (beside the cool music and 3d effects), but you’ll enjoy it while it lasts.
Tags: Classic Gaming, Konami
by William Talley, filed in $20 Game Of The Week, Games, Powet Alphabet on Aug.29, 2009
Since the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.
Now we all love video games. At least most of you do. I can’t imagine that the majority of our visitors would be here if they didn’t, let alone reading this article. However, many of us can’t afford to run out and buy the latest new game when it is released, especially in this recession. Most of us have to deal with tuition/student loan payments, rent/mortgage payments, food, utilities, and in some cases, even extra mouths to feed. However, just because you’re swamped with bills doesn’t mean you have to keep playing the same games over and over again, simply because you can’t afford new ones. In this addition of the powet alphabet, I’m going to show you 10 selections straight from our weekly $20 Game of the Week feature, a.k.a the gamer stimulus package, designed to stimulate your collection and bail you out from the monotony of replaying the same titles again. I tried to cover every system here, and there is a good selection of genre offerings, so there is something for everyone. As luck would have it, this is also the 4 year anniversary of the column. All of these titles can be found for under 20 dollars anywhere you buy games from.
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Tags: Bioware, Capcom, Classic Gaming, Contra, I is for..., Konami, Mass Effect, Mega Man, SNK, Street Fighter
by William Talley, filed in Games, Lost Classics on Jul.24, 2009
Skies of Arcadia was one of the few RPGs on the Dreamcast. Although its plot about three youths teaming up to fight an evil empire was as old school as it gets, the game’s sky-pirate theme made the game unique. Players take the role of Vyse, a member of the blue rogues, a group of sky pirates. While searching for treasure alongside his best friend Aika, Vyse meets a mysterious woman with strange powers. From there, Vyse gets involved in the empire’s plot to take over the world by reviving ancient weapons. The battle system is turn-based, similar to other RPGs. Each character has a weapon with a crystal that can change color in order to battle against different enemies. The game also features ship battles, in which Vyse and his crew take to the skies to battle against giant monsters and enemy ships. You can select from different types of cannons and attacks as you try to sink your opponent. You’ll recruit a crew of pirates, each with their own special abilities. A big part of the game involves exploration, and you can gain fame and fortune by making discoveries. The graphics are bright and colorful, and the music is good as well. As you are battling bosses, the music actually changes on the fly depending on how you are doing in battle. A few years after the Dreamcast version was released, a Gamecube game was released, featuring shorter load times, less random encounters, more sidequests, and new boss battles. It goes without saying that it is backwardly compatible on the Wii, so this is definitely the version to go with. Skies of Arcadia may not reinvent the wheel, but it is a solid classic-style console RPG.
Tags: Classic Gaming
by William Talley, filed in $20 Game Of The Week, Games on Jul.21, 2009
For years, Maxis’s games have given gamers everywhere an unprecedented amount of control over their gaming experience. Weather you’re managing (or destroying via disasters) your city’s infrastructure in SimCity, directing (or ruining) the day to day lives of the people in your household in the Sims, or climbing up the food chain and evolutionary ladder in Spore, few other game companies have given players the power to make their gaming experiences truly unique and individual. This compilation features 5 of the more recent titles (or rather 2 titles, their expansion packs, and a third) in Maxis’s SimCity franchise, and is highly recommended for fans of SimCity.
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Tags: Classic Gaming, EA