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Entries Tagged ‘Arcade’:

KEEP PLAYING: Rewind – House of the Dead

Better late than never with this episode of Rewind with the mid-90’s arcade classic horror-shooter!


Shownotes after the Cut!
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Keep Playing: Rewind – Top 5 Creepiest Retro Games

Throwing all you oldschool gaming fans a Halloween treat!


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Powet Alphabet: P is for Playstation One

Since the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.
playstation

When Sony entered the market as a console manufacturer, they began a whole new era of gaming, and much of it was due to the rise of disc-based gaming. Disc based systems at the time were becoming more commonplace due to CDs being easier and cheaper to manufacture. Since they could hold more information than floppy disks and cartridges, it was easy to see why they were becoming increasingly attractive to developers. Even before the Sony, there were already several disc-based systems on the market, although few of them fully utilized the potential of the added storage space and horse power of the medium. The Sega CD for instance, was merely an add-on to the Sega Genesis. Most of its line up either consisted of amped-up versions of Sega Genesis titles, arcade ports, and interactive movies. such as the controversial Night Trap. The Super CD, an add on for the Turbographix-16, had a slightly more impressive lineup (including the highly sought after Dracula X), but it never made it beyond the borders of Japan. The 3DO, which was a standalone system, carried many of the interactive movies that graced the Sega CD, and it also boasted arcade-perfect ports of games such as Samurai Showdown and Super Street Fighter 2 Turbo. However, its high price tag prevented it from making a huge impact in the marketplace. The Phillips CD-I, just plain sucked.

Around the early 90s, Nintendo wanted to jump into the CD gaming market. Originally, it was Sony who would help them develop the technology that would power the new system. Sony was of course no stranger to gaming. Under the name Sony Imagesoft, they developed and published several games for their soon-to-be competitors (in fact, you may have even seen a couple of them as Lost Classics). However, the deal would fall through due to lawsuits on both sides, and Nintendo opted to go with Phillips instead. That deal would also fall apart, and Nintendo would eventually abandon the concept of a CD based gaming system altogether in favor of cartridge-based the Nintendo 64. It’s because of this reason that many suspect that the Playstation is what Nintendo’s CD system would have been. Regardless of weather or not that rumor was true, it was ironic that Sony, the people slated to work with Nintendo on their new hardware, instead usurped their place as top dog console manufacturer.
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KEEP PLAYING: Rewind – Golden Axe: RoDA

Shownotes after the cut:
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$20 Classic Letdown of the Week: Street Fighter Special Part 1


This week sees the release of the highly anticipated Street Fighter 4. To celebrate, Powet presents a special 2-part $20 Game of the Week/Lost Classics/Maximum Letdown Special on some of the highs and the lows of the franchise. This is part one, in which we will feature the original Street Fighter (as an example of why you can’t go home again) and the two games based on a certain movie starring Jean Claude Van Damme which just so happens to have a name and cast of characters similar to Street Fighter. This weekend we’ll take a look at Super Street Fighter 2 Turbo HD Remix along with one of the more under appreciated bright spots of the franchise.
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Capcom vs. Whatnow?

CapcomIt would seem like the recent revelations of “Mortal Kombat vs. DC Universe” isn’t the only oddly-matched versus title in the works. In an interesting twist, “Tatsunoko vs. CAPCOM: Cross Generation of Heroes” is in development for an arcade release in Japan in winter of this year. A article in the upcoming issue of Weekly Famitsu Magazine will reveal more tidbits about the game.

For those who might not be anime buffs, Tatsunoko is an anime production studio famous for classic animes such as Speed Racer, Gatchaman (Battle of Planets), and also provided animation work on Neon Genesis Evangelion.

Whether Capcom means to include a lineup similar to it’s “Marvel vs.” games or not has yet to be confirmed, but one can simply imagine the thought of Speed attempting to beat Ryu senseless with a tire iron. Or maybe that’s just me. Regardless, it’s hard not to think that such a game isn’t grasping at straws in terms of good versus material, but given the aforementioned MK vs. DC game, I suppose nothing is out of the question for game developers these days.

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Midwest Gaming Classic

Midwest Gaming Classic 2008

Read more at The Daily Page: Going old school at the 2008 Midwest Gaming Classic

See also
midwestgamingclassic.com
www.twingalaxies.com

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Street Fighter IV Screen

sfiv.jpg
There it is from 1UP. A full cover story on the game will appear in EGM’s January issue, which should be in the mail and in stores any day now.

They did reveal the game is 2D six-button fighting with Ryu, Ken, Chun-Li, and Dhalsim returning.

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