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Powetcast 148: Call Me, Maybe?

In this, the first podcast of 2013 (if you don’t count the one Famicom Dojo posted yesterday), we look back at 2012 and offer some resolutions for 2013.

Zac talks Sleepwalk With Me, Adam makes a startling inappropriate comment about women, and Captain Genius gets his search history corrupted as he tries to keep up.

and then Zac and Adam sing “Call Me Maybe!”

This is both the worst and the best episode of 2013! Enjoy!

The Powetcast theme song, “Button Masher” is now available for free download!

Listen live on this page, or subscribe via RSS or iTunes.
Direct Link:Powetcast 148: Call Me, Maybe?

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Famicom Dojo Podcast: Play as the Villain

Rarely do games place you in the role of the villain. Either it’s too difficult, tongue-in-cheek and therefore not serious, or being a villain is ultimately too unpalatable to pull off except for the briefest moments. Vinnk and Sean take a look at the games that try to bridge this gap, whether or not they were successful, and just which ones are worth playing — even if it’s juts for laughs. Also, we DIDN’T forget the most obvious example, we just saved the best for last!

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/67

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MAGfest 11: Pre-Event Lineup

Another year has gone by and another MAGfest is upon us. Last year, Sean Orange and I made the trek to MAGfest X to take part in the 4-day music and gaming geekery that surrounded us, and this year we’ll be doing another round and taking in all the highlights (and even maybe some hilarious lowlights!) that the event has to offer.

This year features 3 special guests in terms of composers. Following up last year’s spectacular appearance by Final Fantasy’s Nobou Uematsu, MAGfest XI has the legendary combined talents of Kuniyo Yamashita (Castlevania, MegaMan X3), Chris Huelsbeck (Turrican Series, R-Type) and the great Yuzo Koshiro (Streets of Rage, Actraiser) gracing the Gaylord National Harbor hotel. This will also be the first time Koshiro will be playing a DJ set in US shores, which provides event-goers with an extra special treat!

There are a huge amount of bands and performances this year as well; 38 concerts and visual performances to be exact! (the largest amount thus far!) Included in the lineup are mainstays such as Metroid Metal, The One-Ups and The Megas, but also included are a ton of new-comers to the MAGfest scene such as Lords of Thunder, Fighting in the Streets and The Tri-Force Quartet. There’s even band-personifications of two of the better institutions for video game music arranging: Overclocked Remix’s Overclocked University and Dwelling of Duels Live! Throw in tons of panelist and entertains like Arin “Egoraptor” Hanson, The Angry Video Game Nerd and yet another return by Jon St. John, and you’ve got the most ambitious MAGfest to date!

The event runs January 3-6 at the Gaylord National Harbor Hotel, Maryland with tell that there are tons of tickets still available at the door. Sean and I will bring coverage of the fun little things we run across at this gamer’s paradise and bring it to you for your viewing enjoyment.



$20 Game of the Week: La Mulana (PC, WiiWare)

If La Mulana had been released on the SNES, it would have stood right up there with games like Castlevania and SUper Metroid as one of the greatest titles of the 16-bit generation. The game isn’t pretty shabby today either. La Mulana is an upgrade of an independently developed game. The original La Mulana (available for free on Tiggit) was done as a tribute to classic MSX games, and was developed by Takumi Naramura. A company known as Nigoro snatched up the game, upgraded it’s visuals to resemble 16-bit gaming systems, and ported it to WiiWare, while GR3 Project ported it to Microsoft Windows. Having a exploration-heavy style of gameplay similar to Metroid and later Castlevania titles, La Mulana puts players in the role of a young archaeologist who explores an ancient tomb. You’ll gather items and abilities to progress, and the game is non linear. The game has a high difficulty level and leaves it up to you to figure out how to progress. You’ll run into several bosses and characters throughout your journey. If you’re a fan of classic action games, you will want to add this to your collection. It’s available at Gog.com, where it’s discounted as part of the site’s winter sale.



Movie Posters: All Superheroes Must Die



Powet Top 5 – Top 5 Gaming Gorefests (Where the Blood Helped Make the Game Even Better)

Welcome to the Powet Top 5, where we explore the top (and bottom) 5 items we think are relevant to any of a variety of topics that span the imagination. Sit back, read, and respond

Hotline Miami is one of this year’s best…..and bloodiest titles.

Many people tend to be opposed to violence in video games, and for good reason. With technology improving on a yearly basis, there is potential to show increasingly gruesome and realistic action, making these people even more squeamish. However, I am not one of them. While there are several games that use blood and gore as a crutch for poor gameplay, there are many good games that have utilized gore to make them better. Here are 5 examples, none of which are for the faint of heart.

Note: This article was planned before the senseless massacre at Sandy Hook Elementary School two weeks ago, and in no way is it intended to make light of the shooting or disrespect the victims or their families.

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Powetcast 147: Feet Don’t Fail Me Now

We’re long overdue, but that is what you get with a holiday break. This episode was recorded a few weeks ago but I assure you the title and image header would’ve made no more or less sense then.
We’ll talk Safety Not Guaranteed, Mega Man X Street Fighter, Spider-Man 700 and more. Its a surprisingly fun show to listen to. Panel is Captain Genius, Adam, Will and myself. Of course we laugh a lot.

The Powetcast theme song, “Button Masher” is now available for free download!

Listen live on this page, or subscribe via RSS or iTunes.
Direct Link:Powetcast 147: Feet Don’t Fail Me Now

“Feats Don’t Fail Me Now” – Little Feat



Powet Top 5: Cartoons That Didn’t Need Remakes/Sequels

It seems to be that so many cartoons were so beloved in the 1980’s and early 1990’s, that dollar signs could be seen in the eyes of many a television executive in terms of potential goldmines that needed to be further tapped. Granted, many of us remember these original series fondly through the grace of nothing more than nostalgia-tinted glasses, but whatever the case was a lot of the cartoons we grew up with were blessed with awesome. (either cheesy awesome that we didn’t care about much as kids, or through actual honest talent in writing and execution.

And thus, several show saw “comebacks” in the mid-to-late 1990’s and early 2000’s, either as reboots of their original series of sequels, that meant to bank on said nostolgia value and gain the same acclaim that the previous installments gained from much of us.

Sadly, a lot of them failed. Some, miserably so. Either it was because new concepts were being tried that failed, or that concepts that were popular and worked with shows that were made around a certain medium tried the opposite approach and came off looking half-assed at best and utter crap at most. And then there were some that just should have stopped while they were ahead.

These are a few of those.
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