New Episodes Every Wednesday, or your money back!
   

News >> Page 418

Superman Returns toys that might not suck

mongul.jpgMattel is obviously aware by now that the toy line to Superman Returns is little more than a couple thousand variations of Superman himself and 1 Luthor figure. I don’t blame them for not rushing to make plastic representations of Parker Posey and Kal Penn, but some variation is needed to keep the line from becoming worth of an ET/Atari2600-style landfill burial.

Thankfully, new toys are on the way!

Allegedly based off EA’s video game of Superman Returns, new figures include Mongul, Metallo, a NEW Luthor, and an even SHINIER Superman! Wow!



Excuse Me, Mr Freeze


Thanks to Joey O.

Update: No longer requires quicktime.



SDCC 2006: Day 3 and 4

San Diego Comic ConOk fans, get comfortable because there are a LOT of updates in this one. Instead of the usual breaking up the updates by company, this time around I’m going to break it up by properties (ie. Transformers, Marvel Superheroes, Star Trek, etc)

To view all the updates, continue on after the jump. Please note that I will be updating this constantly for a while until I feel I got everything I needed to.

[Read the rest of this entry…]



Peter Cullen is Optimus Prime

Optimus_prime_toy.jpgWow, I got so excited over this one over the weekend, I completely forgot to post it here.
The short story is this: Peter Cullen, the voice behind the original Optimus Prime in the 1984-88 Transformers animated series, has been cast as Optimus Prime once again in the forthcoming movie from Dreamworks.
The long story from producer Don Murphy:

the Cullen thing. As you all know when we started this grand experiment two years ago, Cullen and Welker were the ONLY Thing you gave me any consensus on. I’m serious, because I read everything you write, no matter how shitty. And if someone suggested something, half of you would shout it down. And the ONLY thing you overwhelmingly agreed on was that Prime should sound like Prime and Megatron should sound like Megatron. Which makes sense, especially since both actors are alive and well.

So I pushed your agenda. As some of you know, that was not an easy one. My own partner advocated celebrity voices. Then I showed him the results of your guys’ input and he immediately joined the bandwagon. Ian Bryce came to the show well in to the process and saw the results and supported immediately. John Rogers needed no prodding god bless his pointed head. One or two Dreamworks executives also supported from relatively early on. The interesting thing is that the director never gave an opinion any way. He had a lot of us telling him that there was no choice, really, the fans had spoken. But he had Skorponok and a lot of people at Dreamworks and Paramount FIGHTING actively not to do it. The forces of Cullen kept the push going.

Several weeks he came in and auditioned, which was all anyone could ask the director to do. Then he came back for a meeting. And now, Optimus Prime has his voice back. And there is much rejoicing. I now have people that really don’t like me because of this. But as we learned in this week’s sudden purge at Disney, it is the movie that counts. I have never cared if I was liked- all that anyone remembers is the film. And 14 years later I am still making movies… before you negativists start asking wotup with Welker, hey we are all working on it. Fact is I was told he was harder to arrange audition time with and his schedule— hell I don’t know. No one wants Cullen without Welker. I will not say that the director has made the decision because he hasn’t.

But you see this particular director is one of the most amazing I’ve ever seen work. One day he was shooting on a big city street- five cameras going at once. He set every shot up. He set the extras, hell he OPERATED one of the cameras. My gut tells me that Michael Bay weighs every decision QUITE STRONGLY. You have to remember that. HE finally okayed Cullen once HE was convinced. And should Welker happen, as I know everyone hopes, it will happen when he can make the decision. Which, quite frankly, is not an urgent decision to make at this moment. Hang tight….

Encouraging words. cullenftw.jpg

Finally, hear Cullen voice Prime for the first time in many years at ComicCon from a panel with Producer Lorenzo Di Bonaventura:
“I am Optimus Prime… Transformers, roll out!”



My Name is Earl: The Comic Book?

earl1.jpgIn one of the more bizarre licensing deal announced at SDCC, Oni Press has announced it will be publishing a monthly comic based on the NBC show My Name Is Earl.

In the show, Jason Lee plays a criminal who wins the lottery and sets about righting the wrongs he’d done in his life in order to enhance his karma.

The comic book will focus on Earl and Randy crossing off items on the list that can’t be done on the show, or fit better in the comic medium. The first issue will featuring Earl replacing comic books (of course!) from someone he stole from at a comic convention. From there, future Earl stories include him flying a plane, destroying the Hoover Dam, and repairing it. Hunter Covington, scriptwriter for the Earl TV series, is set to write the comic, but no artist has been mentioned.

Link: BIG ANNOUNCEMENTS FROM ONI PRESS AT COMIC-CON 2006!



Rare Animal Crossing downloads at TRU this week

Tom Nook News article on Nintendo.com gives you the how-to. Rumor has it there are several items to get through this deal, so you may want to plan multiple trips, or possibly one long one. Kotaku seems to think these are Mario-themed items, and I have little reason to doubt them, though they did get the conclusion date wrong.

This late news is in effect now through the 30th.



Buried Treasures (Inagural edition): Cybernator (SNES)

cybernator.jpg

I’ve been meaning to start this up for a while.  The purpose of this feature is to spotlight classic games that don’t seem to get enough recongnition.  Ganked and gaffled from my $20 game of the week, I’m gonna try to do this weekly.

We’re gonna set this off with Konami’s Cybernator, a side-scrolling shooter in the vein of Contra 3, but with giant mech!  How cool is that?  You have several upgradable weapons at your disposal, and you blast up enemy robots in an attempt to bring an end to a war that has ravaged the planet.  Some of the enemies you fight are mechs that can fill up the entire half of the screen, and you can destroy anything not nailed down as in true mech fashion.  Along with the graphics, the music is also to be noted here. It does well in order to get you into the game’s atmosphere.  Download this rom and check out it’s greatness.  Hopefully it will be available on Wii’s virtual console as well.



$20 game of the week: Final Fantasy 7 (PC, PS1)

ff7.jpg

Who the hell said that I was restricted to just this generation?  Beside, you can play this on your PS2/PS3 if that counts, and seeing as how there is a massive resurgence of intrest in it (Advent Children dvd, release of new sequels and prequel games fot it), now would be a good time to take a look at the original.

I can almost hear the peanut gallery of Nintendo fanboys now up in arms about the franchise’s move to Playstation.  Heck, until I got my Playstation, I was one of them.  I even wrote a letter to squaresoft explaining my anger.  At the time I was dead set on getting the Nintendo 64, and Squaresoft’s decision to develop for Playstation felt like utter betrayal to me.  However, it became apparent that the N64 wasn’t really worth spending dough on (at least until WCW/NWO revenge was released in 98).  encouraged by my friends who had made the jump to Sony, and lured by games such as Disruptor, Legacy of Kain, and Tekken 2, I decided to make the jump to Sony.  Ironic then that this object of my anger would be one of the main reasons  behind my abandoment of Nintendo.

No matter how you may have felt about it at the time, or how you feel about it now, this was a major turning point for the Final Fantasy series, role playing games, or perhaps gaming in general.  RPGs have always been big on storyline and character development, but until FF7 was released, the graphics had been (with a few notable exceptions such as Chrono Trigger and Final Fantasy 3/6) lacking the eye candy to compete with the Mortal Kombats, Donkey Kong Countries, and the FX chip games, thereby condemning them to a niche audience.  FF7 changed all that, involving beautifully rendered CGI cinema scenes along with animated polygonial graphics so that the storyline could be illustrated better than ever.

The storyline wasn’t bad either.  Involving love and heartbreak, evil corporations, conflict between magic and science, and one of the most sinister video game villians ever (Sepiroth), the storyline is a major example of how to properly break away from the norms of RPG storytelling, and still remains a classic to this day.  It set the basis for the more serious style of art in later entries of the series such as VIII and X.



© 2026 Powet.TV