$20 Game of the Week: Resistance – Fall of Man (PS3)
by William Talley, filed in $20 Game Of The Week, Games on Aug.05, 2009
Regardless of what anyone says, the Playstation 3 (along with its competition the Wii and the Xbox 360) is a very good system, and anyone who says that Sony, Nintendo, or Microsoft is dying anytime soon is an idiot. However, the problem with the system is is that when it was first released, there were hardly any games available for it. Scratch that, there were plenty of good games, but they were already available for Xbox 360, and in many cases, they had been available for the better part of the year prior to the system’s release. Even with new features, people weren’t exactly rushing out to pay $500 – $600 just to play a new version of Fight Night or Marvel Ultimate Alliance when they could already play them on Xbox 360, and the few exclusives that the PS3 had at system launch weren’t exactly anything to write home about. However, is there was one game that was worth the price of the new system, it’s this FPS classic from Insomniac. In fact, this game along almost makes it mandatory to own a PS3.
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After Midway struck gold with Mortal Kombat, they tried again, again, and again to repeat its success in the fighting game arena, but failed miserably. While Capcom was able to follow up the wildly successful Street Fighter 2 with Darkstalkers and the Marvel fighting games, SNK successfully presented Art of Fighting (along with King of Fighters, Samurai Showdown, and so many others) as Fatal Fury’s successor, and Namco followed up Tekken with Soul Blade, Midway churned out failures such as Bio Freaks and Mace: The Dark Age. They had some potential though, as Bio Freaks had an dismemberment game mechanic and Mace could have been Soul Edge’s evil twin. However, Midway’s most notable attempt (and by this I mean biggest failure) was War Gods. Although it had some promise, it was dragged down by horrid controls, lousy character design, and a frustratingly cheap artificial intelligence.
Anyone who has read my articles on
Created in 1994 for the PC, Diablo was meant to be a compliment to Blizzard’s popular Warcraft series, which had come out a few years prior and was deemed a success. Diablo, meant to be much darker and more gothic than Warcraft, also had a much different change in gameplay. Instead of the strategy of starting off on one side or the other and amassing a huge amount of warriors and weaponry to bash your enemies with, Diablo took to the Dungeon Crawler type of gameplay that was popular with games like DOOM, and added an RPG-type of flare to it like Final Fantasy.
Skies of Arcadia was one of the few RPGs on the Dreamcast. Although its plot about three youths teaming up to fight an evil empire was as old school as it gets, the game’s sky-pirate theme made the game unique. Players take the role of Vyse, a member of the blue rogues, a group of sky pirates. While searching for treasure alongside his best friend Aika, Vyse meets a mysterious woman with strange powers. From there, Vyse gets involved in the empire’s plot to take over the world by reviving ancient weapons. The battle system is turn-based, similar to other RPGs. Each character has a weapon with a crystal that can change color in order to battle against different enemies. The game also features ship battles, in which Vyse and his crew take to the skies to battle against giant monsters and enemy ships. You can select from different types of cannons and attacks as you try to sink your opponent. You’ll recruit a crew of pirates, each with their own special abilities. A big part of the game involves exploration, and you can gain fame and fortune by making discoveries. The graphics are bright and colorful, and the music is good as well. As you are battling bosses, the music actually changes on the fly depending on how you are doing in battle. A few years after the Dreamcast version was released, a Gamecube game was released, featuring shorter load times, less random encounters, more sidequests, and new boss battles. It goes without saying that it is backwardly compatible on the Wii, so this is definitely the version to go with. Skies of Arcadia may not reinvent the wheel, but it is a solid classic-style console RPG.
For years, Maxis’s games have given gamers everywhere an unprecedented amount of control over their gaming experience. Weather you’re managing (or destroying via disasters) your city’s infrastructure in SimCity, directing (or ruining) the day to day lives of the people in your household in the Sims, or climbing up the food chain and evolutionary ladder in Spore, few other game companies have given players the power to make their gaming experiences truly unique and individual. This compilation features 5 of the more recent titles (or rather 2 titles, their expansion packs, and a third) in Maxis’s SimCity franchise, and is highly recommended for fans of SimCity.