Lost Classics: Snake’s Revenge (NES)
by William Talley, filed in Games, Lost Classics on Jun.28, 2008
With Metal Gear Solid 4 having hit stores earlier this month, we took a look at Metal Gear Solid: Ghost Babel, which was a Metal Gear game set outside of series continuity. This week’s lost classic will take a look back at another non-canon Metal Gear game. Snake’s Revenge, developed for the NES by Konami under its Ultra Games label, can be considered the red-haired stepchild of the Metal Gear franchise. It was developed without the involvement of series creator Hideo Kojima. After the original Metal Gear was successful in the U.S., Konami commissioned its developers to create a sequel. After meeting one of the developers and being told that Snake’s Revenge wasn’t meant to be a true Metal Gear game, Kojima was inspired to create the true sequel, Metal Gear 2: Solid Snake. Surprisingly, despite hating the NES Metal Gear game, Kojima has stated that he likes Snake’s Revenge, saying that it’s in the spirit of the Metal Gear series. If one gives this game a shot, then it’s easy to see why.

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