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Sweet Powet.TV entries by William Talley

Lost Classics: Ken Griffey jr’s Winning Run (Super Nintendo)

Back in the days, Nintendo made sports games. During the 16-bit days, Ken Griffey Jr was to them what Joe Montana was the Sega, that is an athlete that was perfectly marketable for a video game. Ken Griffey Jr’s Winning Run, named after the final play of Game 5 of the 1995 American League Wild Card playoffs (where Griffey scored from first base to win the game in the 11th inning), is the sequel to 1994’s Kenny Griffey jr presents Major League Baseball. Developed by Rare, it has received a major graphical overhaul. It was one of the first sports games to feature computer rendered graphics, similar to Donkey Kong Country and Killer Instinct. As a result, it was one of the finest looking sports games of its day. The stadiums looked so awesome, and the players were well animated. The game features 28 MLB teams (including the unlockable Arizona Diamondbacks and Tampa Bay Devil Rays, who had just been named around the time of this game’s development), but as there is no player’s association license, the only real player in the game is Ken Griffey, although many of the players have pun names that allude to real-life players, Fire Pro Wrestling style. You can play in exhibition mode, franchise, MLB Challenge Mode, and All Star Mode. It’s probably not likely that this game will be available on virtual console, so your best chance is to seek out the cartridge. If you can find it, definitely get it, as Winning Run is one of the best sports games of the 16-bit era.



$20…eeer… Free Game of the Week: I’m O.K (PC)

Video Games are murder simulators. This was declared by recently disbarred attorney Jack Thompson. He then came up with a proposal that could be considered no less than genius: create a game in which the player plays as the vengeful father of a kid who was killed by another kid who played video games. The father then goes on a rampage, killing the head of the software company who created the game, then expanding his rampage to killing as many of the people involved in the games industry as possible. If such a game was made, Mr, Thompson promised that he would donate $10,000 to the charity of the choice of Paul Eibeler, the head of Take-Two Interactive. A group of programmers (consisting of 3 alcoholics and a foreign exchange student) dubbed themselves “Thompsonsoft” and created I’m O.K, a tongue-in-cheek ‘murder simulator’. However,Thompson went back on his word to make a donation claiming that his proposal was a joke, and web comic artists Penny Arcade made the donation themselves. Although it’s not a game so much as political satire, I’m O.K is fun in its own right. Taking inspiration from the 8 and 16 bit days of gaming, I’m O.K is a 2D action platformer. Taking control of Osaki Kim, the father of a kid who was killed by a gamer, you take your revenge on the game industry using several weapons. Starting off by killing the head of fictional gaming company “Take-This”, he then takes his revenge on the entire gaming industry, from the lawyers at “Blank Stare” to an arcade, O.K makes his move to E3 2006, where the heads of the gaming industry will gather. In between levels, you take part in a gallery shooting bonus stage where you go into retail shops killing gamers and earning more money to buy more weapons. The game is gory and hilarious, and it is available for download over at http://www.imok.gzwn.net/.



$20 GOTW/Lost Classics 4-Part Special

Well, once again, today is my birthday. Although I’m the one hitting the big 3 to tha 0, you’re the one getting the present, just like we do every year. So click below, and get a quadruple dose of $20 GOTW/Lost Classics goodness.
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Maximum Letdown: Strider 2 (Arcade, Playstation 1)

After a long decade of waiting, Marvel vs Capcom 3 is finally out, and the game features dozens of old and new faces. However, there was one fan favorite who was noticeable by his absence: everyone’s favorite non-ninja, Strider Hiryu. After helping to sell thousands, if not millions of Genesis units before Sonic came along, Strider went into obscurity (with the exception of the lame U.S. Gold Strider 2) until reemerging to prominence in the two MVC games, bringing with him a plethora of badass moves. Surely this should have been the catalyst for a Ninja Gaiden-like revival. Or at least it would have been, have Hiryu not squandered his comeback opportunity on a mediocre side scrolling action game.
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$20 Game of the Week: Alan Wake (Xbox 360)

The last time that the name Remedy was attached to a game, Max Payne and Mona Sax were blowing away mobsters back in 2003’s Max Payne 2. Since then, the Finnish developers have been working on this Xbox 360 exclusive. It was one of the first titles announced for the system, and then info on it became scarce, almost to the point where one would think it was canceled. Thankfully that wasn’t the case, and Alan Wake finally hit shelves last year. Although it didn’t sell anywhere near what it deserved to, it provides gamers with a unique and memorable experience. You play as the title character, Alan Wake. A struggling writer from New York, you and your wife travel to Bright Falls, a town in the Pacific Northwest hoping to get away from it all. However, things go awry rather quickly. You wife goes missing, you keep finding pages of a manuscript you’ve written, although you don’t remember writing it, and worst of all, you’re constantly attacked by a darkness which has taken over everyone and everything in your way.
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Powet Alphabet: G is for Grand Theft Auto

Since the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.

Grand Theft Auto is a 1977 film that marked former child actor Ron Howard’s debut as a director. Howard stepped in the role of a young man who runs away with his girlfriend when her rich and overprotective father tries to hook her up with a rich young socialite. The Grand Theft Auto part of the film comes into play when the girlfriend steals her father’s Rolls-Royce, as the two have their sights set on a Vegas wedding. The socialite puts a bounty on his head, and hi-jinks ensue.

Grand Theft Auto is no laughing matter however. In 2005 alone, there were approximately 1.2 million reported cases of motor vehicle theft, costing an estimated $7.6 billion in property losses. As you can see, it is a very serious crime in any state, along with most of the civilized world. Offenders can expected to spend up to 15 years or more in prison, depending on the severity of the crime.

The GTA I’m referring to is neither a Ron Howard flick or the real life crime. It is a game franchise created by DMA Designs under the direction of Lemmings creator David Jones. The games cast players in the shoes of criminals, and as the title suggests, they must commit Grand Theft Auto (along with other crimes) to get ahead. The series has spanned 10 separate installments and 4 expansion packs. Its formula of open-world gaming and criminal mayhem has earned the franchise a special place on the shelves of many a gamer. Yet, GTA remains one of the most controversial franchises in gaming, and not just for its adult content.
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Lost Classics: Populous (PC, Amiga, Genesis, SNES, Master System, Amiga ST, DOS, Nintendo DS)

Long before Fable, Peter Molyneux’s Bullfrog Productions produced what was considered one of the first “God” Simulators. And a God simulator it certainly was. You played as a deity out to guide your people towards prosperity….by bringing about the apocalypse and beating the crap out of the other deity. You flattened and raised land so that your worshipers can build houses to produce more worshipers. You also have access to several spells that can unleash disasters upon your opponents, such as earthquakes and floods. While it’s primitive by today’s standards, Populous is still a fun game that contains just enough strategy to keep players reeled in. A Nintendo DS update was released a few years ago by XSeed featuring new gods, new maps, and stylus play. It’s available for cheap, so if you haven’t experienced this classic, then there is no better time to do so.



$20 Game of the Week: Archon Classic (PC)

You may remember a little known PC game by the name of Battle Chess. When you went to capture your opponent’s pieces, the game showed a battle animation. Sadly, you couldn’t control it, but it was fun to watch. What if you could control the battle however? For one thing, your queen would never be taken out some pawn of knight. Several years ago, there was a game with such a concept, Archon. Designed by Paul Reiche III and Jon Freeman (with the programming being done by Freeman’s wife Anne Westfall), Archon had a similar look to chess, although there were several dynamics in play that made it different. First of all, each piece has its own set of powers to use. When two rival pieces entered the same square, they engaged each other in combat, and players could control both pieces. Also, depending on what color the square was, one piece could gain an advantage over the other. While the game received a few sequels and remakes, it’s this 2010 remake that stands out. Archon Classic adds a number of new options. Power-ups during battle, new animated pieces, a campaign mode, new maps, and pieces that level-up during the game are but a few of the new additions. Best of all, you can turn off any of the new additions as you wish and play with classic graphics, the new updated look, or somewhere in-between. Up to four players can play against each other. Unfortunately, there is no true online multiplayer besides hot-seat play. Even so, Archon Classic gives gamers a new way (and new incentive) to experience this classic game, especially for its price.



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