You may remember a little known PC game by the name of Battle Chess. When you went to capture your opponent’s pieces, the game showed a battle animation. Sadly, you couldn’t control it, but it was fun to watch. What if you could control the battle however? For one thing, your queen would never be taken out some pawn of knight. Several years ago, there was a game with such a concept, Archon. Designed by Paul Reiche III and Jon Freeman (with the programming being done by Freeman’s wife Anne Westfall), Archon had a similar look to chess, although there were several dynamics in play that made it different. First of all, each piece has its own set of powers to use. When two rival pieces entered the same square, they engaged each other in combat, and players could control both pieces. Also, depending on what color the square was, one piece could gain an advantage over the other. While the game received a few sequels and remakes, it’s this 2010 remake that stands out. Archon Classic adds a number of new options. Power-ups during battle, new animated pieces, a campaign mode, new maps, and pieces that level-up during the game are but a few of the new additions. Best of all, you can turn off any of the new additions as you wish and play with classic graphics, the new updated look, or somewhere in-between. Up to four players can play against each other. Unfortunately, there is no true online multiplayer besides hot-seat play. Even so, Archon Classic gives gamers a new way (and new incentive) to experience this classic game, especially for its price.