‘Starfox Command� is Nintendo�s fifth Starfox game (if you count �Starfox Adventures�) and their first Starfox game for the DS. I�ve been a long time �Starfox� fan, ever since the original was released back in 1993 (wow, it�s been 13 years already?). I�ve always been a fan of non-simulation shooters and since I�ve been craving a new game for my DS, so �Starfox Command� was an instant buy for me. I jumped on this title the day it was released, but was I too quick to throw my thirty bucks at it so eagerly?
Starting Out:
The game starts out just as you�d expect, you�ve got your basic start menu for single-player, download play (multiplayer modes which I�ll cover later in the review), wi-fi play (again, I�ll cover later) and your options menu, all complete with dramatic Starfox music! You�ll probably want to hit up the options menu first, considering that the game starts out with non-inverted controls and if you�re anything like me, you�d normally expect them inverted in a flight game. You can also adjust your sound settings with the ability to change the characters voices. You have �normal�, �recorded� and �machine�. Normal goes back to the classic �Starfox� sounding voices, if you never played the original, they�re basically the same gibberish, �Microsoft Sam� sounding voices like in �Animal Crossing�. �Recorded� is actually really cool because it asks you a bunch of questions, getting a range of sound from your own voice and cutting it up and mixing your phrases into fake words, giving the characters the tone of your or a friend�s voice. �Machine� is just the old-school beeps and bloops during text. Also in the options menu, you can set up your nickname for Multiplayer and Wi-Fi modes.
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