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Famicom Dojo Podcast: Digital Apocalypse Now

Famicom Dojo Podcast 76: Digital Apocalypse Now

When we first started this podcast, we thought the DLC Apocalypse would be a generation or two off, but if Microsoft has its way (and Sony decides to follow suit next week at E3), it’ll be a lot sooner than anyone wanted. Any gamers, anyway. Microsoft seems pretty happy to keep us in the dark (or they did until the day before this podcast was posted). With disc DRM and a persistent internet connection prevalent on everyone’s minds — even leading to Adam Orth leaving the company — you’d think Microsoft’s messaging would be more on-target. Now they won’t even answer press questions before or after their E3 events. What’s going on? In what world does this make sense? Vinnk is back to discuss with Sean the the consequences of having an unclear PR strategy, holding things too closely to the figurative chest, hanging gamers out to try. We also decide to let loose with a few Famicom Dojo announcements of our own, including a Kickstarter for a Season 2 Blu-ray and DVD, a new YouTube channel, and plans for the video series this year in the 30th Anniversary of the Famicom. Plus, the actual pronunciation of “Tengen”!

iTunes Chicklet

Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/76

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Powet Top 5: Top 5 Issues in Gaming that Need to be Addressed

Welcome to the Powet Top 5, where we explore the top (and bottom) 5 items we think are relevant to any of a variety of topics that span the imagination. Sit back, read, and respond

Aiight, gather around folks, we need to talk.


Lets be clear now. Video Games aren’t dead or dying. They aren’t on life support or in the intensive care unit either. They aren’t even out with a broken arm, pulled hamstring, or 3-day flu. Nope, video games are just fine. Yeah I know how everyone loves the classics, but now is a good time to be involved with this hobby. We got high quality games like Mass Effect, Assassin’s Creed, and Deus EX being released on a regular basis, a thriving independent scene, and developers stretching the limits of what’s possible in video games. With that said, there are at least 5 big issues that video gaming could use less of. Some of these are on the part of publishers, others on the part of developers, and still others are even on the gaming community itself. Many of you will agree, many of you will not.
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