by William Talley, filed in Games, News on Apr.12, 2015
A rumor had been flying around for the past few days that Project X Zone 2 was in development. Not only is this rumor true, but PXZ2 will be hitting the U.S this fall, same timeframe as the Japanese release. Like its predecessor, PXZ2 will be a crossover between Sega, Capcom, and Namco which will be hitting the Nintendo 3DS. The developers must have read my mind, because Kazuma Kiryu and Goro Manjima from Sega’s Yakuza series will be among the new characters in this entry. Tekken villain Kazuya Mishima and Devil May Cry’s Vergil look like they’re also going to be joining the fun. Leon Kennedy, Strider, and so many others will be a part of this game as well. Resident Evil’s Chris Redfield and Jill Valentine, Tales of Vesperia’s Yuri and Flynn, and Mega Man X and Zero will be among the returning characters. What other franchises will have characters joining the fray? Streets of Rage? Final Fight? Tales of Xilla? Rolling Thunder? Remember Me? Dragon’s Dogma? Dark Souls? Aww, I’m getting too ahead of myself, I need to calm down. Just check out the trailer above and let us know who you would like to see.
This spiritual successor to the Japan only Namco X Capcom brings together characters from 3 different companies to do battle in Strategy Rpg Greatness. An ancient treasure has been stolen, causing rifts between worlds, bringing together characters from several different franchises. However, the storyline is all just an excuse to bring over characters from various Sega, Namco, and Capcom franchises. It’s not just popular franchises like Street Fighter, Resident Evil, and Tekken either (although those are included) but there are characters from God Eater, Sega’s Shining Force, Sakura Wars, and even Dynamite Cop to name a few. Since you’ll probably be unfamiliar with most of the characters you’ll encounter, the in-game Crosspedia tells you everything you need to know about whoever shows up. Characters are grouped together in teams of two, with some teams containing an optional support character. When you engage an enemy in battle, it’s a side scrolling fighting game style battle sequence when you try to do as much damage to the enemy as possible before using up all your moves. You can even call in a nearby team and support character for assistance. The game is incredibly casual, as a character’s turn doesn’t end until you end their turn manually or they engage an enemy. You can move freely within your characters allowed move area, and use items as many times as you want. If a character is knocked out, reviving them is as simple as going next to them and saving them. During the game, you’ll hear tunes from each of the games represented, and you’ll travel to somewhat familiar locations. While the storyline doesn’t make any sense at times, you’ll have to much fun with the characters to care. Fans of strategy RPG games will want to pick this game up, and if you’re familiar with any of the characters represented, you’ll enjoy the game even more.
There have been some famous utterances in the history of media. Famous lines such as “Yippie-Ki-Yay, Motherf**ker” and “Hasta La Vista, Baby” have been immortalized in our brains since first hearing them, and find themselves worthy of repeating upon anointed occasions. Video games are no exception, what with many games being dialogue-heavy, and thus producing a myriad of memorable lines.
However, not all dialogue is the stuff of writing gold. Indeed, for every fantastic line, there tends to be at least one line that’s so cheesy or utterly out-of-place that it defies logic to even include it in the game and makes us ponder how the game’s writers ever thought they were geniuses upon adding it. Alot of these truly awful lines are so bad, that they actually come full circle, and become immortalized even more than if they were an awesome line.
Thus, we have my Top 5 Worst Lines in Video Games, in no particular order since they’re all equally and awesomely bad. [Read the rest of this entry…]